
Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #40, worst CN #82 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.29/day in the week to Jul 31 → 213/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons… unless you can stop them.
Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey's end.
Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!
Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!
Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.
Join forces: Team up with friends in online co-op for up to 4 players and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!
Genres
Updates
Engagement
Reviews
Themes across 2671 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩 最終BOSS變得好像東方 但是沒東方那麼難 只是想通關建議玩小刀閃避流 可以用綠衝那個分支 堆起來75%閃避 再一些必定閃避神器 因該就不會說到真的打不贏了 眾武器格檔要訣: 使用格檔時搭配閃避 往 子彈or攻擊上撞就非常容易觸發 加油吧各位!!! 往50+難度前進!!! (現35剛過)
Juego pa weno, me atrapó con el demo y seguí jugandolo como por 8 horas consecutivas, ajjajaj *ahora llevo casi 12 horas de juego :D (la build de rayo está rota)
The most impressive smooth progression of a roguelite I have seen in a long time. Sephiria is easily my game of the year. As you progress the story, the game will ramp up the difficulty gradually to match your meta-progression, never letting you feel like the game is too easy, while still feeling fun to play. The inventory management is creative and fun, and is well integrated in the core gameplay loop. Items found during runs feel great to build sets of, with incredible enjoyment to be had in repeat runs. Overall, the game is incredibly well-polished with loads of QoL features that are a clear result of the developers having taken full advantage of the EA period. Heavily recommend this game, and especially if you want to play it with friends!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Japanese, Simplified Chinese, Spanish - Spain, Russian, Portuguese - Brazil, French, German, Swedish, Thai, Polish +3 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличный рогалик с сюжетом, спасибо разработчикам за игру!
找到了玩塔一时的乐趣
맛있게 잘 먹고있습니다. 엔딩 방금 봤는데 재밌어요! 하드 60단계까지 천천히 달리면서 DLC 기다려야겠습니다 ㅎㅎ
Very fun Co-op gameplay
Przyjemna gra, polecam.
meow~
100% the game now. Decent game especially for the price it has on sale. One of the few nitpicks I'd say the game was the ability to try out builds outside of the dungeon (not just weapons, but actual relics + artifacts builds) Other than that, it's a decent game for the price.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $502 | 9 | 89% | $2.99 | |
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