
Choose between Yuito and Kasane, elite psionics each armed with a talent in psychokinesis and their own reason to fight. Complete both of their stories to unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−82% | 18.2Kreviews | 80% | — | $4.3M |
| $59.99 | 9.3Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dse手柄完全玩不了一点,指示图标和按键完全不符,太神秘了这按键,目前试出来的r2是option,方块是X,X是O,三角没变化,O是方块,十字键和左摇杆互换。。。太难绷了这奇妙配置,更别提这还只是菜单页面,战斗又是另一套,检查了steam输入也没有打开,看到有人说进游戏再连手柄会好,也不行,我又不是药师兜,指望我能有中了神经阻断后还快速适应身体的能力吗?
underrated jrpg
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 21 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese, Simplified Chinese*languages with full audio support
| $59.99 |
| 5.5Kratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bad
Es hat spaß gemacht die Story zu erleben und zugleich auch die unterschiedlichen Charakter Entwicklungen zu verfolgen. Das ende zieht sich leider nur wie Kaugummi, was wirklich eine Gedulds probe ist.... Aber leider etwas nötig weil man sonst nicht für den Endkampf gewappnet ist. Also Extra Leveln ist nicht unbedingt nötig, habt einfach spaß beim Erkunden
代哥发现这东西卖了2百万份,还发了五周年贺图,大概率是有续作了。蛮喜欢超能力加近未来的背景设定,外加一堆初高中生年纪的小鬼这种中二设计,二次元arpg我只爱代哥。期待下一部被代哥想起的游戏能被复活
Love the combat that this game brings with using your teams powers depending on the enemies you are fighting. Also the little cinematic cut scenes you get to watch when you finish an enemy or when you're using your powers. The music as well really elevates the fights especially the boss fight. The story is good and like that in one of your quests it bring you to watch the anime to get the codes you are needing.
Gutes Game
春节假期最后一天成功全成就,战斗挺有新意,到后期成型也有种无双的快感。希望万代再出类似战斗风格的arpg游戏吧6
Scarlet Nexus: The "Brain-Punk" Breakdown The Concept: A high-speed Action-RPG where humanity uses psychic powers to fight surreal mutants ("Others") by throwing cars, pipes, and lampposts with their minds. ⚔️ Combat (The High Point) Psychokinesis: Seamlessly weaving physical sword/knife combos with environmental debris feels incredible. SAS System: You "plug into" teammates to borrow powers (Fire, Teleportation, Invisibility). It turns every fight into a tactical puzzle. Flow: It is fast, fluid, and visually spectacular. 📖 Story & Structure Dual Campaigns: You choose between Yuito (melee) or Kasane (mid-range). You need to play both to get the full story. Presentation: Plot is mostly told through static manga panels, not full cutscenes. It’s stylish but can feel "budget." Social Links: Features a Persona-lite system where you gift items and "bond" with your squad to unlock combat buffs. ⚖️ The Verdict Play it for: Some of the best, most creative combat in the ARPG genre and a unique "brain-punk" aesthetic.
Love the game the story is amazing and its a fun game. Just don't stream it if you want your vod's published or turn the music completely off because the music is hit as a copywrite and your whole vod gets muted from the background music where the only parts that aren't muted are the cutscenes when music drifts away.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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|---|---|---|---|---|
| $4.3M | 17.5K | 94% | $9.99 | |
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