
Your aunt’s dead, your cousin hates you, and you’re stuck in the dead-end town of Scarlet Hollow. Choose your path through a branching narrative so dense that you'll see less than 1/5 of the game on a single playthrough. You won't be able to save everyone. Good luck, and welcome home.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 13 → 3.8/day in the week after.
About
From the developers of Slay the Princess, Scarlet Hollow is an immersive horror-mystery with sharp writing, impactful choices, and meticulously hand-drawn art.

Coal mines sealed off after a deadly collapse. Strange creatures preying on livestock. Houses infested with vengeful spirits. The sleepy town of Scarlet Hollow has suddenly come alive with horrors, just in time for your arrival. This was supposed to be a quiet getaway in the rural mountains of North Carolina. All you had to do was finally meet your long-lost cousin and comfort her through her mother’s funeral. But now, each new day welcomes new nightmares.
You only have to survive a week. But can you get to the bottom of the horrifying mysteries haunting Scarlet Hollow before they claim your life?
The first five episodes are available now, with one major content update planned before the story reaches its conclusion.
Features
A heavily branching narrative where your decisions (actually) matter. The relationships you forge and the decisions you make will dramatically alter your journey.
A complex paranormal mystery. Investigate haunted houses, strange sightings in the woods, a deteriorating mine, and more as you try and piece together what happened in Scarlet Hollow.
Trait-based dialogue and role-playing. Scarlet Hollow's dialogue system is driven by role-playing elements that let you choose who you want to be. Are you quiet and observant? Hot and clueless? Can you talk to animals? 21 different character builds change how you interact with the world and how your story unfolds.
A dynamic relationship system that reacts to your every choice and changes how your story unfolds. People won't just like or dislike you. Become friendly rivals, bitter adversaries, best friends, or mild acquaintances with everyone in town based on how you approach the story.
Original monster designs inspired by Appalachian myths and cryptids.
No jumpscares. All of the horror in Scarlet Hollow comes from dread, tension, and a sprinkle of disturbing imagery.
A touch of romance. Whether you're into goths, dads, moms, paranormal investigators, mysterious recluses, or actual monsters, you'll find something waiting for you here. And if you'd rather avoid that entirely, your story won't be any less for it.
Hundreds of meticulously hand-drawn and traditionally inked backgrounds. Every background in the game is hand drawn and inked by Ignatz-winning graphic novelist Abby Howard.
Fully immersive art. Each major character has dozens—and often hundreds—of hand-drawn sprites that interact with backgrounds and capture a full range of lighting, emotion, environment, and outfit changes.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 5.3Kreviews | 98% | — | $3M |
| $23.99−20% | 93ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
better than baldurs gate because you can talk to more animals but no really this is an insanely immersive and rewarding story game. the agency you have over the story is unlike anything i’ve ever seen. the best comps for me are new vegas and bg3 but what it made me think of more is twin peaks, the balance of surreal horror with surreal humor and the small town personalities are done so well. lot of twilight in there as well (or maybe i’m seeing what i want to see. shoutout reese’s hellraiser poster 💜💜💜) what is there to say about a game this good? the writing and art made me laugh out loud on several occasions and i was so locked in on the story that i pulled my first all-nighter since like 10th grade. ten hours well spent. the game never goes out of its way to shove in your face how much your choices matter, but it honors every decision you make. the characters react in such a real 3-dimensional way that you FEEL your choices mattering. and there’s so much going on that the dating sim aspects are such a relatively small piece of this puzzle but its a generational dating game too!!!! the relationships feel so much more rewarding than any other vn out there, the npcs are real characters with motivations and secrets and interiority. it made me go absolutely crazy wanting to learn whats going on with each person and i was not let down. it’s crazy what is being accomplished here. it’s a game that’s holistically good, more than the sum of its parts and its parts are incredible. great music, insanely great writing, obviously incredible art. an all time horror game, an all time rpg, and an all time visual novel. get it while its hot!! ps read crossroads at midnight!!!! k bye
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5.14/day in the week to Jul 30 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
genuinely incredible stuff story is heartbreaking and emotional, the gameplay while simple (literally just choosing options) has so much depth because of how dense the narrative is and I have hardly seen any of this you can pet the dog so really I don't know what else you want (buy the game)
When I say I want Choices Matter games, this is what I mean. Scarlet Hollow is such an immersive, fascinating game that keeps giving and giving content. It's honestly a little overwhelming and I doubt I'll ever actually play through all of it, but the fact that it's available is insanely awesome. The art style is beautiful, the music is haunting, and the choices are genuinely difficult. I have always loved games where the decisions you make genuinely matter. A lot of games fall into the trap of saying that their decisions matter, but at the end of the day locking you into whatever state the game wants you to be, or setting up three paths you can go down and calling it a day. I will admit, with the first two chapters, I was a little worried this game would fall into the same trap, but as I got further and further into the game, I started to see all the different ways my choices affected the world around me, and by the latest chapter, I can say without a doubt that this is one of the most intense, interactive, and immersive choices matter game I've ever played. I am a person who has a lot of trouble with horror, so the visual novel aspect works very well for me. If you're looking for a thriller horror game, this probably isn't it, but if you're willing to try it out, I promise you won't be disappointed. It may be a long wait for the game to come out in full, but considering how much has been put into this game and how far there still is to go, I don't blame them for taking their time. I'd rather the devs make something they're proud of rather than rushing for their fans. They also manage to give us *so much* agency within the story that the wait is fully understandable, and there's more than enough content to last us until the next update. Long story short, I absolutely love this game. Please play it, it deserves more recognition and love, and I cannot wait to see where the story leads.
I can’t recommend this game after episode 5. I purchased it in 2022 and waited a long time for episode 5 to be released. I played the game for over 30 hours, explored all traits and all routes. I enjoy the storyline in general: a tormented and broken family, a weird isolated town, a cousin you don’t know if you should hug or hit. It's very charming. However, episode 5 is unpolished, the story reveal is disappointing, and it generally feels rushed. Some of the story outcomes just don’t really make sense or are without any impact. We waited a really long time for the episode to come out while the authors worked on Slay the Princess. It feels insulting receiving a rushed, short episode that is just clumsily put together after all this time.
Probably the best £20 I've ever spent. This game is INCREDIBLE. I've played it as far through as I can 4 times and I'm still finding so much new stuff that makes me rethink what I know about the story and the characters. The character writing is at times extremely funny and at others absolutely heartbreaking. The artwork is amazing. I highly recommend playing it blind because working out and theorising on the mystery and what the characters are really up to is so so fun and rewarding when you finally see the pieces come together. 'Early Access' is really underselling this game, it's currently 5 out of 7 chapters of fully polished and beautifully constructed gameplay. I'm more than happy to wait for the final chapters bc there's already so much to see (and more if you go looking) and the story so far is so so good. Thank you for the amazing game blacktabby I'll be thinking about it for the rest of my life
Ignore that this game is listed as early access, and also ignore that its final chapters aren't even out yet. When I tell you that this is the most well-written visual novel you will ever play, I'm not exaggerating. The sheer amount of permutations in the story is staggering. It gets as close to true, uncompromised player freedom in a choice-based game as any one of them could ever reach. The characters are extremely complex and multi-faceted, there's a near-infinite amount of information to learn and secrets to uncover, the humor is well balanced with the seriousness of the plot, each new setpiece feels appropriately momentous; there isn't any single aspect of this game that isn't flawlessly executed. If you ever play a visual novel in your life, you [i] need [/i] to play this one. It is a tremendous narrative achievement, even without being fully released yet. Get in on this game immediately, you will not regret it.
Never understood how people get so attached to fictional characters but then I discovered Tabitha 10/10
请喜欢恐怖故事的大家都快来玩吧买了不吃亏!虽然还没有完结但目前五章已经很好玩了!我们Scarlet Hollow有可浪漫人外,有动物朋友负鼠(Slay the Princess也有长相一样的鼠!),有馒头卡魔女之夜拼贴风CG,有对话说服有力大出奇迹的战斗还有偷吃过期腐烂的化石盒饭! 虽然没有汉化,但B站有UP主"小似睡非睡"制作了统一名词的AI翻译补丁,非常能提升游玩体验(试着原文游玩但连大巴车都没下就放弃了) Black Tabby两部视觉小说的画风我都真的超爱,作者你们别累着但也别歇着希望今年就能玩上第六章啊啊啊! 因为朋友强烈推荐这部游戏所以产生了兴趣,但开玩前在网络上试着搜索了这部游戏的讨论,基本没有提到究竟是一个怎样的故事。实际开玩后发现”哦!这不就是我小时候很爱看的《鸡皮疙瘩》系列成年人黑暗复杂版吗!“开玩笑啦但给我的观感真的是有一点这样!主角来到美国南方的一个小镇参加家族血亲的葬礼,遭遇怪物、异象、巫术、幽灵、家族的黑暗过往,到处和NPC交谈,搜集线索,一点点拼凑真相,完全是鸡皮疙瘩视觉小说版嘛(这套小说也是真·时代的眼泪啊,我还挺喜欢这种少男少女冒险奇幻故事。) 主角可以点七个技能来获得一些特殊能力,比如和小动物对话,可以和负鼠交朋友对话特别好的!喜欢友好鼠🐀! 每个角色都很有趣,玩了三个周目基本没有太讨厌的角色[spoiler] (除了偷南瓜的老头!) [/spoiler]MC不同的选项会决定一个角色是生还是死,也会导致每个人玩出来的剧情大不一样[spoiler] (是谁一周目就打出Toxic Yuri啊!朋友们都说我一周目打出最坏结局(/_ \) [/spoiler]这一点对代入感来说还挺好的! 可浪漫角色这一块真的特别喜欢覆面系矿工Wayen,和Slay the Princess的公主一样都是有神秘力量的人外(?)矿工你带我走吧你带我走吧...[spoiler] (第四晚睡着就这样被拖走) [/spoiler]
oh rats it's the trolley problem scarlet hollow is genuinely one of the best games i've ever played. the sheer amount of different ways the story can play out based on your choices is incredible, and makes it well worth the price - not to mention the art, the sound design, the compelling characters, i fear i could go on forever lol i have been turning this game around in my brain since i started it about two weeks ago, and still i feel like i've barely scratched the surface of everything it has to offer. i cannot recommend this game enough, and i will be eagerly awaiting the last two chapters :)
This is honestly the best visual novel I have ever seen! I can't wait for the last chapters!!! And I 100%ed it btw, that's how hooked it got me
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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