
Scarlet Idol is a 3D Chinese folk horror puzzle game featuring a co-op two-player mode. The game integrates various folk cultural elements, including the funeral rituals of the Wu-Yue region, Ghost operas, Mulian operas, the duomin (outcast communities)
Modeled estimate, not a reported figure. How we estimate →
Media

About
Plot Introduction:
Abandoned infant Qi Ning returns to their old home, intending to take back their foster brother Qi Yu, who has been abused by the villagers. However, neither of them ever manages to leave...
Gameplay Design:
Two players will experience spatially separated environments. They must piece together clues each can obtain, solve puzzles in their respective spaces, or cooperate with each other to advance the game progress and uncover more truths of the story. Meanwhile, many puzzles and horror elements are related to Zhejiang's folk culture.
Scene Design:
All ancient stage scenes in the game are based on field research of local ancient stages in Zhejiang. Combined with puzzle-solving gameplay, they integrate the architectural structure of Zhejiang's water town and the spatial imagery of "Wan Nian Tai" (the "eternal stage," a classic form of traditional stages), adding extra depth and charm to the gameplay.
Audio Design:
The game's audio is rooted in traditional Taoist culture, aiming to deliver a fresh yet classic design that inherits time-honored traditions.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 86 reviews with recorded playtime.
Reviews
好
还好吧,就是结局太草率了
很好玩 剧情很饱满
联机功能也差,开了uu加速器一样卡掉线。解密太tm难了,交大的做题龙都做不出来
不好玩
恐怖解密恐怖解密,前期还有氛围,后期全程解谜像在做题,又回到了高考前
故事虎头蛇尾,前面铺垫太多,后面收束太急。
结局有点设计感,能读档全成就,这点好评。
解密过程需要两人配合,互动性拉满,但沟通成本高。
制作组,你们tm会做游戏吗,滚出去!
Related
Related
Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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