
Senren*Banka is a Japanese-style visual novel produced by Yuzusoft, a Japanese developer of romance VNs. This game commemorated Yuzusoft's 10th anniversary. It won numerous awards on the year of its release in Japan for its art, music, and characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 24 → 22.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1444 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好玩
神作
眼前有景道不得,评论区处骚话多。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, English*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剛入坑就宣布動畫化,非常幸福
厉害
伟大,无需多言
好!!!
茉子是神
非常好玩
卖我五十厂家亏了,难以想象这是一款十年前的游戏,有了sd插画后,表现能力基本不输现在的游戏。总体制作精良,画面表现优美,加上流程图的设计,难度很小,沉浸感很强,像是在穗织度过了一段人生。另外推荐吧18补丁打上,这个游戏配菜部分衔接恰到好处,并且量大管饱,以及后日谈一定要有日! [hr][/hr] 黑条代表有剧透,谨慎阅读 对多线程叙事的评价:首先好的一点在于有流程图,基本不用重复看多余的剧情,之后每条线都是很完整的故事,不会觉得无聊,并且以各种视角来看穗织的后续会很有意思,缺点在于有些故事里主角经历的困难[spoiler] 比如穗织在拔出从雨丸后游客减少,或者残余邪祟的隐患 [/spoiler]在其他线里没有提及解决方案,虽然可以理解成主角用其他角色线路里的方法解决了问题,但是会有困难,时间线上会有点突兀。但总体来说很不错。 对每条线评价,按照我的游玩顺序,可能有剧透 雷娜线:最夯的一集,不落俗套的武士故事,故事的转折扣人心弦,有一定的浪漫主义色彩,对世界观的解释也是最明白的,过了这个再去看别的线几乎不会有理解障碍[spoiler] 后续雷娜的金发导致与神明的关联以及跨越时代的爱情故事都很有表现力。在日本的文化作品里,外国人往往比较自由奔放,不被束缚(当然胸也很大),用一个外国人帮助这片封闭的土地获得自由,不得不说设计很精妙,最后雷娜也融入了穗织这片土地,成为了欧洲刘璐(误),可以说个人感觉最完整的一集,似乎游戏里也有完美结局的表述?忘了,好就好在发生的早,没有和别人形成太强的羁绊,因此在选择时也不会太纠结 [/spoiler]另外名场面吃甘草糖看极光出自这条线,不要错过 小春&芦花线:[spoiler] 很平淡的生活,所有HE里最接近NE的,感觉就算走真正的NE,主角也有可能和二者之一再度掀起羁绊,姐妹二选一,没有姐妹丼很可惜 [/spoiler] 茉子线:[spoiler] 茉子本身就是个车王,CG都比别人多两个,可以补充茉子家世有关背景,这个角色比我们想象的更需要主角,这条线好好地和芳乃分手了,所以不算太悲伤[/spoiler] 芳乃线:[spoiler] 最官方配置的一集,甚至是有了孩子,解开了建实神社方面的部分谜团,叙事比较完整,主角最后成为了新的神主,算是混得最好的了 [/spoiler] 丛雨线:[spoiler] 难度最高的一集,前期各种不被理解,不自在,但是最终实现了愿望,让五百岁的醋溜便当过上了现代生活,也是很有理想主义的一集 [/spoiler] 共通结局:[spoiler] NE,最窝囊的一集,谁的大福也没有享受到 [/spoiler] 最后,我喜欢这个故事,也是因为其一定是个美好的童话故事(毕竟还要框框凿大福),营造的生活像是沈从文的《边城》,但多了几分美好的喜剧色彩。这种简单的美好,被一点点正常的恋爱情结触动的心灵,纯真的美,值得我们感受与铭记。 布丁:1fUU/jDP9/D99Z/kBrT/673d/nOw(只是一串众里寻他的特异字母),勺子:vuc5
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3K | 88 | 88% | $4.99 | |
| $7K | 18 | 94% | $11.99 | |
| $12.7M | 25.3K | 97% | $29.99 | |
| $146.5K | 235 | 90% | $34.99 | |
| $14.2K | 93 | 92% | $5.99 | |
| $12.4K | 107 | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 11.9K | 88% | $35.99 | |
| $11.8M | 13.6K | 74% | $49.99 | |
| $11.8M | 203.2K | 89% | $2.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.9M | 6.9K | 49% | $59.99 |