
DEVIL'S LIMINAL is a branching slow-burn horror and yuri romance visual novel. In a life of poverty and violence, Margo Silva has one last summer in Arizona till college. Make choices to maintain a normal facade with friends, date an enigmatic new girl, and stop a demonic plot to take Margo's life.
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About
Margo Silva has done everything she can to leave behind the trailer park in Arizona where she grew up. Now all she has to do is focus on her job until she can leave for college. Her illusion of a quiet summer is shattered when a hungry ghost enters her dreams, and two mysterious girls show up in town, each claiming they can help her. Margo must contend with a demon's claim on her soul, and how to stop ghosts from this life and the past that want to take her future.

Determine your Fate: With 300+ choices, build your relationships, uncover secrets, and decide the end of your summer. Replayable with multiple routes, relationships, and 5 endings.
Slow-Burn Horror: Over the course of 239,000+ words and 20+ hours of gameplay, you must balance work, friendships, and maintain a normal facade in a life held back by poverty and domestic violence. In your quest for escapism, what will you do when you discover supernatural forces that intend to take away what little you have?
Find Love: 2 possible sapphic romance routes, and 1 secret route. Bec and Clara seem to know more than they let on, but offer you solace and guidance. Between dates, late night talks, and bloody alchemical rituals, find the love and romance you've always wanted. Or, will you abandon your humanity for something more?
Original Artwork, Music, and Voice Acting: 40+ unlockable gallery images. Handmade retro-inspired 2-bit dithered artwork is accompanied by an original soundtrack inspired by 90s and 2000s alternative. Partial voice acting for 4 characters brings out intimacy and horror.
Literary and Cultural Inspiration: A story that sits at the intersection of Faustian legend and Portuguese folklore from the Azores. Learn about your family's heritage, and discover the occult events of 500 years ago that set everything into motion. Confronted with death, consider your own values and what lies between living and dying.
Experience Summer: Gameplay is broken up into daily events between June 7th and September 1st. Spend the summer before college in your rural Arizona hometown. You must save yourself before September.



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Reviews
I personally never buy a visual novel because it has Yuri content or any other specific theme for that matter, frankly I don't even read the store page, when I see a game that visually looks different from the standard cookie cutter, that is what usually gets me interested. Slightly unusual look for a romantic game I must admit, especially in contrast to all the anime games out there, it stands out, the character specific panels look very nice, and I like that overexposed feel you have for the shading. BTW, you priced it at $6.66 just so you can complement the occult dialogue :)? It's an early access but the game is relatively long for one path, depending on your speed probably 3.5+ hours, I went for the Bec's choices, I assume Clara can also be romancer based on the locked artwork and choices, but I am not sure, and I am not betraying my love for Bec either way so. There are some horror and psychological elements, maybe 5% of the game, and I am not sure if it's meant to be taken literally, it seems it's more about overcoming the abusive relationship the character had in the family, and the supernatural events are more reflective of her previous trauma, but we'll have to see because apparently there is still another 14 hours of story planned for the game, so it could still go in multiple directions at this point. For the most part the game focuses on the small moments between the characters, much more than similar games, literally hours of casual interactions and building that friendship or romantic chemistry, which is fine, if that is what you looking for. Sometimes yuri games can be a little over the top, but I thought the dialogue for this game was very down to earth, the characters for the most part feel genuine and I don't get that "writer's" vibe from it. The game is only partially voice acted, only some specific lines and emotes, that said the little voice acting it had was on point, never really had any issues with it. I don't know if the music is original, but I liked the main song so much it actually wasn't a problem listening it to it for 3 hours, got those optimistic vibes going for it. [h1] Pros: [/h1] (+) I bought the game mostly because of the visuals and they do stand out among other yuri games, many nice character specific panels without falling into that anime hole, and overall I like the art direction in general, including backgrounds, shading, and overall atmosphere. (+) Not sure if the music is original (well it does say original OST), but either way it was really nice main song for the game, and the music/sound effects for psychological moments had appropriate tone to them. (+) While Yuri themed games are not exactly my cup of tea, I still thought the dialogue and the character interactions felt genuine, it was very low key, but in a good way, focusing on small details and chill moments is never a bad thing. (+) Decently large game, even in early access a single path can take multiple hours, has some choices/specific scenes to unlock. [h1] Feedback: [/h1] - I don't have any objective criticism for the game, nothing really stood out as particularly bad, if I had to pick something small, I do feel like the game could progress a little faster, it feels like you stay within the same areas a bit too long, for me playing a visual novel is also about having that new visual feedback, and I don't want to feel like you stretching the mileage of the panels after I lost interest in them, I think you can get your point across just as well in a shorter time, move with a purpose, sure you can always take 30-60 minutes for a set up, but I still want those bigger and rewarding moments in the narrative. - If I am not mistaken part of the narrative is self-image of the main character, but I also feel like some panels show the character in a much better light, so I have a bit of a disconnect with the main art you use during dialogue because I am not entirely sure what the character looks like, you keep giving me different versions and some are better than others, maybe not showing the facial features as well as you could, and I don't have a problem with the character being a little bulky, I am just pointing out a slight lack of consistency on your end, maybe the default art should be more similar to what you have on the close up panels because that is what I assume the character looks like (oh and, maybe add some title music) [b] Overall Thoughts: EA 6/20/2025 [/b] Ignoring a few horror elements, at the core it's still a romance/relationship experience, mainly going for small character moments, slow burn, and overcoming some personal challenges. I thought you handled every part of the game well so far, the art is cool, the music choices were nice, and the dialogue is not bad by any means, just a lot of it. EA version already has at least 3.5+ hours of content for one path, and you probably could replay it for the second character panels too, if you wanted to. Not really my cup of tea TBH, but decently made otherwise. [code]Niche, obscure and underrated games: http://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/ [/code]
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Languages: English**languages with full audio support
Hours played at review time, across 31 reviews with recorded playtime.
(Same as my itch.io review but I played it here first! Excited to se more from Studio Interlude) (Note: playtime listed is not accurate. I've purchased this game so I could leave a review, but have played through the demo and now own both the steam version and the itch.io version. No regrets, money well spent) Devil’s Liminal has made me sit in silence during almost every play session. Alone with my thoughts and a stirring fury within as I held back tears for Margo. I can not wait to find out how this story ends, but I also wish it kept going. • Great story so far, it hurts me in the best of ways, and you can tell the amount of love that went into this game is off the charts! • The music has become part of my internal soundtrack as I go about my day, very well done. • I am never not impressed by the art of this game, it’s so beautiful and looks like it took a lot of time and effort to create. The style is not something I’ve seen a ton, but really pushes the feel of the story that much further. • Suspense, dread, mystery, empathy, all captured so wonderfully. I have never had my heart race reading the action and choices of a game before. Might have gotten me into visual novels now if only to chase this feeling again! • Accessibility options my sweet Big appreciate that the volume setting is broken up by music AND dialogue, as well as sound effects like menu sounds. I feel like options like this are overlooked, and I can say 100% that this feature lets me enjoy the game without feeling like I have to fight to pay attention. The font size, choices, and text background options are very welcome as well! I might’ve liked more text color options, but I feel like the text background option does well enough for me to balance text legibility and game style. ° Also. Thank you so much for including a list of content warnings with descriptions/explanations of what’s meant by said warning. I feel like more media should have them The only thing that brushes against my enjoyment of the game is that, at present, some voiced sections are noticeably quieter than others (for example, if a character says “um” but then says a sentence later in the scene, the sentence doesn’t match the volume of the “um”) (If this has been fixed, please ignore me lol). All this to say, please play this lesbian-horror visual novel. I am in love with it and I think you will be too <3
Clara my Beloved <3 Straight out the gate this game has been awesome: No Gen AI {Thank God}; ACTUALLY DIVERSE YURI {Hell Yeah} AND the Dev has clear trigger warnings available for people to see and make educated decisions on their own mental health when playing which has been so helpful personally!! This game itself also has been just so lovely to play through so far! It's such a fun departure from some other classic jumpscare heavy titles in the horror genre, leaning into more eldritch horror & eerie things lurking in the dark that turn grotesque and vicious very fast before fading again & leaving you anxious for the next time they'll appear. The characters also feel way more nuanced than I expected, they all have like positive & negative sides to them that get revealed more as you play which keeps the interactions feeling dynamic & surprisingly fluid! I am SO excited to see where the story leads, especially with it being this entertaining and well done in Early Access already!
There’s something off about the world of Devil’s Liminal – and the more I played, the more I wanted to stay lost in it. I've started yesterday and haven't been able to put it down since. It's story is haunting from the very first scene and there's a good balance of trying to uncover what actually is going on, building up the characters you meet along the way, as well as finding out more about Margo's life before the events of the game. I love the contrasting personalities of Bec and Clara – I just wish I could give Margo a big hug. I also want to highlight how much I like the art style and OST, the environments and characters all look amazing and the accompanying score for some of the scenes are really good. I just got to the end of the Early Access version and can't wait to play more!
I think what I like best about the horror being slow-building is you get the time to settle into Margo's life and routine and learn about the people around her, just with this sense of things feeling [i]off[/i] while she manages to find some amount of joy in her day-to-day life. You're eased beautifully into her world knowing things will go sideways, but none of those relationships get undermined. The world feels fully-fleshed out, with every character having a large past that we may only get glimpses into, and I'm always excited to dig into it more! The art is gorgeous, the selective voice acting feels purposeful, and the music is perfect! This is a wonderful time and I'm excited to dig in more!
Genuinely an incredible narrative experience. Art direction, writing quality, characters...It's just phenomenal. At least in my top three visual novels of all time. I went in expecting a short and sweet horror-themed visual novel with a queer cast, but my expectations were blown out of the water. The run time is quite a bit longer than most visual novels; It not only hooks you with organic dialogue and slow burn romance, but it genuinely had me unnerved and squirming in my seat during the horror segments. Overall if you enjoy visual horror or romance visual novels, Devil's Liminal is an absolute STEAL. I'm convincing all my friends who love story-driven games to give this game a try.
The game is good! I've been following development for a while, and you can really tell a lot of love and care has gone in to this game.
Sehr interessant und gut geschrieben ,bitte mehr 🙏
While I did need to play this game during the day, with the lights on, I did enjoy it so far and am excited to see how it develops further. Big thumbs up to the excellent music
Devil's Liminal does an excellent job with both the characters and atmosphere it creates. The characters do a good job of driving both the story and player interest forward, while the art and pacing do an excellent job generating an atmosphere of growing tension for all it's storylines. Well worth the money
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