
Enter the creative paradise of Scrap Mechanic! Build fantastic machines, go on adventures with your friends and defend against waves of evil Farmbots in this imaginative multiplayer survival sandbox. With Scrap Mechanic’s powerful creation tools you can engineer your own adventures!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Sep 1 → 32.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3046 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've been playing this game with my brother a lot. We originally played a lot of challenge mode, which is fine except for the fact there's not much for the second person to do while the other builds the vehicle because working on the same one at the same time is practically impossible when you're both freehanding it. Lately we've just been playing a bunch of creative mode, it's amazing, with plenty more fun added with some mods. The physics are a bit janky however when you need them to be a bit precise (Don't even try and making something with freemoving parts) and the lack of stronger pivot points is fairly limiting. I have no plans for us to try survival mode because I'm under the impression robots spawn naturally in that mode and when I spawned just ONE in creative mode I went to playing a slideshow.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.1M | 86.1K | 58% | $34.99 | |
| $107.9M | 117.9K | 60% | $44.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $108.8M | 86K | 92% | $59.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $111.4M | 217.5K | 91% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $169.8M | 378.8K | 93% | $19.99 | |
| $5.1M | 9.4K | 83% | $19.99 | |
| $6.4M | 13.8K | 72% | $13.99 | |
| — | 0 | — | — | |
| $191.8K | 187 | 47% | $24.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Russian
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
годнота
The game is quirky and takes some getting used to, but it's a lot of fun... for a while. Unfortunately, I cannot recommend the game in its current state due to the lack of optimization of the physics which makes the game unplayable and, as another reviewer put it, there's more unnecessary friction with game mechanics than challenge. My friend and I started a new game after the 1.0 release and have been enjoying it. We built several vehicles, each with different uses, built an auto-gardener that harvests, plants, and waters 863 plots of soil along, and built a simple elevator to easily access the garden. We'd just reached the underground and were excited for new equipment and build possibilities. The lag had gotten worse and worse over time, but we apparently crossed some sort of threshold and now the physics have started freaking out. We tried various physics setting to no avail. We can't even use our vehicles any more, the elevator slumps over sideways, and we dare not try the auto-gardener. The foundation of the game is to engineer cool contraptions using physics, but it breaks after a few builds and makes the game unplayable. Until the devs optimize the physics, I suggest refraining from playing this game very extensively. Other issues: There's also no dedicated server, which is ridiculous. Trashbot is a bullet hell boss which doesn't belong in this type of game. If I wanted to play a bullet hell shooter, I'd play a different game. You can defeat him easily by building a platform above the floor, so at least there's that. The grind is also too much. The player can make everything except Component Kits, which are probably the most important resource the player needs. Some robots *might* drop one when destroyed. There's apparently no way to deconstruct crafted items back into their component parts. When a piece is destroyed it's simply gone rather than deconstructed into its component parts. Seeker Bot is initially a really cool idea -- a giant, untouchable machine that can easily destroy the player and anything the player has built -- but you quickly realize the bot is just annoying and doesn't really seem to serve a purpose other than to hassle the players and force them to shelter until the bot passes.
сделал ванильный управляемый летающий пенис считаю игра окупилась \
Survival mode is too big of a grind while also being repetitive. Never played a game that wastes as much time on mindless activities.
iyi gibi tam anlamadım
за 6 лет не добавили ничего интересного, игра как и была гриндом так и осталась им.
the games fun but the survival is the most headbashing boring thing ive ever played
i was forced to play this game, its no fun and very boring. there is barely any content. play minecraft instead of this
空を飛行する巨大な敵に拠点をミサイルで空爆され車両が燃えました。 このゲームは何の前触れもなくそういうイベントがあっていい種類のゲームではないと思います。 あとトランシーバーの文字が見切れて何を言っているのかわかりません。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.