
Senren*Banka is a Japanese-style visual novel produced by Yuzusoft, a Japanese developer of romance VNs. This game commemorated Yuzusoft's 10th anniversary. It won numerous awards on the year of its release in Japan for its art, music, and characters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 24 → 22.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1440 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好玩,是我玩过最好玩的游戏之一
我说白了,88块钱让你从一个男孩变成一个男人,你还在犹豫什么? 柚子社的作品向来没有什么雷点,老少皆宜,而且日常偏多,体量也大 《千恋万花》作为galgame界的四大名著,可能不适合作为新人的第一部视觉小说,但一定适合新人的第一部galgame 每条人物线都是精心设计过的,而且选项的设计也很有指向性,基本上动动脑子就能进你想进的那条线 [spoiler]不会真的有人一周目进的单身线吧?难绷[/spoiler] 然后游玩前切记的是:打补丁!打补丁!打补丁!(重要的事情说三遍) 原版情节上就是稍有起色,然后就没了,这种半吊子的气氛很难受 买都买了,肯定想玩到完整版,而且柚子社的补丁做得也很细腻,融入原版来看没有敷衍赶工的感觉 [strike] 我甚至都觉得太长了 [/strike] 所以没必要迟疑,补丁免费而且也就1GB左右,多了那么多hcg,无脑打就对了 当然还是想提醒各位多看着点,房间里是没后视镜的 评分:9.6 / 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Simplified Chinese, Traditional Chinese, English*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[7/10]废萌代表作,出圈但并没有那么出彩
千恋万花牛逼
𝑪𝒊𝒂𝒍𝒍𝒐~(∠・ω< )⌒★
好玩
Caillo
趁着史低补票了,说句实话,这个游戏很多人都玩过,剧情各位都很了解,作品剧情是一流的,但是h方面很差,而且那个大脸盘子确实够尬的,但是瑕不掩瑜,还是很好作品。 个人觉得最好的依次是蕾娜线、丛雨线、末子线、芳乃线、芦花和小春。
茉子反差萌可爱捏
我想,千恋这部平平无奇的gal能出圈也就是靠男主采用我的颜值和经历了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12K | 79 | 89% | $4.99 | |
| $7K | 18 | 94% | $11.99 | |
| $13.5M | 27.1K | 97% | $29.99 | |
| $146.5K | 235 | 90% | $34.99 | |
| $14.2K | 93 | 92% | $5.99 | |
| $12.4K | 107 | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8M | 11.8K | 88% | $35.99 | |
| $11.8M | 10.2K | 75% | $49.99 | |
| $11.7M | 113.2K | 79% | $4.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.8M | 86.1K | 90% | $4.79 | |
| $11.9M | 6.9K | 49% | $59.99 |