
Join Scott Pilgrim and Ramona Flowers in a brand-new brawling adventure across space, time, and the streets of Toronto!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 28 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Scott Pilgrim EX is an action-adventure game where players can fight as Scott Pilgrim, Ramona Flowers, Matthew Patel, Gideon Graves, Lucas Lee, Roxie Richter and Robot-01 as they battle through the fractured time and space of Toronto. The combat gameplay is driven by instinct and improvisation - a hectic ballet of fists and flair that rewards strategy, spontaneity, and a good bit of brawling chaos. String together stylish combos, experiment with wacky weapons and unleash over-the-top special attacks. Characters can be upgraded with special badges that unlock new abilities, enhance their stats and grant special bonuses. Players will explore a whole city of interconnected levels to meet old and new faces, complete quests, and discover hidden areas. Multiplayer co-op, local or online, lets up to four players join in on the action, making it a fun, dynamic experience.

Step into the shoes of seven fan-favorite fighters — SCOTT PILGRIM, RAMONA FLOWERS, MATTHEW PATEL, GIDEON GRAVES, LUCAS LEE, ROXIE RICHTER and ROBOT-01 — each with their own distinct combat style.
Venture out on epic quests and battle new enemies and bosses across interconnected levels in a new story by series creator Bryan Lee O’Malley that will appeal to longtime fans and newcomers alike.

Master creative combos, wield wacky weapons, use your surroundings to your advantage and conquer the chaos!

Spend your hard-earned coins to customize your fighter! Equip special items and upgrade your stats to create a unique build for every playthrough!

Known for their explosive blend of 8-bit energy and hyper-melodic rock, the band returns to their roots with all new music crafted for this Toronto-hopping adventure.

Join forces with up to three friends, locally or online, with easy drop-in/drop-out co-op. Battle solo or hit the streets together.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $28.99 | 528reviews | 86% | — | $373.6K |
| $28.99 | 429ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I left a review for the OG Scott Pilgrim vs The World game on here just earlier today, so you know I have to leave one for Scott Pilgrim EX lol. With 3 playthroughs completed with 3 different characters and now a full run on arcade mode, I have to say that this game delivers on the my expectations after sinking many hours into SPvTW. While I don't think it's perfect, and a little on the pricey side, especially for someone just looking to try a new beat-em-up and isn't already a fan of the franchise, if you are the opposite like me who IS a huge fan already and you're accustomed to the new tone for the series that the Netflix show set, you'll have a great time. But to put it more simply, from this point forward, I'll just list my pros and cons. Pros: - Incredibly fun gameplay to learn and to get good at, especially trying all the characters to see who fits your style the most then trying them in multiplayer - Fun new characters and bringing back an older one - Fire soundtrack throughout, I love Anamanguchi's work, been vibing to Benvie Tech 1F since I first played - Great replay value if this kind of game is up you're alley, which is a must for the price they're asking for, I better enjoy every playthrough lol And now cons - Like I mentioned before, I think the price is a little much for the content that is here, it doesn't take very long to beat a single playthrough unless you're looking for every secret. I personally justify the price because I love this kind of game already and also am a fan of Tribute Games, but I can't say the same for others lol. At least it isn't an outrageous price by any means, just could use a bit more game (Which the free arcade mode definitely helps fix, thank you devs :D) - The story, in my opinion, is a bit lacking and leans into the goofier tone that the anime brought to the table, the basic idea is it's a funny trip through time and space fighting robots and goblins to defeat an unknown villain who's kidnapped the band. I think it's ok and let it slide because that just is what newer Scott Pilgrim media is nowadays and I can appreciate that the characters have had growth and now that is their biggest problems to face instead of acknowledging toxic character traits and learning to move on from them like the books/movie had. I do miss that deeper storytelling, but maybe I'm looking into it way too much lol. regardless of those cons, I still have to give this game a 9/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian, Traditional Chinese +1 more
| $28.99 |
| 107ratings |
| 88% |
| — |
| not modelled |
| $28.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ok. Es decente, no bueno ni malo, decente. Empecemos. En términos de arte y música, el juego no deja de dar sorpresas, ese detalle y esfuerzo puesto en cosas como lo que es el pixel art destaca demasiado, y el hecho de que Anamanaguchi regresara para componer en la banda sonora de este juego tal como en el anterior, es genial. Pero si nos entramos en términos de gameplays, ya deja mucho que desear: La jugabilidad repetitiva de cada misión se resume simplemente en "oye, ve y busca mi objeto, corre y derrota hordas de villanos y a un jefe más y luego te lo doy", cosa que, después de tiempo de jugar y rejugar para, yo que sé, ¿levelear? ¿tratar de rascar y rascar e poder desbloquear un logro?, se vuelve más cansado. La forma de poder levelear es, de cierto modo, tediosa, cansante. En el juego anterior, se puede decir que se podía agilizar las cosas por una vía alterna que es con los Konami cheats, cosa que obviamente se sabe que acá no hay. Aquí, todo se resume a "busca la manera de poder conseguir dinero rápido derrotando a enemigos al azar y luego compra consumibles y come." Y ya. El nivel, bajo lo que yo sé, se separa en partes, subniveles o categorías como Fuerza, Fuerza de Voluntad, Agilidad, Vitalidad y así, pero, a pesar de que llegas lejos, a nivel 256 (y aún más con accesorios equipables) no hay algo que incite a seguir subiendo, como por ejemplo, aprender movimientos por nivel, claro, no tan seguido, pero separado por saltos o cosas relacionadas para que se sienta que se está avanzando. Me pareció una idea curiosa de que usaran 4 de los exes de Ramona como personajes jugables, y ese añadido de Robot01, el cual fue pues, creado por los gemelos, pero, en cuanto a los personajes del cast principal, la mayoría se sienten tan.. monótonos. A los de la banda de Scott literalmente tienes que "rescatar" a cada uno, sacándole de x lugar y derrotando al boss de turno. En términos de diálogos, no me lo esperaba, como concepto es algo interesante ya que aporta algo nuevo y de que el juego no se límite a "golpea y ya", aunque la historia en sí no tiene tanta secuencia ni concordancia. Y ya hablando sobre los diálogos en sí, creo que deja mucho que desear. Roxie se limita a hablar sobre mujeres, se sabe que es lesbiana, pero tampoco era necesidad de que se pusiera "filtry" a cada rato, hubiera sido mejor que los diálogos fueran hechos de cierta forma con esa esencia que tiene cada personaje, aunque sí, hay diálogos irónicos y rescatables, pero suelen ser pocos, sería bueno si los diálogos de los otros personajes que no son jugables se alternaran más dependiendo del personaje con el que estés jugando, ya que para interacciones especiales, se dan cuando tienes ciertos personajes específicos en etapas muy específicas, ya sea misiones principales, o los eventos secundarios. En términos de traducción y idiomas, es admirable que no se limiten al Inglés, sino que hay Español, Francés, etc. Incluso, wow, hay Español Latam. Aunque tengo un amorodio con este. Las adaptaciones de nombres de logros (tipo, el logro de "Tiro con chanfle" y ciertos diálogos adaptados al idioma quedan como anillo al dedo, aunque en algunos momentos también noté incoherencias en gramática o expresiones. El punto de esto que puedo resaltar, es por ejemplo, en algo básico como el "¿Para llevar?", que, sí, está traducido de buena manera en el Español de España, pero en el de Latam, pues... Literalmente dice "¿Vamos?" en vez de lo que se supone que debería de decir. Y, ah... Los logros, últimamente ha habido complicaciones en desbloquear logros, algo se bloquea, algo se buguea, algo ni siquiera sube el contador, sé que últimamente han estado actualizando el juego, aunque la última actualización fue, si no me equivoco, en Mayo, pero hasta esta fecha, sigo viendo bugs en este apartado. Algunos reportan que el contador no registra las veces en las que terminas el modo historia con personajes y obtienes el logro aquél, se queda estancado en 6, por más que intenten. En mi caso, me pasa algo similar con el logro de Factores Nutricionales. Ya he consumido todos los ítems, valga la redundancia, consumibles existentes pero he notado que el contador no ha aumentado, sin importar de que termine haciendo varias runs con el NG+, espero que pronto arreglen ese tipo de errores para futuras actualizaciones. Ahora otra cosa, el contenido. El contenido es taaan limitado, solo tienes Modo Historia con opción a un Nuevo Juego + y Entrenamiento, y ya, nada más. En el otro juego había boss rush, mini juego de pelea con otros jugadores (de manera local o "online" con el multijugador en remote play), minijuegos para pasar tiempo con tus amigos y/o entretenerte con algo más aparte de lo que hay en el modo de juego principal, este juego, a comparación con el otro, se siente vacío en cierta medida. Al final de cuentas, este juego tiene sus cosas buenas y momentos en los que puede ser disfrutable, también tiene sus cosas malas y carencias, y, a decir verdad, no creo que ofrezca en la magnitud de lo que uno ha pagado por el juego.
This game is outstanding. If you're from Toronto buy it. Beat the ♥♥♥♥ out of vegans at famous locales such as Tricky (Sneaky) Dee's, Honest (Ed's) Ex's, and Casa (Loma) Vania! NES and Toronto references galore provide an insanely fun backdrop to an even more insanely fun River City Ransom styled beat-em-up. I'm playing through with my 7yo and we're both having the best time.
The sequel of the number 17.
A genuinely massive disappointment. For an almost $30 game, there was: Redundant and uninteresting dialogue, unoriginal progression system, and a very boring quest system. The combat may have been the only thing interesting, as there was a much better combo system than the original. Other than that though, if you're looking for a good beat 'em up, just play Streets of Rage 4. If you're looking for a funny, and captivating story. Well, you're outta luck with this one.
Do NOT use remote play when playing with friends worst experience since Brawlhalla ranked
ITS SOOOO PEEAAKKKKKKK
Gideon my beloved
Pinche Roxie como te amo porfavor se mi novia
Okay so first off, this one is more open world than the first game in the series. If that is a good or bad thing is up to you. To me, it's reminiscent of the first River City Ransom game, so it's a good thing in my book. As for gameplay, you do the usual hand to hand combat with a few weapons here and there and of course you can go shop for items. The graphics and environment are crafted beautifully and the music is amazing as well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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