
Space Hulk: Ascension is a 3D, digital, turn based, strategy game, which re-interprets the classic board game experience, and adds new RPG style mechanics, new weapons and missions, new enemy types, 3 playable chapters and loads of other new features to the single player experience.
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About
Set in the isolated corridors and tomb-like chambers of ancient vessels lost in the graveyard of space, players lead a small force of fearless Space Marine Terminators in a ferocious fight for survival against hordes of predatory, alien Genestealers.
The standalone sequel to Space Hulk brings an all new and improved single-player experience for the turn-based strategy game.
This edition updates Space Hulk: Ascension to run smoothly on modern Windows systems, delivering improved user experience. The game’s UI now scales properly up to 4K resolution, and Steam Cloud saves are supported. Based on community feedback, various gameplay and interface improvements have been introduced to enhance overall usability, including reducing unintended actions during gameplay.
Please note: This version no longer includes native Linux and Mac support. A previous version with native support remains available via the “Legacy” branch in the game’s properties.
New Ultramarines Chapter
An all new Space Marine chapter, including a Terminator armed with Cyclone missile launcher.
Terminator Progression and Customisation
Earn XP during missions and level up attributes and skills, and give your Terminators a personal touch by customising their names, weapon loadout and appearance.
Campaigns and Missions
100+ missions spread out over 3 complete campaigns, and all new flash missions. These are opportunistic mini-missions encountered as you explore the deep unknowns of the Space Hulk that can yield a tactical advantage or be a deadly trap.
Rogue Mode
Play random generated Hulks in this all new way to play Space Hulk collecting points to challenge friends and foes on Steam Leaderboards.
Exploration and Discovery
Terminators reveal the layout of the Space Hulk as they venture deep into the darkness.
Additional Weapons, Tactical Options and Game Rules
Game mechanics have been reworked to make Space Hulk Ascension a true video game experience. Combi-weapons (Combi-Melta, Combi-Plasma and a Combi-Flamer) have been added to the game as well different firing modes like aimed shots and alternate flamer patterns.
Genestealer Variations
Genestealers with Fleshhook, Feeder Tendril and Acid Maw biomorphs have been added to the game, each with their own special game mechanics. You can also encounter biomorphs with scythes that have multiple attacks or carapace for increased armor.

Warhammer Classics is a collection of the greatest titles from the annals of Warhammer video game history, spanning the last 30 years, brought back to life as a series to celebrate their iconic legacy. These games have been revived in their original state. Because of their classic nature, some of the content may not accurately reflect current depictions, lore, or presentation within the current Warhammer universes and settings.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great to see the best version of video game adaptations of Space Hulk is back and still works with the fantastic Cold Corridor Combat Overhaul, the mod needs to applied to a fresh install to work as if you happened to have the game and mod still installed when the Classic version was updated/released then the game with freeze before getting to the menu.
Even on easy, I'm following the exact tutorial directions and losing men on the first map. Maybe it's a good game that I just suck at, I don't know. Doesn't seem to be much build up or strategy. Just Waves of Mutilation. Was hoping for something a bit more like an early FFT, where there's the potential for creative strategy like attacking your own enemy for 1HP so they Auto-Potion. This is worse. There's none of that. This is you optimize your positioning exactly at every step, play the level exactly how they want you to with no real leeway, or you lose.
I don't care if this game is an adaptation or nor - there is no power phantasy here. A single genestealer from a tutorial campaign kills your Emperor's Chosen Terminator. WTF is that?
So glad this is back, thought this would be lost to time. Shout out to the Cold Corridor Mod for adding extra chapters. Works on steam deck nicely just tone down the graphics settings a bit or turn off shoulder camera, whichever is your preference.
Amazed to see it back. I had base game bought a long time ago, but didn't get DLCs before they are delisted. And now you are telling me I get them for free? Incredible. And ofc, the game is decent. I enjoyed it a decade ago. Going to replay now.
Goated, most certainly, with the sauce. This game is amazing. I have no idea what people were on about with the controls being clumsy or difficult. The game is exceedingly simple to understand and play, and the actual content here offers hundreds of hours of replayability. When I started the game up, I saw about 8 different icons on the in-game map. "Okay", I thought, "the game has 8 missions for me to do right now". Uh.... nope. Those were 8 [b]campaigns[/b] for me to play, each with what seems like over a dozen missions. AND you're telling me I can play different chapters, each with gameplay differences and bonuses to their loadouts and stats? By the Emperor... Then I heard from a friend there's a rogue-like mode or some sort of randomly generated level option that I've not seen yet. This game is great if you want an old, classic warhammer game where you're just a bunch of bros purging xenos in the Emperor's name. The overview for the camera put me off at first, since it's a bit odd looking for this sort of game, but the mini-camera view in the top-right is a godsend. It's such a simple thing, but it adds so much atmosphere and character to the game. Definitely a 10/10 for me, though if I'm being serious it's probably more of a 9.5/10, since there are certainly places where the controls could be streamlined (hotkeys for abilities and overwatch, etc) that are slighly abrasive whilst playing, but this is like complaining that the perfectly seasoned and cook steak you're eating is too thick.
Welcome back space hulk ascension we have missed you
Almost perfect, missing steam cloud saves so I can't switch to the deck without manual copying...
Great game with Classic Returns
A decent board game, though I don't think I'd generally recommend it. The campaign narrative was cool but it would've been better if it were more cinematic and fully voiced. Missions were fun individually but the repetitive gameplay didn't inspire continuous play. Character progression was too slow to be interesting and the environment was a bit darker than necessary.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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