
Scanner Sombre is a 3d horror cave exploration game where darkness is your greatest foe. Illuminate the unseen with your LIDAR scanner, revealing the eerie beauty and peril of the abyss. From the creators of Prison Architect, this immersive adventure uses light and shadow for a haunting experience.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scanner Sombre is a tense 3d horror cave exploration game where oppressive darkness becomes your greatest enemy. The silence, broken only by echoes and hesitant footsteps, builds chilling tension, while the unseen unknown keeps you on edge. Blending psychological horror with discovery, it challenges you to navigate a hidden world lit by a LIDAR scanner. From the creators of Prison Architect, this immersive adventure uses light and shadow to craft a hauntingly beautiful yet terrifying experience.

In Scanner Sombre, the LIDAR scanner is your lifeline. Armed with this innovative tool, you reveal the unseen by casting light into the abyss, slowly mapping the cave around you. As the silence presses in, and shadows twist, the scanner’s color-coded beams uncover hidden dangers and untold mysteries lurking in the dark.

Scanner Sombre features a striking visual style built around vibrant, rainbow-colored point clouds, inspired by industrial LIDAR scans. Players use a handheld scanner to gradually reveal the environment, with color-coded points helping to perceive depth. This distinctive, inhuman aesthetic creates an eerie atmosphere and enhances the exploration experience.

In Scanner Sombre, the story unfolds subtly through the environment, with hints of forgotten histories hidden within the cave. As you explore, remnants of the past, strange symbols, and eerie remnants suggest a deeper, darker narrative. Each step forward invites you to unravel the mysteries bit by bit.

Introversion Software has been developing games since 2001, and stands behind acclaimed titles like Uplink, Defcon, Darwinia, Multiwinia, Prison Architect, Scanner Sombre, and their latest release, The Last Starship. Introversion has garnered both critical and commercial success being recognised with multiple awards including the IGF grand prize for Darwinia and BAFTA for best persistent game (Prison Architect). They have sold more than 4M copies of their games worldwide.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.09−70% | 4.6Kreviews | 89% | — | $135.9K |
| $2.09−70% | 97ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I originally picked this game up because I wanted to expand my VR library, but it does have the ability to be played without it. Funny enough, I only played it on desktop and will have to explore this on the VR as well as update that experience. This was a cool concept for a game. The darkness slowly being converted into a picture that you can see your surroundings (like a sonar scan in colors). Slowly at first with seeing taking longer due to the low power you get with the LIDAR. As you progress, you find upgrades that allow you to scan huge areas much quicker making venturing deeper into the cave faster. There is a story but it is a bit lacking and honestly I couldn't tell you what it is even about. Overall, a unique game that is worth checking out at least once, but after you finish there is not much reason to come back to. Now on to the next game in the backlog
Симулятор ходьбы по голой пещере без текстур с лидаром. Ничего интересного не происходит, просто ходишь ищешь дырочку в стене куда пройти дальше и идёшь.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Danish*, Dutch*, Norwegian*, Portuguese - Portugal*, Portuguese - Brazil*, Bulgarian*, Czech* +14 more
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真っ暗な洞窟の中を、スキャナーで色を付けながら景色を作りだし、探索していくゲームです。真っ暗で何も見えない空間が少しずつ色づき、自分の歩いてきた軌跡が徐々に見えてくる感覚が探索好きの私に深く刺さりました。またマップも非常に良く作り込まれていて、様々な地形や人類の痕跡の魅せ方に惹き付けられました。 ボリュームは短めですが、それを補って余りある程のゲーム体験ができるのでオススメです。特にラストの展開は衝撃的でした。
Очень понравилась атмосфера игры. Она держит в напряжении не за счёт дешёвых скримеров, а благодаря неизвестности и окружающему миру. Исследовать пещеру было действительно интересно, а необычная механика только усиливает впечатления. Если любите атмосферные хорроры без постоянных «бу»-моментов, рекомендую.
muito muito top, para quem gosta de exploração é mt bom, e não caia na água sksksksksk
bon concept mais pas assez exploiter a mon avis
About 2 hours if you go slow and scan everything. There is NewGame+ which is always a plus in any game. Pretty good game. Not bad performance on my laptop as well. Nice piece of art. Thoroughly enjoyed.
At first I thought it was a drug trip, then I thought it was a horror game, then it turned into an amphibious discotheque before wrapping it all up with an ending I saw coming from the 20% mark, but that's okay because the ride there was still one of a kind.
Excellent and horrifyingly heart-wrenching.
Great atmospheric game.
Players by region
Where this game's players are, estimated from review languages.
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| $3.4K | 22 | 95% | $5.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $136K | 457 | 82% | $9.99 | |
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| $136.1K | 535 | 87% | $14.99 | |
| $135.8K | 515 | 87% | $9.99 |