
Bigfoot, the Abominable Snowman, the Loch Ness Monster - cryptozoologists are trying to track these creatures down and research them. One also appears in the legends of the Ashanti people in Ghana. These tell of human-like creatures that lurk in the trees at night and take their victims off to their caves to suck their blood: the...
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I can't and don't recommend this game, mainly for my friends who love P&C adventure games. Average play time about 2 hours- can easily complete the game in 1 hour. At a price point of 10$ it isn't worth it at all. It's been 11 years since I got the game but I got it on sale. [h3]This is not an actual "SF" game.[/h3] This is just a story to explain what happened to Sam after the events that took place during SF2. So if you want to know what happened to Sam then go for it. That's all this game is, and even then this could've been done a lot better. They could've just added a short video or story to the end of SF3 to show what happened to Sam. This is a very short game, can be done in about an hour honestly, my playthrough today was 1 hour 14 minutes. Last time I played this was in 2014 and decided to replay again to leave a review. There really isn't much in this game either, the puzzles are extremely simple minus the cave at the end. This game is just extremely dull. With P&C games you pick up items and carry them around until you need them which is fine, but this is one of those games where you can have too many items at once, and being such a short game it was really unnecessary to carry so much at once. The mystery? Isn't even that grand or exciting to figure out. I replay P&C games that I really like, and when it comes to this game, I didn't like it the first time and I still don't like it now. I can see this being worth it for the Sam Peters fans out there, but I was never a fan of hers to begin with. I only got the game because it was part of the SF series, and honestly I could've gone without playing it.
Небольшое скромное приключение о девушке Сэм Питерс которая любит приключения и напала на след африканских вампиров
Un spin off cortito con puzzles interesantes pero sencillos, limitados a cada zona. Diálogos con el carisma y la gracia de las entregas principales. Cortito pero divertido de jugar, genial para jugar algo ligero entre juegos más largos.
Sie hat ein gestörtes Verhältnis zu Männern. Aber ich mag sie. Spiel hat mir gefallen. Der einzige Schwachpunkt, dass es sehr kurz ist. Ein nettes kleines Spin Off zur Secret Files Reihe.
A mini adventure episode of the Secret Files. I like this kind of P&C adventures. Puzzles are built up logically, as in other Secret Files adventures, too. Look&Feel old-fashioned, but this does not reduce the fun with the puzzles. The story reminded me of the movie "The Relic". Needed just a "few" hours to play. I played 1.5* for both ends as I missed to save inbetween. ;) I bought this game bundled with many others for less than 10€, so no problem for me.
If you have played other Secret Files games, I suggest you get this one - but only if you get the 90% discount. It was fun to follow Sam Peters on her journey. The story in this game is captivating. Not a very long game, but enjoyable.
Secret Files: Sam Peters takes the familiar point-and-click adventure formula and narrows its focus into a more personal and contained mystery. Instead of delivering a large-scale story involving worldwide conspiracies and multiple interconnected plots, the game chooses a more concentrated approach centered around one character and a specific investigation. The result is an adventure that feels smaller in scope than some entries connected to the Secret Files universe, yet still manages to create intrigue through mythology, exploration, and supernatural mystery. The story follows journalist Sam Peters, who travels to Africa in pursuit of strange reports and unexplained incidents connected to local legends. What initially begins as a professional investigation slowly develops into something far more dangerous as rumors surrounding mysterious creatures and ancient stories become increasingly difficult to dismiss. The game builds much of its appeal around the idea of searching for truth in situations where myth and reality appear to overlap, creating a narrative that gradually pulls players deeper into uncertainty. One of the strongest aspects of the experience is its use of cryptid and folklore themes. Rather than relying entirely on secret organizations or familiar thriller concepts, the game draws inspiration from legends and unexplained phenomena. Stories involving creatures hidden beyond human understanding have always carried a sense of fascination, and Secret Files: Sam Peters uses that appeal effectively. The mystery becomes engaging because players are constantly trying to determine whether they are following simple stories or uncovering something much larger. Sam herself also serves as an effective protagonist throughout the adventure. Her role as a journalist fits naturally with the investigative structure of the game because curiosity and persistence drive much of the progression. Instead of passively reacting to events, she actively searches for information and continues pushing forward despite increasingly dangerous circumstances. This approach helps maintain narrative momentum because players feel as if they are uncovering mysteries through determination rather than merely stumbling into them. Gameplay follows traditional point-and-click mechanics, focusing heavily on exploration and puzzle-solving. Players examine environments, collect items, interact with characters, and combine objects to move the story forward. The experience relies more on observation and problem-solving than action, allowing the mystery itself to remain at the center of progression. Fans of classic adventure games will likely feel immediately familiar with the structure because it follows many of the genre's established principles. The environments also contribute significantly to the atmosphere. The African setting gives the game a distinct identity and helps create a sense of isolation throughout the journey. Exploring abandoned areas, remote locations, and mysterious surroundings creates a feeling that players are stepping further into unknown territory. The environments help support the narrative because the world itself constantly suggests that hidden dangers and unanswered questions exist beneath the surface. Visually, the game follows a presentation style that supports exploration without overwhelming the experience with unnecessary complexity. Backgrounds contain enough detail to create believable locations while still allowing important objects and interactive elements to remain noticeable. The visual direction focuses more on storytelling and functionality than on technical spectacle, which works well within the structure of a traditional adventure title. One limitation that becomes noticeable is the overall length of the experience. Since the game functions as a smaller adventure within the larger Secret Files universe, the story reaches its conclusion relatively quickly. Players who become invested in the mystery and setting may find themselves wishing there was more time spent expanding certain ideas and narrative elements. Puzzle design may also occasionally create moments of frustration depending on player expectations. Like many traditional point-and-click adventures, some solutions can feel less intuitive than expected and may require experimentation or unusual item combinations. While longtime fans of the genre may consider this part of the experience, newer players could occasionally find progression slower than anticipated. Despite these shortcomings, Secret Files: Sam Peters succeeds because it delivers an engaging mystery built around folklore and investigation while offering a different perspective within the larger series. Rather than trying to become an enormous adventure, it focuses on creating a more intimate story driven by curiosity and exploration. For players who enjoy classic point-and-click gameplay, investigative narratives, and stories involving myths and unexplained creatures, Secret Files: Sam Peters offers a focused adventure that remains entertaining from beginning to end. Even with its smaller scale, it provides enough mystery and atmosphere to create a memorable journey. Rating: 7/10
Small, easy, classic.
Kdo má rád tuhle sérii tak si to určitě ve slevě kupte. Je to jen taková jednohubka k sérii, spíš takové krátké DLC. Do 3 hodin to máte dohrané. Hru bych ohodnotila tak 6/10.
gioco mediocre,con puzzle abbastanza intuitivi.Storia cortissima e poco interessante ,quindi da comprare in saldo.Va bene come passatempo
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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