
Scavland is a hardcore Top-Down Pixel Art survival RPG set in a Post-Apocalyptic Soviet world. Scavenge the wastes and forgotten bunkers, take dangerous jobs, build your reputation, and customize your arsenal as you fight to survive mutants, hostile survivors, radiation, and the deadly Mist.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best CA #53, worst RU #88 · 10 markets collected
About

Scavland is a hardcore survival RPG set in Zalesye, a land ravaged by war and the mysterious Mist.
You are a Vulture - a scavenger surviving on what the old world left behind. Explore abandoned settlements, take dangerous jobs, fight mutants and hostile survivors, and slowly build the equipment and reputation you need to push deeper into the wastes.
Ammunition is scarce, weapons can jam, radiation is everywhere, and preparation can mean the difference between returning with valuable loot or not returning at all.

Zalesye is home to different factions, settlements, traders, scavengers, and survivors, each trying to make a life in what remains of the world.
Meet their people, take quests, build relationships, and decide who you are willing to work with. Your reputation and choices shape how different groups treat you and what opportunities become available.
Some are trying to rebuild society. Others are simply trying to survive it.
Explore a handcrafted open world filled with abandoned structures, dangerous forests, irradiated swamps, hidden locations, mutants, bandits, and remnants of the old world.
But the surface is only part of Scavland.
Discover entrances to underground bunkers and other dangerous locations featuring procedural layouts, creating different spaces to explore across your playthroughs.
The further you leave the safety of known roads and settlements, the greater the danger - and the better the potential rewards. 
Weapons are more than something you find and replace.
Collect firearms and attachments throughout the world and customize them to fit your needs. Change components, experiment with different configurations, and build weapons around your preferred playstyle.
Your equipment defines how prepared you are for the journey ahead. Build your loadout around where you are going, what you expect to encounter, and how much you are willing to risk.

Survival depends on more than what you can find in the wastes.
Traders offer weapons, equipment, attachments, supplies, and other valuable goods - but their best stock has to be earned.
Take jobs, complete requests, and build your reputation with the people of Zalesye. As your relationship improves, new items and opportunities become available.
Every expedition becomes part of a larger cycle:
Prepare. Explore. Scavenge. Survive. Return. Upgrade. Go deeper.

You survived being near-fatally shot by mysterious soldiers said to have come from a far-away land with no Mist.
Now you want answers.
The people of Zalesye speak of the East as a promised land beyond the RO-29 Highway - somewhere untouched by the Mist and the horrors consuming the Continent.
Whether those stories are true is another question.
Explore Zalesye, follow its stories, help its inhabitants, and uncover what the Mist is - and why you survived when you should have died.
Engagement
Reviews
Themes across 542 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome game! Very immersive and highly addictive! It's easy to understand, but quite difficult. Will have you on your toes the whole way. The sounds alone pull you in and make you feel you are really there. Klean and the crew have done a wonderful job with this, and with so much to come in the future it's a must have! Get it, unless you're too scared!
Игра супер хардкор, запускать одну жизнь со старта не советую
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Spanish - Latin America, Ukrainian, Simplified Chinese
Hours played at review time, across 542 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juste some love <3
from the little time i've spent in game, it's actually pretty fun. super happy that Scavland is playable on steam deck (Playability status is set to unknown at the time of writing.), the controls take some getting used to, but that could be attributed to the fact i've always been horrible at video games. anyways cool fun game, even though i have died more times than i care to admit, i would recommend playing this game. hope they plan on making more games.
great early access game
i am enjoying it
Игры с достаточно большим потенциалом и мне очень хочется верить что это к чему-то приведет Много беготни это не плохо ,а вот пустой мир уже не очень Хочется больше разнообразия в виде случайных событий /больше объектов /локаций и тд Через пару часов геймплея можно сказать ,а начиналось так красиво Жду качественных обновлений
steamdec操作不友好,啥模板都不好使,怎么设置都不行,要么打开鼠标瞄准摇杆就控制不了视角,要么不开就别指望摇杆能瞄准到人,自动瞄准跟智障一样,敌人和怪是锁不住的,友方守卫锁的死死的,一个模块化UI很难设计吗,任务界面用摇杆和十字键飘来飘去费劲的很,非要用鼠标或手指去点拖那个跟头发丝一样细的滚动条,地图是不标npc的,任务完成了都不知道去哪交,非要考验玩家记忆力。不友好就算了,就不要标steamdec通过测试,属于是骗进来虐了。
Me parece que este juego ha avanzado bastante en estos meses de 2026. Creo que tiene todavía mucho que crecer pero lo más importante es TODO LO QUE SE PUEDE LLEGAR A HACER con este juego. Si siguen en la línea creciente en la que se encuentran ahora mismo puede ser un grandísimo juego de los que marcan épocas, eso sí, te tiene que gustar el estilo Pixel Art. Las mecánicas son muy divertidas aunque ahora mismo las misiones son muy repetitivas pero lo dicho, si lo siguen puliendo y creando nuevo contenido con variedad de misiones, que puedas tener tu propia base, que puedas hacer mejoras no solo en armas si no también en la ropa (añadir bolsillos para tener más espacio en tu inventario, añadir un arnés más a la mochila para poder portar doble arma larga, etc.) podemos decir que sí, es un gran juego.
A community moderator banned me from the discussions for a month when some unhinged psychopath attacked me and I quoted their message. They mistakenly believed I was the one attacking myself and issued a ban, then completely ignored me when I called them out for their incompetency, but that aside... Game is good! It's got a LONG ways to go though. It kind of reminds me of Underrail and Stalker. Lots of mutants, lots and lots of loot and areas to explore. Below are my notes of things that could use improvement: Hovering over items causes the description to persist for ages Can't skip cutscenes Splitting item stacks is borderline impossible Ammo isn't displayed at all times "Play" instead of "Load' is awkward when resuming a game. Swapping from main weapon to pistol is never explained Certain quests popup saying updated, but are not in the journal "supply run" for example There doesn't seem to be any system for cooking the various food you find So yeah, outside of the absolutely abysmal community moderator management and a couple minor complaints, the game is a bunch of fun!
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