
Cook good food, build a nice cafe, and serve happy customers. Do you have what it takes to build a comfy culinary paradise on a tropical island? Test your skills as a chef and cafe owner in this refreshing lite management game!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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tl;dr: Primarily for fans of Nusakana, those who want to support the developers, or those who want a chill time-waster. The game is set in Nusakana about a year after that game's ending, but you don't need to have played it to understand this one. + Same island of Nusakana, now (partly) rendered in 3d + Several of the first game's characters make a reappearance + Pretty relaxing to play + Remastered versions of some of Nusakana's tracks + There is an indefinite-length mode ? The story mode is pretty short ? Gameplay is pretty simple - Character interactions are much sparser than in Nusakana - about 12-20 lines of dialogue each. - Most of the original characters are elsewhere, so we only get to see how a few of them have changed or grown.
Esse jogo é incrível, quero terminar ele e correr para sua Nusakana, já que Seaside Cafe Story é uma sequela spin-off. Espero em Nusakana poder conhecer mais a histórias das assistentes e principalmente da Gurami, melhor garota!
《Seaside Cafe Story》是一款画风可爱的休闲类模拟经营游戏,玩家扮演者一名在小岛海滩边开小吃店的老板,通过自己的策略和经营手段吸引顾客,赚取资金壮大自己的店铺规模,在这片充满竞争的备受游客欢迎的海滩立足。同时,在经营的过程中还能够慢慢揭开小岛上发生的有趣故事。这种在模拟经营中穿插些叙事的组合还是蛮有趣的,整体上难度适中且玩起来并不会感到无聊,还是很值得一玩的。 [h1]游玩体验[/h1] 作为一个没啥经营头脑的苦手,这类经营模拟游戏其实玩起来还是有点头疼的,经常是弄了这个忘了那个,玩起来手慢脚乱的。正是因为这样,导致最开始的时候的一周目体验并不是很好,早早的就破产跑路了。在接下来的几次尝试中慢慢发现了问题所在,在初期经营的时候花费了过多的资金在于一些看似高端但是初期根本用不到的东西,导致储备资金太少然后根本没有办法正常运转起来。其实资金应该更多的用于那些较为紧急的事项,比如那些带有感叹号的和红色数字的事项才是优先事宜。从这一点来看,个人感觉游戏在新手引导这一方面做的可能还是有些不太完善,玩家一开始可能需要先开个几局才能够进一步了解游戏的玩法和一些注意事项。 接着呢是游戏内的助手系统,玩家可以通过雇佣一定数量的助手来分担店内的事宜减少负担。但是这个助手系统感觉用起来还是有点问题。玩家在雇佣助手的时候,只要玩家一点击助手的图标就会直接雇佣该助手,并没有确认和取消的选项。好多次都是手滑点错,花了大价钱结果请了个不想要的助手。而且应该改成玩家能够在每开始新的一天之前调换调整助手。 而且对于小岛上故事的探索应该也在一定程度上对于结局有影响,有个几次玩着玩着就变成了坏结局,回过头想想应该是由于自己几乎没有去摸索发现小岛上的故事发展导致的。如果真是这样的话,这种将探索内容和游戏结局直接挂勾的做法其实并不是很让人感到舒服的,这一类的可探索内容应该是作为收集要素而不是结局的必须要素。这样就相当于变相强迫玩家,若是想要好结局就必须去仔细挖掘收集要素,我想并不是一个好的模式。 [h1]几个缺点[/h1] [olist] [*]首先,也是最关键的一点,没有中文。虽说整体上文本难度也不大,但是没有中文也是硬伤。希望后期能够添加。 [*]新手引导需要强化。 [*]对了有一点也得提一下,每次玩家升级店铺内仓库的存储大小时,都会重置店内所有的装饰,但是重置后游戏并不会重置这些装饰,玩家还得一个个手动放回去,算是一个不是很影响游戏流程但是就让玩家感觉很烦很难受的一个小bug或者说功能缺失。 [/olist] [h1]总结[/h1] 一款挺不错的卡通画风模拟经营游戏,有着较为完整的经营系统和不错的玩法,且同时还有收集要素可供玩家探索。但在新手引导和部分方面功能还是有所缺失,同时现阶段没有中文,可能对于英文不好的玩家来说体验会比较一般。整体上还是可圈可点的,喜欢模拟经营类游戏的玩家可以入手一试。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
The main story is pretty simple. Store management has enough variety in the game's span of story, knowing when to stock lots of sweets, or drinks, or certain type of foods. The game still require strategic thinking, as running blind and without proper preparation can actually lead you to softlock yourself due to lack of money to progress because you cannot stock ingredients. It took me around 2-3 tries. Nevertheless, a fun simple game to relax and not thinking too seriously of the story. I also love the callback of previous Nusakana game reference, it was cute touch.
I hope the devs will continue making new games. I feel this is so underrated, despite its flaws.
Mantap
Engancha, aunque no esté en español, tiene un inglés sencillo, fácil de entender. Muy recomendado si buscas este tipo de juegos que enganchan
Comfy simple game to put a dozen or so hours in and not regret it
Constant issues with the writing took me out of things, and the auto-text (which is automatically on) then sped on by before I could adjust. No save function and the instructions aren't clear.
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