
Beyond creation, four eras come together as one! Discover the latest entry in this iconic Tactical RPG series. Form your own team of SD Gundams and deploy for battle -- with units from Mobile Suit Gundam Wing, SEED, 00, and Iron-Blooded Orphans!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 1.14/day in the week after.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GジェネはPS1の頃の初代・ZERO・Fまでで完成されていたと感じる。 PS2以降はシミュレーションゲームや育成の楽しさよりも戦闘アニメーションを以下に無駄に飾り付けるかに注力しすぎていて、肝心のシミュレーションとしての面白さが一切進化・洗練されていない。 本作も正直言って退屈な出来だった。 戦闘アニメーションはやたらぐりぐり複雑に飛び回ったり機敏にシュパシュパ動き回るが、戦闘中にその動きする意味ある?違和感がすごい。 初代ガンダムが遠くからすごい勢いでバーニアでブワーっと飛んできてビームサーベル振りかぶってくるのは原作をちゃんとリスペクトしてるの?もっとこう、ガションガション走ってきてほしいんだけど? そんでカットインが長いし多いし。ここぞというキメのシーンだけで良いんだよカットインなんか。 無駄なアニメーションの長さで戦闘が長いから冗長に感じるし、メリハリもないし。 結局最後は全OFF。ただコマを動かすだけになる。何の意味があるのよ。 で、シミュレーション部分は大味で、しかもボリュームも少ないし、シナリオもブツ切れで演出もイマイチだしイベントの発動条件も微妙で原作再現する意味もあまりなし。 個人的には駄作だと思う。 ただ、かっこいい動きでびゅんびゅん飛び回るロボットゲーをやりたい!ってヒトには刺さるんじゃないかなー。 好みが分かれるゲームってことで。
各種閃退,時不時就要存檔免得閃退重打,體驗真的很糟糕;一堆人反應,官方也不修bug.......
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
常常莫名的跳出遊戲
2024年快过去了,新作呢?嗯?
把psp上的搬回来吧 我什么都愿意做的
why does this game always force close, please fix it, can anyone help me solve the force close game
Try this game and you wont be able to stop playing it
Runs very well on steam deck.
비우주세기 우주세기 둘 다 합친 게임으로 나왔으면 더 좋았을듯
Super Robot Wars is the better game, but Cross Ray is the better crack, you won't want to put it down and keep grinding once you started it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 6.5K | 86% | $14.99 | |
| $4.3M | 2.2K | 82% | $35.99 | |
| $27.4K | 67 | 67% | $13.99 | |
| $195 | 2 | 0% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.9M | 35.1K | 93% | $7.99 | |
| $6.9M | 6.2K | 75% | $49.99 | |
| $6.9M | 29K | 73% | $9.99 | |
| $6.9M | 13.3K | 90% | $19.99 | |
| $7M | 11.1K | 63% | $24.99 | |
| $7M | 15.7K | 78% | $29.99 |