
Scarlet Idol is a 3D Chinese folk horror puzzle game featuring a co-op two-player mode. The game integrates various folk cultural elements, including the funeral rituals of the Wu-Yue region, Ghost operas, Mulian operas, the duomin (outcast communities)
Modeled estimate, not a reported figure. How we estimate →
Media

About
Plot Introduction:
Abandoned infant Qi Ning returns to their old home, intending to take back their foster brother Qi Yu, who has been abused by the villagers. However, neither of them ever manages to leave...
Gameplay Design:
Two players will experience spatially separated environments. They must piece together clues each can obtain, solve puzzles in their respective spaces, or cooperate with each other to advance the game progress and uncover more truths of the story. Meanwhile, many puzzles and horror elements are related to Zhejiang's folk culture.
Scene Design:
All ancient stage scenes in the game are based on field research of local ancient stages in Zhejiang. Combined with puzzle-solving gameplay, they integrate the architectural structure of Zhejiang's water town and the spatial imagery of "Wan Nian Tai" (the "eternal stage," a classic form of traditional stages), adding extra depth and charm to the gameplay.
Audio Design:
The game's audio is rooted in traditional Taoist culture, aiming to deliver a fresh yet classic design that inherits time-honored traditions.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 86 reviews with recorded playtime.
Reviews
nb
不太恐怖
整体就是及格线作品,不烂但也没多好,胜在双人恐怖联机这个赛道没人卷。
故事性断断续续看不懂,游戏指引也不明确,经常让人摸不着头脑不知道下一步去干什么
台式机
体验感不错,对轻解密微恐玩家友好。剧情引导一般,有点云里雾里,建模太糙了,男的像男娘,女的也是个女的。
美术配音剧情解密恐怖程度都还行,双人合作很足,但解密引导较差,综合来说中规中矩。四十块钱有点偏贵了。
解密一般,剧情根本没介绍清楚云里雾里的,结尾也是很草率,吓人的点也一般没感觉
流程3小时刚刚好,不会太长,但主线剧情单薄。
很好玩 剧情很饱满
Related
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Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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