
Sector Unknown is a solo-developed, isometric sci-fi RPG set in a shadowy expanse of space. Begin on a desolate planet, establish a stronghold, explore space, ally with or dominate local factions, and combat a despotic organization set on ruthlessly exploiting the sector's resources and inhabitants.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sector Unknown is an immersive isometric RPG that draws inspiration from classics like Fallout 1/2, Knights of the Old Republic, Fallout: New Vegas, as well as more modern titles such as Wasteland 3, Encased, Colony Ship, Trudograd, and Pathfinder: Kingmaker.
Every decision, every nuance in character development has tangible consequences. While combat is a viable approach, the game equally emphasizes alternative strategies for progression, inviting players to leverage their character's unique abilities to navigate through the narrative creatively and diplomatically.
In Sector Unknown, your saga begins as a prisoner aboard a transport ship from which you escape in a commandeered escape pod, crash-landing on Maku, a forsaken world veiled within a remote and uncharted region of space. This planet becomes the foundation of your odyssey as you convert it into a stronghold and base of operations. From there, you will set forth into space, exploring distinct worlds and locations, each teeming with its own factions and unique stories.
In your quest, you will confront the shadowy dealings of Star Frontier, the powerful mega-corporation that once imprisoned you. Operating unchecked in the hidden 'null sector'—now erased from all official star charts—Star Frontier has established a tyrannical reign of terror and destruction. Your mission becomes to unite the sector's backwater and abandoned planets, through either force or diplomacy, and overthrow their oppressive rule once and for all.
Sector Unknown weaves themes of exploration, discovery, conflict and greed, crafting an epic tale of adventure and rebellion in the boundless expanse of space.
Before you begin your journey in Sector Unknown, you will first need to build your character, including their origin and personality. The origin selection offers both combat and non-combat advantages that deeply influence gameplay dynamics, including unlocking dialogue options and allowing for world interactions. The personality trait also augments one combat and non-combat ability.
Your character’s physical attributes will determine their combat efficacy and survivability. There are six main physical attributes: Strength, Coordination, Vision, Speed, Aggression, and Intelligence.
You can also hone a range of non-combat skills as well such as Engineering, Science, Computers, Biology, Finances, and Piloting. Non-technical skills include Intimidation, Persuasion, Perception, Luck, and Larceny. Each skill offers players an avenue to navigate story challenges, ensuring a multi-dimensional gameplay experience.
Throughout the main narrative of Sector Unknown, you will traverse a spectrum of unique planets, each with distinct factions and individual story arcs.
Some of these planets include:
Maku: A desolate, lifeless planet where your journey begins, setting the stage for the vast unknown ahead.
Nabi: A harsh desert planet where two groups, stranded after a crash, battle each other for survival amidst the endless sands.
Eremtera: A frozen world encased in ice, harboring an abandoned group of Star Frontier soldiers who you will need to convince to join your cause.
Helfyr: A volcanic world teeming with lava and fire, where a mysterious cult rises after the first child in a century is born amid the chaos.
Sjo: Once a thriving oceanic outpost, now abandoned to lawlessness and disorder, its waves conceal secrets and dangers alike.
And more.
Each location promises a distinct environment and set of challenges that contribute to the rich tapestry of the game’s universe.
Your base will of course serve as a nexus for other activities as well, one of which will be the building of a bounty terminal, allowing you to pick up death mark contracts. With these contracts, you will track down elusive criminals across the various planets, with more perilous and rewarding bounty contracts unlocked through the research system.
The research system in Sector Unknown is built upon the non-combat technical skills of your character. Take Biology for example: its research tree unfolds uniquely, unlocking components based on your character's skill level in that area. Similarly, Computers, Science, Engineering, Finances, and Piloting each come with their own distinct trees. These branches not only offer enhancements, bonuses, and unlocks but also underline the importance of your character’s skill increases and leveling choices.
The uprising itself will be undertaken on a galactic scale, adding a strategic layer to the game. As you progress through the story, you will bring new planets and factions into their alliance, expanding both your influence and reach. However, with each new planet added to your coalition, the stakes rise, thrusting them deeper into conflict with Star Frontier. Meeting this growing challenge requires reinforcing newly acquired planets, recruiting specialized support staff, building formidable fleets, and tackling pivotal side missions. The culmination of these efforts is reflected in your War Score. This score not only contributes to your character’s destiny but also that of the planets under your control as well.
After claiming the abandoned mining facility on Maku as your base, you will be able to do many things from there, including crafting, enabling the forging of weapons, armor, shield generators, narcotics, injectors, and even starships. The crafting system boasts a rich matrix of over fifty organic and inorganic materials, encompassing everything from metals and inert gases to chemicals, fungi, and various flora. Successful component combinations yield superior items, tipping both combat and non-combat scenarios distinctly in your favor.
In Sector Unknown, every choice you make shapes your journey. As you traverse through null sector, your interactions with characters and factions on each planet will uniquely influence the narrative. Your decisions determine not only the outcome of each planetary story arc but also the fate of the entire sector. From forging alliances to making tough moral choices, your path is yours to define. Whether through diplomacy, strategy, or combat, your story will unfold in a way that reflects your personal play-style and decisions, culminating in a truly bespoke gaming experience where you are the architect of your destiny.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Proposta muito boa, por que envolve um tipo de game fora do padrão ou uma experiência diferente do que a grande indústria que te lança, mas isso tem um preço, preço de jogo indie, mas para aqueles que não gostam de glitch em personagem, stutering(travamentos nas animações). Mecânica de construção de personagem mal balanceada, acredito que possa melhorar. Acho que quem vai embarcar nessa aventura tem o direito de saber que vai estar comprando esse tipo de jogo, que te deixa louco para terminar só para não perder o tempo que já jogou.
Même si Sector Unknow ne révolutionne pas le genre, découvrir un nouvel univers et ses problématiques est toujours un plaisir. Les graphismes son jolis, l'ambiance est calme et les mécaniques standards. Attention, beaucoup de texte à lire pour s'immerger dans l'univers, mais vous pouvez toujours cliquer "continuer" pour abréger, le journal vous indiquera les étapes de votre mission. Il est dommage qu'il n'y ai pas un peu plus d'option de personnalisation esthétique pour le personnage et les tenus mais cela n'a aucune incidence sur le jeu. Les compétences permettent d'accomplir les missions de différentes façons mais l'une d'entre elle permet d'éliminer directement les ennemies sans passer par la case combat, ce qui peut être plaisant selon son envi de jouer. Les cartes sont assez petites ce qui évite des vas et vient interminables, ce qui rend le jeu plutôt court mais évite aussi la lassitude de traverser la carte pendant 5 minutes pour revenir au point de départ ensuite. Comptez entre 15 et 25 heures de jeu pour le terminer selon ce que vous aimez fouiller et lire le texte.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Spanish - Latin America
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Acheté à 50% de réduction, terminé en 37 heures un bon rapport durée/prix. Les plus - Une difficulté paramétrable (4 niveaux: histoire (ou si vous préférez touriste), facile, normal, difficile) ce qui permet à chacun de jouer selon ses gouts). - La quête principale est assez linéaire mais avec une multitude de quêtes secondaires - Des compagnons se joindront à vous, mais vous ne pourrez en utiliser que 4 à la fois ce qui n'est pas vraiment gênant car vous pouvez recomposer votre groupe à tout moment. - Un systéme de craft bien qu'un peu complexe à mon gout et dont l'utilité ne m'a un peu échappé. Du coté des moins, quelques bugs surtout lors des combats ( soit le combat ne démarre pas, soit les adversaires se trouvent en dehors de la zone de combat ce qui rend le combat impossible) Une solution simple que j'ai trouvé, faire une sauvegarde, retourner au menu, recharger la sauvegarde et vous vous trouvez en plein combat, le bug ayant disparu). Donc en conclusion une jeu avec une durée de vie honorable, un scénario un peu linéaire mais plein de rebondissement et beaucoup de possibilités annexe. Je recommande
it not bad. maybe grab it on sale. it solid but there are some bugs and little things that need fixed. i dont know anything about who made the game but if it their first try it was good. i got a new pc and it still studder often which was annoying but as i said if you get it cheap it worth it.
great rpg, hope the devs keep getting better and giving us more
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Where this game's players are, estimated from review languages.
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