
Sauve le Shérif 4 à 10 joueurs. Deux saloons. Une seule règle : ne fais confiance à personne. Chat vocal en proximité, duels en face-à-face, et un dilemme à chaque tir : pacifier ou abattre.
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About
SAUVE LE SHÉRIF es un jeu de déduction sociale dans un Far West où chaque voix peut te trahir.** Imagine un saloon. Pas n'importe lequel. Deux saloons, en fait — au Nord, au Sud — séparés par une rue poussiéreuse. Tu es là, avec 4 à 9 autres joueurs.
Quelqu'un parmi vous est le shérif. Quelqu'un parmi vous veut sa peau. Et toi ? Tu sais ce que tu es, mais tu ne sais rien des autres. C'est ça, Sauve le Shérif.
LES RÔLES Au début de chaque partie, tu reçois ton rôle en secret :
Le Shérif, l'unique défenseur de la loi. Tu possèdes une balle d'argent : un seul tir, instantané, mortel. Mais si tu rates, ou si tu la tires sur un innocent, tu es exposé. Et désarmé.
Les Hors-la-loi, vous êtes plusieurs, vous vous reconnaissez. Votre mission : éliminer le shérif et prendre le contrôle de la ville. Mais attention, vous devez convaincre les villageois que vous êtes des leurs.
Les Citoyens, vous ne savez rien. Pas votre voisin, pas le tireur d'à côté. Vous devez identifier les hors-la-loi par la voix, le comportement, les mensonges. Et soutenir le shérif sans même savoir qui il est.
LA VOIX FAIT TOUT avec le chat vocal en proximité . Quand tu es au Saloon Nord, tu n'entends que les gens du Saloon Nord. Si tu traverses la rue pour rejoindre le Sud, tu changes de cercle d'oreilles. Et c'est ça qui fait que ce jeu n'est pas comme les autres : chaque saloon devient sa propre chambre des secrets. Qui a accusé qui en ton absence ? Pourquoi le type qui jurait son innocence dans le Nord a-t-il disparu vers le Sud juste après ?
LE DUEL À chaque cycle, un duel éclate : un joueur du Nord contre un joueur du Sud. Face à face. Choix simultanés. 5 secondes pour décider. Tirer ou Pacifier ? Si tu tires sur un innocent qui voulait la paix, tu deviens suspect. Si tu pacifies un hors-la-loi, tu lui laisses la vie sauve. Si vous tirez tous les deux, le hasard décide. Si vous pacifiez tous les deux, vous repartez vivants — mais avec un doute persistant. C'est le dilemme du prisonnier, en plein Far West, avec ta voix qui tremble pendant le compte à rebours.
LES CONDITIONS DE VICTOIRE :
Shérif & Citoyens : élimine tous les hors-la-loi.
Hors-la-loi : élimine le shérif, ou atteins la majorité dans la ville..
EN BREF
4 à 10 joueurs
10 à 15 minutes par partie
Free-to-play
Cosmétiques achetables (chapeaux, pistolets...)
Chat vocal proximité (voix EOS intégrée)
Rejoins le saloon. Et que le meilleur menteur gagne.
Genres
Stats
Languages: French
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Vraiment un très bon jeu ! Je recommande vivement
Le jeu est cool mais minimum 6 joueurs , et y a beug de spawn au début des fois tu apparait dehors et pas dans le saloon
super jeu original
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2 Parties pas une qui a pas crash.
Bah c'est nul et juste impossible de gagner en tant que hors la loi mdrrrr
Le jeu est parfait.
-The Chainsmokers Paris-
non
Sauve le Shérif! is a free-to-play multiplayer social deduction game developed and published by 639 HZ that takes the familiar formula of hidden identities and reshapes it with a charming Wild West theme. Built for four to ten players, the game centers on deception, persuasion, and carefully timed decisions rather than fast-paced combat or complex mechanics. Every participant enters one of two bustling saloons where conversations, accusations, and shifting alliances determine who survives and who is exposed. Instead of simply identifying enemies, players must constantly question the motives of everyone around them, making every round feel like a unique psychological contest. The game's straightforward premise makes it easy to learn, but its reliance on human behavior ensures that no two matches unfold the same way. One of the game's most engaging features is its use of proximity voice chat, which significantly enhances immersion. Players must physically move close to one another to exchange information, negotiate temporary alliances, or spread convincing lies, creating interactions that feel organic rather than scripted. This mechanic encourages genuine social play, where overheard conversations, suspicious behavior, and poorly timed decisions can completely change the direction of a match. Face-to-face duels further reinforce the western atmosphere, introducing dramatic confrontations that force players to make difficult choices with limited information. Every decision carries weight because eliminating the wrong person can quickly shift the balance in favor of hidden opponents. The visual presentation complements the game's casual yet suspenseful gameplay. Rather than chasing realism, Sauve le Shérif! embraces a colorful and approachable art style that suits its lighthearted interpretation of the Wild West. The compact maps are designed to encourage constant player interaction without feeling overcrowded, allowing conversations and unexpected encounters to occur naturally throughout each session. Character customization also provides players with opportunities to personalize their appearance, helping distinguish friends and rivals while adding an extra layer of personality to multiplayer matches. Although the environments are relatively simple, they effectively support the game's emphasis on communication and social strategy. Replay value is where the experience truly shines. Since every match depends on the personalities, communication styles, and strategies of the players involved, no two sessions are likely to feel identical. Clever deception, convincing arguments, and moments of unexpected betrayal generate memorable stories that often become the highlight of the experience. The game rewards observation and critical thinking just as much as bold decision-making, making it appealing to players who enjoy reading people rather than mastering complicated controls. However, the overall quality of each match depends heavily on having an active and communicative group. Quiet lobbies or players unwilling to engage with voice chat can diminish much of the excitement. In addition, the current emphasis on French-language support may limit accessibility for a wider international audience until additional localization options become available. Overall, Sauve le Shérif! succeeds in creating an entertaining multiplayer experience that prioritizes social interaction over traditional action. Its combination of voice-based communication, hidden roles, tense duels, and constant uncertainty delivers the kind of unpredictable gameplay that keeps players returning for more. While it may not satisfy those looking for a narrative-driven adventure or competitive shooter, it offers a refreshing party game built around trust, manipulation, and deduction. With continued updates, expanded language support, and an active community, the game has the foundation to become an even stronger choice within the social deduction genre. Players who enjoy bluffing, uncovering secrets, and creating unforgettable multiplayer moments with friends will find plenty to appreciate here. Rating: 6/10
Tout bonnement un mauvais jeu, rien à garder
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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