
Scavland is a hardcore Top-Down Pixel Art survival RPG set in a Post-Apocalyptic Soviet world. Scavenge the wastes and forgotten bunkers, take dangerous jobs, build your reputation, and customize your arsenal as you fight to survive mutants, hostile survivors, radiation, and the deadly Mist.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #53, worst RU #88 · 10 markets collected
About

Scavland is a hardcore survival RPG set in Zalesye, a land ravaged by war and the mysterious Mist.
You are a Vulture - a scavenger surviving on what the old world left behind. Explore abandoned settlements, take dangerous jobs, fight mutants and hostile survivors, and slowly build the equipment and reputation you need to push deeper into the wastes.
Ammunition is scarce, weapons can jam, radiation is everywhere, and preparation can mean the difference between returning with valuable loot or not returning at all.

Zalesye is home to different factions, settlements, traders, scavengers, and survivors, each trying to make a life in what remains of the world.
Meet their people, take quests, build relationships, and decide who you are willing to work with. Your reputation and choices shape how different groups treat you and what opportunities become available.
Some are trying to rebuild society. Others are simply trying to survive it.
Explore a handcrafted open world filled with abandoned structures, dangerous forests, irradiated swamps, hidden locations, mutants, bandits, and remnants of the old world.
But the surface is only part of Scavland.
Discover entrances to underground bunkers and other dangerous locations featuring procedural layouts, creating different spaces to explore across your playthroughs.
The further you leave the safety of known roads and settlements, the greater the danger - and the better the potential rewards. 
Weapons are more than something you find and replace.
Collect firearms and attachments throughout the world and customize them to fit your needs. Change components, experiment with different configurations, and build weapons around your preferred playstyle.
Your equipment defines how prepared you are for the journey ahead. Build your loadout around where you are going, what you expect to encounter, and how much you are willing to risk.

Survival depends on more than what you can find in the wastes.
Traders offer weapons, equipment, attachments, supplies, and other valuable goods - but their best stock has to be earned.
Take jobs, complete requests, and build your reputation with the people of Zalesye. As your relationship improves, new items and opportunities become available.
Every expedition becomes part of a larger cycle:
Prepare. Explore. Scavenge. Survive. Return. Upgrade. Go deeper.

You survived being near-fatally shot by mysterious soldiers said to have come from a far-away land with no Mist.
Now you want answers.
The people of Zalesye speak of the East as a promised land beyond the RO-29 Highway - somewhere untouched by the Mist and the horrors consuming the Continent.
Whether those stories are true is another question.
Explore Zalesye, follow its stories, help its inhabitants, and uncover what the Mist is - and why you survived when you should have died.
Engagement
Reviews
Themes across 550 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
like stalker but in pixel, enjoying so far and hoping for more content. The dev are very engaging with the community, hope this continues even in the future after early access.
多多存档一定要多多存档,路上的遭遇战跟据点清怪就不说了这沟八代码还会给你任务跟存款清没了 不过综合玩下来确实上头屯屯鼠爱玩,多做任务但不要一次性接几个人物的人物因为它每个人的声望都是独立的 这里给制作组提点意见能不能不要老是给十几、个位数的声望啊,我刷到猴年马月去。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America, Ukrainian, Simplified Chinese
Hours played at review time, across 550 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Crashes constantly on the exact same spot, so I can't progress the story whatsoever. The doesn't have too much to offer right now except for atmosphere. Can't salvage guns or armour for parts. The economy is an absolute money-sink. It was fairly cool at first glance but overall, it just feels very lacking in anything substantial.
Great Game with Great Potential
Controller support is a no go. Inventory management / trade does not work.
Quand Escape from Duckov rencontre Stalker ça donne une pépite comme Scavland! Attention en revanche le jeu étant en early acces la main quest se termine extrêmement vite et il manque encore beaucoup de mecaniques de jeu... En revanche après 30 heures à parcourir le jeu je suis impatient de découvrir comment celui ci va évoluer! J'ai vu certains se plaindre de la difficulté du jeu soyez rassurés il ne l'est pas tant que ça, il faut juste être prudent! Le plus compliqué reste la gestion de l'inventaire et des finances mais ça reste gérable et ca va être amélioré par la suite
Good start, great look, good animations, runs good. I like to compare this to a mix of Zero Sievert and STALKER, more towards STALKER because it leans heavily towards the more hardcore aspects even on easy mode. VERY limited inventory space/stash space which there are mods for (Yeah, it's cheaty, but then you get into situations where it becomes a full on grind to survive and make money in the early game). Definitely needs some more time to cook, that's what I hope EA is going to fix. Gun and armor durability runs out WAY too fast, especially on longer runs, and it gets expensive to repair and/or get the components to be able to repair even the most basic of guns. Speaking of expensive...vendor prices are INSANE. You might be able to scavenge maybe..half of the ammo spent out on runs, assuming you survive and/or don't lose all your health kits to healing, but this economy will kill your wallet. And that's before we get to restocking food/water if you don't get lucky and get to scavenge that from kills. Hopefully cooking is on the way soon...creature meat and all that is just pure vendor trash if it's not for a quest. If you fulfill quests there's a good chance you'll still go into the negative trying to restock and repair your gear. There's some real gamers who are already saying they have nothing to spend money on or they don't know what to do in the end game, I'm not one of them. I'm still struggling through fetch and kill quests. I'm still trying to get enough together to be able to repair some of the better weapons gotten off of enemies. At least loot respawns in containers, but then you run into the same space constraints unless you run mods. Recommend overall? Sure. Right now? Ehhh not so sure.
經典的廢土像素氛圍 大推!! 團隊也積極的不斷更新及修正中 期待更多豐富的故事內容及地圖 絕對支持 : )
Awesome game. Hard but fair. Finally Scavs get a bit love...
作者态度诚恳并且更新非常勤快,更新的也都是社区重点反应的内容,现在也加了中文,目前来看非常值得一试
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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