
SCP: 5K is a co-op or singleplayer tactical horror FPS project that puts players in the midst of a conspiracy where the SCP Foundation has turned on humanity. Enjoy Early Access as we continue to work towards a completed full release of the project!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The SCP Foundation has gone dark. Disturbing intel from one of the many Foundation sites, Area-12, an underground biological research and containment facility in West Virginia, has been forwarded to an anomalous branch of the FBI, the Unusual Incidents Unit (UIU).
Upon arrival the UIU are ambushed and trapped within Area-12 by a facility wide lock-down, leaving you alone and without backup. For reasons yet unclear, Area-12 has adopted a new agenda: creating weaponized hybrids of anomalous creatures. Now the UIU must get to the bottom of “why” and stop them before these monstrosities are unleashed on innocent civilians.

Anomalies are reality-defying objects, artifacts and creatures that inhabit the cracks in our world. These anomalies are what the SCP Foundation was supposed to contain; and their anomalous nature makes them dangerous to the likes of you.
SCP-173-B // The Sculpture
SCP-610 // The Flesh that Hates
SCP-7528 // Screen Anomaly
SCP-1262 // Seed of Destruction
SCP-3199 // Humans Refuted
SCP-621 // Hypnobulbs
SCP-098 // Surgeon Crabs
SCP-7566 // Door Squid
Within Area-12, there are reports of the Foundation experimenting with hybrid anomalies; brutal SCP combinations, bred for ultimate destruction.
Vx-026 // Infector
Vx-349 // Resonator

Raid on Area-12 // UIU Operatives infiltrate Area-12, West Virginia, which is at the center of disturbing events surrounding the SCP Foundation // 4-6 players
Ghosts of the South Gate // GOC Investigate a remote research outpost, NSIS-4, Antarctica after receiving intel from UIU operatives at Area-12 about development of a 'biological weapon' // 4-6 players

Discover Program // 1-6 players
Wave Survival Classic // 1-8 players
Raid on Outpost Axiom // 1-8 players
Outpost Axiom PvP // 2-16 players
Weapons Testing // 1-6 players
PvP Testing // 4-14 players

Tactical Gunplay // Grounded tactical combat utilizing vaulting, peeking corners, breaching doors, and detailed weapon customization
Investigation // Observe your surroundings to look for clues that will help you complete your objectives and find valuable resources or additional intel
Lore + Reporting // Take in as much or as little lore as you like by not only choosing what documents and audio logs you are collecting and observing with your tablet, but also what you find interesting enough to report over radio to your ToC
Immersive Audio // Detailed audio design with occlusion-based wall muffling and spatialized/proximity voice chat

Take advantage of NVIDIA® DLSS, NVIDIA® NIS, and AMD® FidelityFX Super Resolution (FSR) for enhanced visual performance.
Ultra-wide support for an immersive gaming experience.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 931 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Save your time and money. This game is one of the most boring game of all time. They made the alpha and thats it. "updates" are just notifications, there is little to nothing different from release. I dont care if the dev team is small or not there are numerous games out there with the same problem. We are here to buy a good product, not fund someones learning experience on how to code something.
high hopes more people will understand the need foe an SCP fps game!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Danish, Hungarian, Japanese, Korean, Norwegian, Polish +1 more
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
just trash. looks amazing in the trailers and screenshots but I literally have never seen a single thing that is displayed in the screenshots. The "testing chambers" mode is just call of duty zombies on endless mode with no weapon swaps. You just shoot stuff until you run out of ammo and die. There's literally no point to playing this ♥♥♥♥♥♥♥. The story campaign mode isn't just confusing, it's not functional. You get stuck in some part of the game and can never progress. For no reason. The enemy ai is terrible. I Found myself running in circles for hours to find a door that was locked and I had to find a way to unlock it with absolutely ZERO context whatsoever in a facility filled with SCP fleshlike overgrowth dumbass ai that nearly killed me at every single encounter because they just aim through walls I guess paired with the most pathetically optimized engine I've ever seen this game is definitely the flop of the year less promises more working on your ♥♥♥♥ you sad ass dev
Très bon jeux , je recommande a tous ceux qui aime le monde SCP
Effectively a proof of concept right now. Thought few, the Maps are well designed and the gameplay is fun. I am excited to see where it goes.
我的天哪70块钱你可以买到一份超棒的游戏,包括但不限于: 1.弱智一样的监视枪械系统,R看弹药完想换弹还有后摇,左轮无论打多少发剩下的弹鼓里的直接放生大自然,当然这个只是可以被诟病,和下面几个问题比起来简直是优点。 2.几乎不存在的引导。他会告诉你下一步要做什么,然后你在这个重复度拉满的地图里乱逛了,因为你根本不知道任务地点在作者的屁眼的哪个褶皱里,610那一关你可以无数次死在超低可见度+无限刷怪+不用燃烧棒就复活的血厚攻速快的超绝远程怪海里享受粪便派对的爽感,就像是把玩家塞进一个巨型化粪池迷宫里让你的视网膜被粪便遮盖住的情况下寻找一个没有任何提示的可互动点。 3.全世界最弱智的存档点系统。没有之一,破坏游戏体验的最大因素,纯粹的答辩,存档点间隔远到超乎想象,每个存档点之间要间隔至少两个以上的大区域。在610之前还可以接受,因为只要没有团灭,死了的队友可以等十几秒复活,但是,610关一旦队友死了就得等到下一个地方才能复活,你就慢慢享受在第2点的超绝指引下迷路的同时被一亿个视野范围外的怪远程攻击,然后死了之后回到医院关之前。我的天哪,谷仓找完东西去医院,医院一个大地图,然后是返回谷仓过程一个大地图,返回谷仓后坚守战又是一个大地图,如果你在坚守谷仓死了,你就要回到医院之前从头来,我怎么可能用如此垃圾的火力去生存的同时清理外面干扰信号的大块头,而且这一关的燃烧弹数量少的同时扔出去的前摇慢的像作者在解裤子准备打一发飞机一样,扔出去后的逆天判定贴着脸都烧不到地上不会动的敌人,不是开发组玩过自己设计的东西吗,纯粹的自嗨来的。你的地图设计和画面确实还不错,但0个人愿意因为一次团灭而反复游玩这些东西,第三遍的时候就以及恶心透了只想赶紧离开。 4.恶性BUG。前几关没遇到什么特别恶心的BUG,610那一关,包括但不限于:爬医院门口的梯子被队友挤一下直接传送回整张地图起点的第一处梯子,对没错;莫名其妙的空气墙设计,玩家逃跑路上一旦翻过一些石头,发现后面是空气墙,那么好,你爬不回去,只能等死;翻窗户卡死,翻窗直接卡在窗户下面的墙里,怎么都出不来,只能被队友枪决;游戏引擎反复崩溃,今天晚上一整晚两次。 优点是有的,地图设计的确实很有感觉,初次遇到的时候氛围很到位,枪械手感还不错,配件系统丰富,枪械种类较多,scp收容物的制作很还原,如果没有上面2、3、4这四个问题,特别是3,本来可以玩的很开心,可以给个很高的评价,但现在实际体验下来连及格分都达不到,纯粹的找罪受,就像是把一个本来非常美味的大餐上淋满大粪,然后让玩家每一口吃的非常难受。 最后就是如果你看完评论后还想体验一下,我只能说那很会享受了,建议载观望观望。
focus M
excited to see where rural private school simulator goes next. very good base, obviously has issues but its an alpha. over all very solid experience. can't wait for more updates
单人玩能气死,没朋友陪不推荐
Peak game. still havent gotten all the achievements, but peak game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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