
Lead a swarm of genetically-modified killer squirrels. Eat trash to make them evolve. Survive waves of escalating retaliation from the townspeople, and make them pay for turning your home into a golf course.
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Unleash chain lightning, ice spikes, and never-ending plagues. Over 100 evolutions and modifiers, game-bending power-ups, 56 chaotic synergies, and more to discover. The possibilities are endless.
Clever squirrels that think and act like a real swarm. Player awareness, spatial reasoning, and value-driven targeting let them bring the pain in the most effective way possible. Even at scale, they are an extension of your will.
Scurry takes a mathematical approach to power-scaling, with compounding effects, exponential growth, and a hefty arsenal of purpose-built tools waiting to be tested.
Unlock eight unique phenotypes as you climb the food chain. Each breed possesses traits that make them unparalleled in dealing punishment. Mix-and-match or take a purist's approach. Hone their abilities to make them unstoppable.
Roguelite mechanics that open the doors to creative expression with nine ways to stack the odds in your favor. Creating the perfect swarm is a matter of personal taste as much as it is a path to victory.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I think this game is pretty sweet. I really like the different types of squirrel upgrades and the unique combinations you can create. It starts off pretty simple but gets a lot deeper the more you play. I’m excited to keep unlocking new upgrades and seeing just how in-depth it gets. I can tell the developer put a lot of effort into this. Great game. Highly recommend 👍👍
Recommended, although with caveats. + Ascending difficulties + 9 squirrel breeds to combine (or not) for different builds + Fairly unique premise * Meta-progression reliant - Scurry breed is by far the most important one, due to being able to apply to ALL squirrel breeds damage resistance, max hp, attack damage, less spawn time... damage resist being the difference whether you are one-shot or not, in high difficulties. This breed will be used every single run to some extent, which is a bit of a shame since it adds to the sameyness. You'll want to max its' meta-progression ASAP - Due to difficulties requiring you to level up squirrel breeds with meta-progression in order for their stats to keep up, you'll want to focus on leveling one breed at a time, which somewhat forces you to play that breed only, until you have leveled up another one. Problem being, that by the time you have done that, you've likely hit, or almost hit, the max difficulty anyways, after hours of play, at which point I doubt one will be likely to continue experimenting with other breeds - Hard to visually tell some effects apart, such as charm and auras. e.g. every time I play a charm build I can not differentiate which enemy units have been converted to my side Demo is available on the store page, for those interested.
Very cool and well-executed bullet-hell roguelite with a delightfully weird, squirrely biopunk twist. Right from the jump, it’s clear a lot of care went into the core gameplay loop—the movement feels tight and responsive, the combat is chaotic without ever tipping into nonsense, and the upgrade system hits that sweet spot between meaningful and addictive. Every run feels like it has the potential to spiral into something wildly overpowered (or catastrophically doomed), which is exactly what you want from a game like this. If I had to compare it to something, Sea Salt comes to mind in terms of tone and that sense of controlled chaos, even if the gameplay itself diverges quite a bit. At the same time, there’s an undeniable echo of reverse-horror energy found in games like Carrion and Sea of Mutation—that feeling of being the thing other games would normally make you run from. You’re not surviving the nightmare here… you are the nightmare, just with more fur and questionable biology. What really sells it, though, is how quickly it hooks you. It’s one of those “just one more run” games that quietly eats your evening without asking permission (the best kind of game!). The pacing, the escalating difficulty, the constant drip-feed of new upgrades and synergies—it all works together to keep you locked in. Overall, this is absolutely worth the asking price. I can already tell I’m going to lose an unreasonable number of squirrel-blood-soaked hours to this, and honestly… I’m really looking forward to it! p.s. the soundtrack is kind of amazing. i wish there were different tracks per season.
An addicting game. Very easy to drop into a "just one more run" state. Feels really good when that run really comes together, but the early stages don't feel like a punishment that must be suffered when the end eventually does come and the cycle begins again. Well balanced throughout the length of the run, no sudden power creep that leaves you standing with nothing to do, as is the case with some other bullet hell type games. Looking forward to unlocking and exploring all the squirrel synergies to find that Ultimate Combo. These litterbugs must pay.
A very satisfying game in the vampire survivor like genre. Highly recommend playing for just 5 dollars. From what I have played so far there is a wide variety of genetic mutations you can cultivate through the yummy microplastics. Once I play a little longer I will update my review and provide more feedback!
I DESIRE MORE MICROPLASTICS
Awesome game. Usually I hate the vampire survivors kinda roguelites but I've been hooked and can't stop playing. Amass a horde of 10-12ish different types of squirrels, with a lot of different level up choices as well as hybrid skills. If you're into having an army to fight for you you should like it. Hopefully they keep updating and add more, lotta fun. Very worth the $4
There are a lot of bullet heaven games on the market. There is a large subset of those that involve summoning a horde to do your bidding. I've played a lot of them. Scurry is one of my favorites of the bunch. While there are some balancing issues, and the sprites look straight out of 1996, there's something so incredibly satisfying about seeing your squirrel horde overrun cops, and I have to give the dev credit for actually putting in people playing golf on the golf courses.
This game is so creative and fun! I've only made it through spring so far, but definitely going to beat it. Would absolutely recommend to anyone, but especially those that grew up on games like "Zombies ate my neighbors" and "Binding of Isaac".
A very entertaining take on the Survivor-like genre that allows you to create huge unholy swarms of killer squirrels to massacre golfers. Lots of fun!
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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