
Seed Hunter is a 2D Platformer with Roguelite element. You’re the alien finding the missing source around universe, but you get into some trouble on the planet of Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Seed Hunter is an action-packed Roguelite game. We strive to incorporate handcrafted animations, traditional Chinese gameplay design, and a variety of items and weapon choices.
Axe, Sword & Shield, Dual Blades, Great Sword, Sword, Kunai, and Bow. We offer 37 different weapons across 7 categories.
For each weapon, you will have different skills. If you like it, why not make it stronger and play with it the way you enjoy?
We have designed two different skill trees. You can add some skills from your base, which will make you stronger in your next adventure.
For your adventure, we have created more than 100 different skill cards that provide you with unlimited play styles, making you the strongest hunter we have ever seen.
Like our favorite game, Cuphead, we use handcrafted animation in Seed Hunter. We create every jump and slash ourselves from scratch. We hope it provides you with a splendid gaming experience.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 403reviews | 67% | — | $48K |
| $8.99 | 2ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
九个小时了我还是感觉好折磨,小怪太肉,数值提升感觉不大,一把没有爽过可能运气不好,小怪又肉攻击欲望又大,太难玩了
烂的没边了!!我就想知道有人通关了吗。动作肉鸽最重要的动作,打击。可以说没有!!!前摇大,而且不能取消前摇。数值更是烂,等级还有上限,主角数值是很高吗?明明有死亡细胞可以借鉴。地图,敌人,全是换皮!!有什么设计??给我一种非常劣质的垃圾游戏的画面!! bug有,下蹲有时候蹲不了。改建位也有问题!!!这种游戏就别想操作了,数值就是一切,但也爽不起来,敌人的数值膨胀比主角还厉害!!! 主角的能力被稀释到天赋卡上,给做成了三选一,但有三选一不等于是肉鸽游戏!!陷阱更是莫名奇妙! 游戏制作者给我的感觉只是学了个皮,没学到精髓。这游戏活该没有热度!!! 怪乱跑真的有病!!!
史一样的游戏,不知道好玩在哪里
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese*, English, Japanese*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好难
动作特效都很流畅,战斗还是很爽的 怪比较笨比打着不算太难,当然也有比较赤石的怪,怪物设计太烂了 游戏及其容易闪退,连着打了五次boss打死五次退五次。小关加载也经常闪退,打一关两关就得重进。更是有重进游戏默认音量为零的逆天设计打combo bug让一切爽点变为红温。一坨
I play a lot of 'Early Access' roguelites, and there are very few that start with so many good features. The game has several layers of depth, from a decent variety of unique weapon mechanics to perks, upgrades, and weird items. It's a roguelite but you can make some progress between deaths in a form of passive bonuses. Also, the game just looks pretty good and the movement is relatively responsive for a cheap title. I guess I should mention that the game is translated well enough, you shouldn't have any issues if you speak English. Surprisingly it even has controller bindings which also supports triggers and directional analog actions, I am using F-310 controller to play it (can't speak for others). I am sure you will encounter some kind of technical issues as you would in any Early Access, but I think there is potential for greatness here.
依托答辩
国产横版小肉鸽,喜加一爽爽还可以
很不错
我无话可说.打关底的boss打完换下一章时就卡退黑屏。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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