
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 279.7Kreviews | 97% | — | $326.3M |
| $39.99 | 6.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2시간 동안 간만 볼려했는데 ㅠ
真是好游戏,就是这水管有点神秘,而且爆炸类武器伤害好低,核弹范围也好小!
whats life?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $309.4M | 356K | 95% | $59.99 | |
| $344.7M | 373.7K | 90% | $59.99 | |
| $301M | 482.6K | 94% | $24.99 | |
| $353.1M | 274.9K | 91% | $49.99 | |
| $357.5M | 469.7K | 78% | $49.99 | |
| $358.1M | 297.8K | 88% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.6K | 93 | 81% | $9.74 | |
| $0 | 7.7K | 91% | Free | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 1.6Kratings |
| 92% |
| — |
| not modelled |
| $39.99 | — | 98% | #35 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I thought I would play for 20 minutes... Now I'm coming up on 100 hours and can't put it down!
非常好玩 不要下载瓦罗兰特
я помню как её скачал с торрента я там был на 4 фазе но она у меня вылетила и всё збросилась но в стиме всё сохранилась
Играю первый раз, запустил сразу на максимальной сложности и в итоге перебил пол планеты
A la base, j'ai juste pris le jeu pour tester, en me disant que si j'aime pas, je me ferais rembourser. Puis finalement, 6 heures après l'avoir lancé, j'étais encore dessus, à tenter d'optimiser mes chaines de production dans un mélange spaghettis de convoyeur. Puis ensuite on découvre le build et les possibilités que ce jeu offre, on essaye toujours d'optimiser plus, on étale un réseau ferré pour faire travailler nos usines ensembles... On y passe des heures et des heures, ce jeu aspire notre vie, notre âme. Même le soir quand on se couche on se demande comment on pourrait optimiser encore mieux telle usine. Et quand on a passé des heures à se prendre la tête à construire une usine, on peut aller se détendre en allant chasser la dardeuse furieuse à coup de nobélisque. Ce jeu est une véritable pépite dans son genre. Aussi bien dans la construction d'usine, d'optimisation, de build (je suis impressionné par ce que certains arrivent à faire), mais également d'exploration à la recherche d'item... Un jeu tellement complet et chronophage. Attention, quand on s'engage pour Ficsit, on a du mal à en sortir.
hn
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.