
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 279.7Kreviews | 97% | — | $326.2M |
| $39.99 | 6.3Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3403 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
id say its satisfactory.
i like it, i cant see myself playing all to much
adderall heaven
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 1.6Kratings |
| 92% |
| — |
| not modelled |
| $39.99 | — | 98% | #37 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
掺冰了
very addicting
too adictive
I absolutely love this game. I had never really played a factory game before Satisfactory, and I started just after 1.2 release. I am currently amidst what would be considered a VERY slow/long playthrough. This isn't because I'm bad - it's one of those games you can just get lost in. What I do that takes me so long is optimise the actual ♥♥♥♥ out of my builds, everything at 100% efficiency, spending literal hours doing calculations, figuring out clock speeds, ratios, etc, and then once thats done, making the builds look clean. I'm not it's uncommon to do this or that you can't do it quickly, but it's usually a late game or never a concern. Another reason I have taken so long is because I try to unclock everything unlockable before bulding. One thing that has eaten up my time is creating a replica of the Highland Park Ford factory - a very cool historical factory. For my actual review of the game, it's 10/10. The mechanics are just tuned to perfection, and it's just so fun to play. As I stated earlier, you can just get lost in it. And also as a cherry on top - the devs are just so peak. They listen to the community and are transparent.
jo játék anak hogy a kémiát tanuld vagy fizikát:D
This game changed me 9.8/10
Hace tiempo no encontraba un juego que me hiciera trasnochar de nuevo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.6K | 94 | 80% | $9.74 | |
| $0 | 7.7K | 91% | Free | |
| $9.8M | 12.2K | 80% | $19.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $2.3M | 2.3K | 63% | $29.99 | |
| $1.9M | 2.7K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $309.4M | 356.1K | 95% | $59.99 | |
| $344.4M | 373.8K | 90% | $59.99 | |
| $301.3M | 482.9K | 94% | $24.99 | |
| $357.5M | 469.8K | 78% | $49.99 | |
| $358.1M | 297.9K | 88% | $49.99 | |
| $279.4M | 197.3K | 86% | $49.99 |