
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 18 → 3/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
戰鬥系統做的很好,雖然是只能操作一個主角的動作遊戲,但SAS系統可以讓人感受到跟小夥伴一起冒險的感覺,避免了很多動作遊戲變成孤狼冒險的問題。 主線劇情算是佳作水準,大致通順,一兩段劇情有小感人一下,但沒有特別精彩。
Game is decent but rarely does it push you to make full use of its mechanics. The difficulty settings are also just generic HP and attack increases for enemies which is disappointing. The single best moment of the game was a boss near the end that actually made you make full use of all the different powers at your disposal by requiring you to rapidly adapt to different actions and swap between multiple combinations to counter what the boss is doing. The game would be better if it had more of these types of encounters, but it doesn't so its just decent at best.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4K | 87% | $29.99 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $4.3M | 7.3K | 97% | $19.99 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 20.4K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2K | 59% | $59.99 | |
| — | 0 | — | — | |
| $11.7M | 4.1K | 47% | $69.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $859.9K | 4.8K | 79% | $7.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 888 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A squad of psychics that have Elon Musk's brain chip implanted fight monsters and uncover a government conspiracy. Also you can turn it into a Soulslike by playing on the hardest difficulty and never getting the Instant Item Use upgrade!
我在想假如这个支持VR会是什么感觉,超能力体验?(只是想想而已
fun
Muy buena trama, banda sonora y sistema de combate. El apartado artístico si te gusta el anime es un espectáculo. Es de esos juegos que pasan desaparecidos pero que merecen mucho más reconocimiento. Super recomendable.
You like anime? You like story games? Welp... what are you waiting for?
Good enough
喜欢可爱吉祥物的亚撒西男主,银发红瞳冷脸萌女主,傲娇嘴臭眼镜男,轻浮年长男,稳重男友力队长,可以当我妈妈的姐姐系,开朗大笨蛋基友,活泼元气青梅竹马,内向敏感萌萌妹,硬汉安全感拉满大哥,这就是我们绯红结系丰富多样的人设啊啊啊啊
伙伴系统挺有特色的,但是玩法中规中矩,剧情人均谜语人,过场全是PPT。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.