
SCP: 5K is a co-op or singleplayer tactical horror FPS project that puts players in the midst of a conspiracy where the SCP Foundation has turned on humanity. Enjoy Early Access as we continue to work towards a completed full release of the project!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The SCP Foundation has gone dark. Disturbing intel from one of the many Foundation sites, Area-12, an underground biological research and containment facility in West Virginia, has been forwarded to an anomalous branch of the FBI, the Unusual Incidents Unit (UIU).
Upon arrival the UIU are ambushed and trapped within Area-12 by a facility wide lock-down, leaving you alone and without backup. For reasons yet unclear, Area-12 has adopted a new agenda: creating weaponized hybrids of anomalous creatures. Now the UIU must get to the bottom of “why” and stop them before these monstrosities are unleashed on innocent civilians.

Anomalies are reality-defying objects, artifacts and creatures that inhabit the cracks in our world. These anomalies are what the SCP Foundation was supposed to contain; and their anomalous nature makes them dangerous to the likes of you.
SCP-173-B // The Sculpture
SCP-610 // The Flesh that Hates
SCP-7528 // Screen Anomaly
SCP-1262 // Seed of Destruction
SCP-3199 // Humans Refuted
SCP-621 // Hypnobulbs
SCP-098 // Surgeon Crabs
SCP-7566 // Door Squid
Within Area-12, there are reports of the Foundation experimenting with hybrid anomalies; brutal SCP combinations, bred for ultimate destruction.
Vx-026 // Infector
Vx-349 // Resonator

Raid on Area-12 // UIU Operatives infiltrate Area-12, West Virginia, which is at the center of disturbing events surrounding the SCP Foundation // 4-6 players
Ghosts of the South Gate // GOC Investigate a remote research outpost, NSIS-4, Antarctica after receiving intel from UIU operatives at Area-12 about development of a 'biological weapon' // 4-6 players

Discover Program // 1-6 players
Wave Survival Classic // 1-8 players
Raid on Outpost Axiom // 1-8 players
Outpost Axiom PvP // 2-16 players
Weapons Testing // 1-6 players
PvP Testing // 4-14 players

Tactical Gunplay // Grounded tactical combat utilizing vaulting, peeking corners, breaching doors, and detailed weapon customization
Investigation // Observe your surroundings to look for clues that will help you complete your objectives and find valuable resources or additional intel
Lore + Reporting // Take in as much or as little lore as you like by not only choosing what documents and audio logs you are collecting and observing with your tablet, but also what you find interesting enough to report over radio to your ToC
Immersive Audio // Detailed audio design with occlusion-based wall muffling and spatialized/proximity voice chat

Take advantage of NVIDIA® DLSS, NVIDIA® NIS, and AMD® FidelityFX Super Resolution (FSR) for enhanced visual performance.
Ultra-wide support for an immersive gaming experience.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 937 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played a lot a pirated copy, bought the omni edition to thank the devs
Played this game for a little bit! Gotten this game a long while ago before many of the major changes and I can say there are some notes to be made! Pros: > Gameplay is relatively smooth and when on DirectX 11, it is very stable and relatively wonderful. > While some sections are quite short, Chapter 2 & 3 for the Area-12 Campaign have been good experiences, albeit relatively short and not as fun when repeating it. > NSIS-4 Mission is amazing, the story telling and visuals are something I am very excited for in future developments of the game! > Weapon selection and realism is solid and really good choices! Cons: > Chapter 1 is almost entirely good, however, when arriving to the Parking Garage with the Gas Pump section, I find this section rather frustrating and unfun when solo'ing. While it is much easier with teammates, the solo experience up to this point is difficult due to lack of any real powerful weapons to use against the Hound-Type enemies. These enemies are bullet sponges and can take an entire mag to the head to bring just one down. While also dealing 1/3 of your HP in dmg. This isn't entirely problematic outside of the Gas Pump Level, but when arriving to this level, it becomes increasingly difficult due to the constant spawning of these hounds in such large quantities and lack of any strong weapon to really beat them (outside the VSS & Mossbergs found in the level & armoury). This level almost FORCES the player to use the Mossberg shotgun to deal any meaningful damage to the hounds w/o mag dumping. The best way to fix or address this in a gameplay perspective is either reducing the number of hounds that spawn and increase their spawn time to give players on solo a more respectful chance to actually beat the level, or provide stronger weapons in the armoury aside from pistols and the Mossbergs. > There ARE points in the game where the in-game physics do 'break', causing the player to phase into the floor or enemies spawn into the floor and shoot at the player. (This has occurred twice for me only for the NSIS-4 Level). I figure these are basic bugs and thus not particularly a majour gripe with me for the overall game. Overall: The game is solid and very fun to play with friends or solo on your first proper experiences with the game! The gun selection is varied and diverse and the environments look wonderful, and some mechanics are actually quite fun to use. Though with some balancing issues and gameplay problems in Chapter 1 Parking Garage, the game is still going very well, even in early access. So would I recommend this game? I absolutely would, it is a fun experience though not exactly repeatable. I hope for the best and hope I can do more to help provide more clear details to help improve the game!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Hungarian, Japanese, Korean, Norwegian, Polish +1 more
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
needs better optimiation but it fun
Even for Alpha Testing, this game genuinely feels like this was already released. Can easily go for a 10/10, however the classic survival mode thingy gets a bit annoying sometimes. Especially the way that when the zeds get too close you just basically holster the gun, barely able to fire at them. Except for that though, there is a very good exception for the story, it's quite a intriguing concept how the foundation could just turn against humanity if they wanted to. Regardless, don't want to spoil anything but it is awesome! All except for the cinema part. Everything but the monitor part. Generally unenjoyable on that part only... Anyways! to sum it all up, great game. Reccomend it to people that like realistic-enough shooters!
Absolutna perełka.
guter zeitvertreib
哈哈还行
好玩是好玩,就是单人难度有点大
campaign *could* be fun, but even in multiplayer its needlessly annoying due to the fact that a lot of the evil ass monsters that come to attack you are faster than you, nearly impossible to dodge, deal egregious amounts of damage and worst of all, are bullet sponges you cant get past the parking level without a full squad or exploiting bugs. if you try to run away they will just outrun you and you will get mauled by a pack of vicious mutated dogs who take 20 bullets to kill and punish you for even thinking of reloading its beyond me how the game designers made the entire game fairly balanced and fun, with a good skill ceiling to it up until this part of the game. theres a "bossfight" where you have to run around, press a button on a box, wait 30 seconds, turn a valve (and either get killed or take so much damage that the next hit will 1tap you) and repeat the process 4 times (all while being permanently chased by an infinite horde of enemies) even after this, the game will proceed to throw the same enemy types at you over and over again. this game has been in development for a very long time now, long enough for me to believe that maybe i shouldnt be exposed to Zombie Guy, Zombie Guy Skin2, Zombie Guy Skin2Heavy, Burning Zombie Guy and the occasional chicken- or dog-shaped tank that has higher durability than scp 682
Boring, Maybe just for me. This game's graphics are a masterpiece though.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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