
Scavland is a hardcore Top-Down Pixel Art survival RPG set in a Post-Apocalyptic Soviet world. Scavenge the wastes and forgotten bunkers, take dangerous jobs, build your reputation, and customize your arsenal as you fight to survive mutants, hostile survivors, radiation, and the deadly Mist.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #53, worst RU #88 · 10 markets collected
About

Scavland is a hardcore survival RPG set in Zalesye, a land ravaged by war and the mysterious Mist.
You are a Vulture - a scavenger surviving on what the old world left behind. Explore abandoned settlements, take dangerous jobs, fight mutants and hostile survivors, and slowly build the equipment and reputation you need to push deeper into the wastes.
Ammunition is scarce, weapons can jam, radiation is everywhere, and preparation can mean the difference between returning with valuable loot or not returning at all.

Zalesye is home to different factions, settlements, traders, scavengers, and survivors, each trying to make a life in what remains of the world.
Meet their people, take quests, build relationships, and decide who you are willing to work with. Your reputation and choices shape how different groups treat you and what opportunities become available.
Some are trying to rebuild society. Others are simply trying to survive it.
Explore a handcrafted open world filled with abandoned structures, dangerous forests, irradiated swamps, hidden locations, mutants, bandits, and remnants of the old world.
But the surface is only part of Scavland.
Discover entrances to underground bunkers and other dangerous locations featuring procedural layouts, creating different spaces to explore across your playthroughs.
The further you leave the safety of known roads and settlements, the greater the danger - and the better the potential rewards. 
Weapons are more than something you find and replace.
Collect firearms and attachments throughout the world and customize them to fit your needs. Change components, experiment with different configurations, and build weapons around your preferred playstyle.
Your equipment defines how prepared you are for the journey ahead. Build your loadout around where you are going, what you expect to encounter, and how much you are willing to risk.

Survival depends on more than what you can find in the wastes.
Traders offer weapons, equipment, attachments, supplies, and other valuable goods - but their best stock has to be earned.
Take jobs, complete requests, and build your reputation with the people of Zalesye. As your relationship improves, new items and opportunities become available.
Every expedition becomes part of a larger cycle:
Prepare. Explore. Scavenge. Survive. Return. Upgrade. Go deeper.

You survived being near-fatally shot by mysterious soldiers said to have come from a far-away land with no Mist.
Now you want answers.
The people of Zalesye speak of the East as a promised land beyond the RO-29 Highway - somewhere untouched by the Mist and the horrors consuming the Continent.
Whether those stories are true is another question.
Explore Zalesye, follow its stories, help its inhabitants, and uncover what the Mist is - and why you survived when you should have died.
Engagement
Reviews
Themes across 550 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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老鼠人好难打
Мутанты обрыганские, боёвка с ними прям режет глаза.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America, Ukrainian, Simplified Chinese
Hours played at review time, across 550 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El juego es increíble. El arte detrás del diseño y la jugabilidad me encantaron, y después de más de 20 horas de partida, todavía tengo ganas de seguir jugando. Es posible que durante las primeras horas la dificultad sea tan alta que llegues a pensar en abandonarlo y que no te queden muchas ganas de continuar. Sin embargo, creo que la parte realmente divertida comienza después, cuando finalmente entiendes las mecánicas y empiezas a disfrutar todo lo que el juego tiene para ofrecer. También quiero destacar el trabajo de los desarrolladores. Están muy al tanto de los bugs y suelen solucionarlos rápidamente, además de prestar atención a las sugerencias de la comunidad para mejorar la experiencia de juego. En general, ha sido una experiencia que me ha sorprendido mucho y que definitivamente recomiendo darle una oportunidad, especialmente si estás dispuesto a superar las primeras horas, que pueden ser bastante difíciles.
very good game but it is very unbalanced atm
The atmosphere in this game is amazing, clearly takes influence from the Stalker universe and absolutely delivers on the dark and gritty setting. The world is tough and you need to maintain your gear regularly so it doesn't fail on you. Sound design is great from the music, rain, gun audio, etc. As of now (~7 hours in) the side quests are a bit flat. A trader will offer a quest to find/deliver items or kill a squad of mutants/bandits. Easy way to earn money and rep for that trader to unlock new purchases, but becomes repetitive. Some unique quests outside of the main story would breath some life back into the side quests. Your inventory fills up quick, week one already addressed stacking more items together, but it is still difficult to go out and complete multiple quests before youre full on loot and need to sell. Options to dismantle or disassemble items in the field to stack in your inventory would be nice. Or improvements to inventory/stash size with a purchasable upgrade. As an early access game there is definitely room for improvement (obviously). Most of the early complaints have been acknowledged and addressed by the devs within one week of release. This is a project that will clearly improve with time. If you are looking for a chill but difficult game with Stalker vibes and overhead Zomboid visibility mechanics, this ones for you.
เป็นเกมส์ที่สนุกมาก แต่ยังไม่สุด ถ้าจะดีมากกว่านี้ถ้าเพิ่มภาษาไทยในเกมส์เพราะผมอยากเข้าใจ NPC ในเกมส์และเข้าใจเนื้อหามากขึ้น และสุดท้ายนี้ขอเป็นกำลังใจให้ทีมงานพัฒนาเกมส์ด้วย
Le falta pero esta bueno
<3
if you like the Stalker Games, go for it :)
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Where this game's players are, estimated from review languages.
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