
Dive into a magical world of witches and wizards. Travel through magical lands, relaxing music and help Victoria collect unique items along her journey to become a witch. Learn from the ancient Book of Spells in this engaging Match 3 game.
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Languages: English*, French, German, Dutch, Japanese, Portuguese - Brazil, Russian, Italian, Spanish - Spain, Czech, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
Lustiges buntes Match- 3 Spiel. Diverse Hindernisse, die es aus dem Weg zu räumen gilt mit verschiedenen Hilfsmitteln, die sich aufwerten lassen. Es gibt 100 Levels, Errungenschaften und zwei Schwierigkeitsgrade- der normale Modus mit unbegrenzten Zügen oder der "Challenge Mode", wo man nur eine begrenzte Anzahl von Zügen zur Verfügung hat. Wer lieber entspannt spielen will wie ich, muß am Ende auf eine Errungenschaft verzichten ("Puzzle Master": Finish all the levels in Challenge Mode). Nachtrag: Ich wollte das Spiel nochmal im Challenge Mode durchspielen und habe deshalb in den Einstellungen "Profi" statt "Entspannt" angeklickt. Da ploppte plötzlich die Errungenschaft auf, noch bevor ich den ersten Level gestartet hatte. Easy 100% :-)
[quote=] Willst Du mehr gute Rezensionen, oder schreibst Du selbst gerne welche, dann komme zu den [url=https://steamcommunity.com/groups/Die_Unbeschreiblichen] Unbeschreiblichen [/url] oder folge unserem [url=https://store.steampowered.com/curator/39382073/] Kurator [/url]. [/quote] [h1] Vicky Potter und der Fluch der Kobolde[/h1] Secrets of Magic: The Book of Spells ist ein Match 3 Spiel. Wir spielen Victoria, ein Mädchen welches im Waisenhaus lebte, bis es erfährt, dass ihre Eltern Zauberkundige waren. Nun müssen die Eltern gerettet werden und mithilfe von unserer Tante Wendy und dem Professor Nicholas müssen wir dafür viele neue Tränke brauen, um die Horden der bösen Hexe zu besiegen. Vorab: Das Spiel läuft gut auf dem Steam Deck, vorausgesetzt, man bastelt sich eine vernünftige Mausemulation zurecht, was nicht schwer ist. Leider muss man sich festlegen, ob man es am Steam Deck oder am PC durchspielt, da die Fernspeicherung via Cloudsave nicht abgeglichen wird. https://steamcommunity.com/sharedfiles/filedetails/?id=2848407587 Was mir gar nicht so gefällt, das Spiel lässt sich ausschließlich per Zuglimit bewältigen. Der in den Nachfolgern vorhandene Zeitlimit fehlt hier völlig. Ich persönlich bevorzuge immer den Zeitlimit, daher war ich anfangs etwas enttäuscht. Es gibt natürlich noch den entspannten Modus, aber so ganz ohne Vorgaben werden Spiele dann doch zu langweilig. Somit habe ich den Zuglimit doch in Kauf genommen. Wer aber denkt, durch die begrenzte Anzahl von Zügen würde das Spiel gemütlich ablaufen, der wird schnell enttäuscht werden. Da in jedem Level für eine Bewertung mit drei Sternen eine bestimmte Punktezahl notwendig ist und wir für Kombos immer mehr Punkte bekommen, diese aber nach kurzer Zeit wieder zurückgesetzt werden, muss man sich hier sehr beeilen, teils ohne auf die Ziele zu achten. Das ist irgendwie widersprüchlich zum Zuglimit, finde ich. Und die Ziele sind entweder das Sammeln von bestimmten Steinen, zerstören von Mauern und usw., oder immer wieder das zum Spielrand bringen von Zutaten für einen Zaubertrank. Das Gold im Spiel ist diesmal noch optional, anders als in den Nachfolgenden Teilen. Dafür ist es aber nicht weniger wichtig. Dazu gleich. https://steamcommunity.com/sharedfiles/filedetails/?id=2848407624 Es sind insgesamt 100 Level, die man per Zuglimit abschließen soll. Die sind teils gar nicht so einfach zu schaffen. Hat man die Zuganzahl überschritten, bevor das Ziel erreicht wurde hat man zwei Möglichkeiten: Entweder neustarten oder mit 500 Goldmünzen eine Galgenfrist von 10 Zügen erkaufen. An vielen Stellen ist das Neustarten die bessere Wahl, da man oft erkennen kann, ob in 10 Zügen das Ziel überhaupt schaffbar ist. Denn es stehen uns allerlei Hindernisse im Weg. Von den Hindernissen her gibt es zum Beispiel Spinnen, die uns einzelne Steine einweben können, Kobolde, die sich vermehren (die schlimmste Seuche im Spiel, sie verbreiten sich auch wie eine), Mauern, die zerstört werden müssen, eingewobene Steine, die erst befreit werden müssen. Diese „Vorarbeit“ verbraucht unsere wertvollen Züge und erschwert das Erreichen des Ziels stark. https://steamcommunity.com/sharedfiles/filedetails/?id=2848407652 Ein wenig Hilfe bieten da die Spezialangriffe, die wir mit der Zeit freischalten: Mit dem Zauberstab verbrennen wir Felder, Mit der Fackel werden Spinnen vernichtet oder eingewobene Felder freigebrannt, mit dem Pflock werden Kobolde beseitigt usw. Diese Fähigkeiten lassen sich mit dem von uns erbeutetem Gold jeweils zwei Mal verbessern, was sie noch stärker macht. Ein Problem gibt es, auf welches man achten muss: Die Kobolde können sich so schnell vermehren, dass ein Weiterspielen unmöglich ist und ein Neustart erforderlich sein wird. Das ist nicht weiter tragisch, aber schon mal ärgerlich und man muss den Kobolden immer die höchste Aufmerksamkeit widmen. Im Großen und Ganzen ein schönes Spiel, bei dem hauptsächlich nur der Zug Limit stört, aber das ist eine persönliche Meinung. Hier noch meine anderen Rezensionen zu dieser Reihe: [url=https://steamcommunity.com/profiles/76561197971572325/recommended/713430] Secrets of Magic 2: Witches and Wizards [/url] [url=https://steamcommunity.com/profiles/76561197971572325/recommended/1351250/] Secrets of Magic 3: Happy Halloween [/url] [url=https://steamcommunity.com/profiles/76561197971572325/recommended/1467060/] Secrets of Magic 4: Potion Master [/url] [url=https://steamcommunity.com/profiles/76561197971572325/recommended/1756330/] Secrets of Magic 5: Back to School [/url]
A short description to me is always the best for what concerns indie games - here we have an Italian translation too, and basically it asks us to be part of this magical world, taking the role of the witch Victoria and delve deep into this magical match-3 puzzle world! Let us stay serious though. The Italian translation here has done something extremely interesting and unique.. apart from having only four points in the Steam store page (that are quite different from the English points, which actually are a six-rows list and talk about totally different things), and tons of other errors and typos, uses a weird word: "avventura filotto", "sfide filotto". I have gone through the English page from top to bottom and the Italian translation is so different that I couldn't find where they took that word from - of course, "avventura" stands for "adventure" and "sfida" for "challenge" (if you're an English speaker you would find a root in "to defy").. but.. "filotto"? It's a strange word that we use rarely in Italian and I thought that it was not so grammatically correct, I mean, it stands for something like "streak" and it's almost only used in sports talk, so I always thought of it as a colloquial word.. the correct translation is "an unbroken sequence of wins" (and according to en.wiktionary it has also a billiard meaning too), but.. I can't really get where they took that word from. It happens to be a new Italian word, coined in the '50s.. well, let's go back to the game.. It's targeted mainly to kids, and it's a joy to play it with your family. You can choose a relaxed mode (with unlimited moves) or a more challenging one. The story as I said is quite nice, it deals with witchcraft and love and everything's colorful, the soundtrack is nice too and overall it's a really well-realized game. And the game itself is a match-3 game with a classic flavour, and some twists. You'll have to match similar icons (all Halloween/magic-themed) in order to make potions fall, and the left side of the screen will tell you everything about remaining moves, goals and coins collected. Bonuses will be created by matching 4 or more icons, and overall the game flows fast and gets entertaining quickly, as I said, for all the family given its light-hearted approach. Collecting coins and other special items will be useful in order to craft spells, and so on. If you like match-3 games, this one's really good to me. I'd recommend it especially to puzzle lovers and families with kids who like puzzles!
평가 쓴 줄 알았는데 안 쓴 3매치 게임 2편부터 해서 그런지 은근 불편한 것도 많고 게임이 뭔가 느림 둘 중 하나를 해야 한다면 2편을 추천하지만 플탐이 짧은 편이므로 도전과제헌터면 결국에는 1편도 하게 될 듯 참고로 3편 4편은 도전과제가 없고 5편은 프로필제한기능임 I thought I wrote a review, but I didn't. A match 3 game. Perhaps because it started from Part 2, there are a lot of inconvenient things and the game is somewhat slow. If you have to do one of the two, I recommend part 2, but since the platform is short, if you're a achievement hunter, you'll probably end up doing part 1 as well. For reference, there are no achievements in Parts 3 and 4, and Part 5 is a profile restriction function.
[b]secrets of magic: the book of spells[/b] is the first in a series of spooky match-3 games, and while it doesn't do anything new, it's much better than average, and I can only hope the developers didn't mess things up in later entries either. victoria is an orphan, doesn't know what happened to her parents, but weird things happen around her all the time, so she has an inkling that she's different from other people. one day she gets a letter from her aunt wendy, who'd like to meet victoria and dish about her parents. our girl is truly magical, she can do a full makeover in 2 seconds. gotta make an effort, put on some make-up, do the hair and wear something risque for wendy and potential horrible family secrets. turns out, her folks were kidnapped by an evil witch named agnes, but hey, they're still alive and wendy can help her train to be a functional witch. and that's pretty much the entire story of the first game, getting prepared to face the bad witch. a bit disappointing, to be honest. not that anybody plays these for the nailbiting narrative. [b]100 levels, relaxed and challenge modes, the latter has a move limit[/b] and can be changed anytime. there's a 3-star rating based on points, doesn't do anything though. I love that moving the cursor over that area reveals how many more points you need for each star, and there's an actual progress bar there as well. [b]no visible timer, but completion time is shown on the level complete screen.[/b] matches can be made while things are happening on the board and [b]matching 4 or more of the same thing creates power-ups[/b], even if they're matched while cascading. bombs clear the whole line in all 4 directions, pretty cool compared to some other games, vials clear things in an 'x' shape, and fireworks destroy a line in one direction. the book of spells contains 30 spells, 6 of which provide power-ups, another improves their recharge rate, and the rest is just for the story. these don't recharge between levels, but can be upgraded twice with coins and are used to destroy a single tile, spiderweb or wooden or stone obstacle, the whirlwind shuffles half the board and lightning destroys half the tiles of the same type. upgraded versions are more effective, and in case of the torch, it can get rid of [b]spiders that periodically throw spiderwebs onto the board[/b] and are as annoying as you can imagine. just like [b]imps that multiply each turn[/b], the local equivalents of water, chocolate or lava spreading around in other games. they can be destroyed by matching stuff near them, or with the stake, but while [b]running out of matches auto-shuffles the board, if you don't deal with the imp situation and they overtake everything, the level is lost[/b]. it only happened to me twice though. main goals involve matching or destroying a certain number of something and bringing spell ingredients down to the bottom, which I truly hate in match-3 games. collecting coins isn't necessary to finish a level, but since they're used for upgrades (and buying extra moves in challenge mode if you run out), it's worth matching until they're all collected, but [b]keep an eye on the goals[/b] (and the score if you want 3 stars), as [b]fulfilling them ends the level[/b]. they can be replayed anytime but coins can't be farmed, only uncollected ones will appear next time. it'd be handy if levels with leftover coins were marked, to know where to get more money, though there's more than enough. [b]very nice cartoony presentation with a halloween vibe, tilesets are relatively varied as well[/b], you won't see the same 4 or 5 things on every level. separate volume settings, windowed mode toggle for a resizable window and optional help, plus in-game representation of achievements. an enjoyable experience overall (without the move limit anyway), except for a bug: [b]if you click ok on the level complete screen before all the stars appear, you'll only get as many as you could see[/b], so better wait a few seconds. and sometimes music changes quite abruptly, but that's not a huge deal and the soundtrack itself is surprisingly good too.
Match 3 agréable. C'est mignon. 100 niveaux 2 degrés de difficulté (un en jeu libre et le second avec un nombre de tours imposé) Juste ce qu'il faut de challenge sans avoir besoin de rejouer les niveaux en boucle. Des ennemis et contraintes qui varient au fur et à mesure. Des succès qui tombent naturellement. Pas de bugs Par contre l'histoire traîne et il faudra attendre le second volet pour conclure l'intrigue. Le premier opus représente votre formation de sorcière en devenir. A voir ce que donne la suite. Obtenu en bundle durant les soldes, je ne regrette pas mes presque 10h de jeu.
Bem mais o menos, não é um combinar 3 que vai prender ou trazer muita coisa nova. e ele é mais lento para arrastar as peças e pouco visivel os objetivos no tabuleiro. Acaba enjoando rápido demais mesmo, cheguei no nivel 12 e já nem queria saber do jogo. Sabendo disso e levando em conta que roda em noot e tem cartinha, talvez você possa se interessar.
Je joue sur Linux. Version Linux : excellente. [h1]Le jeu[/h1] Que dire... c'est un match-3. On retrouve la plupart des mécaniques qui sont présentes dans ce type de jeu : des tuiles bloquantes qu'il faut casser plusieurs fois avant de les libérer, les power ups obtenus en matchant plus de 3 objets qui permettront de détruire une ligne ou une colonne entière, mais aussi quelques uns que je n'avais pas vu avant. Par exemple, les démons qui se multiplient tant qu'on ne les exterminent pas tous et qui peuvent rapidement remplir tout le plateau si on ne s'en occupe pas, ou bien les potions obtenues avec du match-4 qui détruisent les 2 cases les plus proches sur chaque diagonales. L'histoire n'est pas passionnante, mais reste un bon support pour la progression et les différents sorts qu'on peut utiliser. Victoria intègre une école de magie, et apprends donc des sorts au fur et à mesure, qu'on pourra utiliser quand elle les aura appris : détruire un démon, shuffle le plateau, détruire une case en particulier, ... De plus ils sont tous améliorables 2x pour être plus efficaces grâce à l'or qu'on récupère sur le plateau. Il semblerait que l'histoire se poursuive dans les épisodes suivants, Victoria maîtrisant maintenant les bases de la sorcellerie, elle va pouvoir s'attaquer à Agnès et libérer ses parents. Note sur l'or: on ne peut le récupérer qu'une seule fois. Il est possible de refaire les niveaux pour obtenir l'or qu'on aurait manqué. On peut aussi l'utiliser pour se donner plus de tours afin de finir les niveaux. Je n'ai jamais utilisé cette option et j'avais environ 50k en ayant tout récupéré, on peut donc pas mal l'utiliser, mais je conseillerais tout de même d'améliorer tous les sorts en premier. Niveau réalisation, c'est plutôt joli pour le genre, on différencie bien les couleurs (même avec Redshift activé, je ne peux pas en dire autant de Bejeweled par exemple...) et la musique est agréable même si elle change parfois un peu brusquement en cours de niveau. [h1]Rejouabilité, achievements[/h1] On peut refaire le jeu j'imagine vu que le remplissage des niveaux est aléatoire, mais ça me semble un peu redondant... Les achievements sont obtenus en terminant le jeu en mode challenge avec tous les étoiles, il n'y a pas vraiment de difficulté. Parfois le RNG sera un peu contre nous, j'ai du recommencer certains niveaux plusieurs fois avant d'avoir les 3 étoiles. [h1]En bref[/h1] Un bon match-3 avec quelques mécaniques intéressantes. Recommandé. [h1]GNU/Linux[/h1] La version Linux est excellente, aucun problème rencontré. OS: Linux Mint 19 x64, MATE edition. Hardware : i7 7700K OC@5Ghz, Nvidia 1080GTX, 32GB ram. Screens : Dualscreen, 1x 4K & 1x 1920x1200, un seul screen X.
I wasn't expecting to make a review of this game, but I do actually have a few things to say. First of all, this game is intended for children, and anyone above the age of 8 won't be very interested in the characters or story. In short, it's about a girl that finds out shes a witch, and she learns alot of spells. So remove the story element and you are left with a match-3 game. So does that hold up? Yes and no. The game has some fun mechaincs like imps that multiply, blocks of stone you need to break and spiders that will web tiles. There are 3 powerups you get for making matches with 4 or 5 instead of 3, and you have 6 abilities you can activate to help you. The game does a good job at explaining the different obsicles, but there are a few things it never explains. For example, you can move a powerup to a different tile to use it more strategic, but this does NOT cost a turn for some reason. There is an amazing total of 100 levels to beat, and you can get up to 3 stars on each level, but the way the game gives out stars is ridiculous. When you have completed you goal for the map, each turn you have left becomes a powerup that goes somewhere randomly on the field. Then all of the powerups gets used at the same time and you get a decent amount of points for that, which is fine, however.. The problem is that if you play really strategic and beat the map really fast with alot of turns left, you won't have gotten enough points during play to reach 3 stars. So what you have to do is to spend every single turn to get as many points as you can before you beat it. This is a backwards system that would be fixed by instead giving the player points for each unspent turn at the end. With that rant out the way, let's just do a TLDR pros and cons. +PROS+ +100 levels. +Looks alright visually. +Charming. +Very child-friendly. +Music is nice. +All achievements are easily obtainable. +Fun game mechanics. -CONS- -Backwards point system. -Uninteresting story and characters. -Some mechanics are never explained. -Coins serve no purpose after you buy all your upgrades. -It can be way too easy at times. -Probably not worth full price. If you are too pure for Huniepop (which sits at the same price as this game btw), I guess this is a great option.
[h1]Follow our [url=https://store.steampowered.com/curator/36214917/]Curator Group for more reviews[/url][/h1] Secrets of Magic: The Book of Spells is a match 3 game that is pretty standard for the genre. In general, the match 3 genre is stale and formulaic, but there are some games that stand out from the crowd. Unfortunately, Secrets of Magic isn't one of those, instead relying on the same boring mechanics that 99% of match 3 games use. After playing the first level, you've essentially played the whole game. Some minor things change between levels, but overall, it's a mind numbing slog to get through the game. It isn't shockingly bad or anything like that, there just isn't much reason to play this when better versions of this are available. Maybe huge fans of the genre could enjoy this, but I personally doubt that. The average steam user won't enjoy this, primarily due to the repetitiveness and the unoriginal gameplay. 2/10 [quote] Visit our [url=https://www.mmmreviews.com]website[/url] for more in-depth reviews and recommendations [/quote]
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