
Explore and mine fully destructible worlds. Automate increasingly complex production chains. Delve deep to uncover an ancient civilization’s powerful secrets and learn to love the sand in this factory game where every pixel is a valuable resource.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Sandustry is a factory automation game where every pixel is a resource waiting to be mined, mixed, processed, or destroyed. Explore a vast and fully-destructible open world as you seek out powerful artifacts left behind by an ancient civilization.

You’ve arrived on a vast unexplored planet filled with diverse biomes and beautiful landscapes – time to bring the fires of industry! From humble beginnings sifting gold from sand, you will quickly build a growing factory, unlocking powerful new technologies and production chains as you assess the viability of the planet for further industrialization. Countless options lie before you – will you focus on developing more advanced processing and logistical capabilities across your rapidly-expanding factory? Will you take advantage of local wildlife to aid with your mission? Or will you prioritize the hunt for artifacts, spending valuable resources to unlock access to their boons? And hey, there’s no faster way to mine than with the help of a rocket launcher, right? Build a beacon of industry and automation starting with nothing more than the trusty conveyor belt, incorporating filters, drones, pipes, pumps, and a myriad of other parts as you harness nature itself to do your bidding.

From individual grains of sand and flakes of snow to seeds, spores, and chips of ice, every pixel in Sandustry is a physical entity with its own properties. Discover countless chemical and physical reactions and exploit them to develop your production chains, building a pixel-perfect factory to optimize every step, or embracing chaotic webworks of conveyor belts and lifts as long as they get the job done – but be warned, sand is coarse, rough, and it gets everywhere, which introduces a new layer of complexity. The resources in Sandustry react to each other and the world around them – ice melts into water when heated, which turns to steam and rises if brought to a boil (only to come back down as rain if you let it reach the skies). Sand absorbs water around it, slowly depleting limited reservoirs to provide the wet sand that can be sifted for gold, while watered seeds bloom into flowers that can be ignited with fire to produce vital resources.

Deep beneath the planet’s surface lie countless mysteries for you to explore. Find clever ways to overcome the challenges left behind by an ancient civilization to uncover vaults of great knowledge and power. Nothing punches through a thick wall of ice like a freshly purchased flamethrower, but perhaps you can find a way to redirect some lava instead?

Built with modding in mind, Sandustry lets you explore everything from visual tweaks and hand-crafted maps to entirely new buildings and processes that you can integrate into your production chains. Dedicated modding tools make it easy to customize your experience, share your ideas with the world, and even overhaul the whole game!
As you delve deeper into the planets of Sandustry and expand your industrial capabilities, the challenges will grow, but so too will your ways to overcome them. With fully destructible worlds where every pixel is a resource to be harnessed, your options are limitless.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 4.9Kreviews | 97% | — | $3.3M |
| $9.75−35% | 31ratings | 96% | #82 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1560 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
数分おきにクラッシュします。 大体3分に1回くらいの頻度で発生します。 ゲーム自体はとても面白いけど、今の状態だとゲームができません。
One of the most unique takes on the factory game genre. While the game is still in early acces and you're not yet getting a lot of content for your money, what you do get is polished, well designed and very promising. I finished the game in one sitting just becuase I just couldn't put it down. Once finished, Sandurty might very well become my favorite factory game. Absolutely worth a try.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 7.4K | 93% | $29.99 | |
| $3.3M | 4.2K | 77% | $24.99 | |
| $3.3M | 8.3K | 86% | $14.99 | |
| $3.3M | 2.8K | 77% | $34.99 | |
| $3.3M | 7.6K | 82% | $14.99 | |
| $3.3M | 8.3K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 5 | 100% | $8.99 | |
| $189.8M | 1.6M | 97% | $9.99 | |
| $1.5M | 4.1K | 86% | $12.99 | |
| — | 497 | 92% | — | |
| $0 | 0 | — | Free | |
| $38.1M | 66.7K | 93% | $19.99 |
Latest in each market: best UK #72, worst JP #96 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian +11 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spitzenklasse
entspannt bauen, Produktionsketten, guter Metaprogress, gefällt mir sehr gut
Macht mega bock und man hat immer ne Karotte vor der Nase. Hat was bzw. ist ein Mix aus Noita, Factorio und Teraria. Gönnt euch
Спустя 28 часов игры, узнал, что фильтр можно ставить вертикально
OMG this is a gem of a game I just can't put down. Its simple, quiet with some challenge and fun to play for HOURS. Being generative, you can replay it over and over again from scratch somewhere new. Scratches that factory building itch in 2d environment just beautifully. As a developer myself, I'm jealous. It must be just as much fun conceiving and building this game as it is to play. Out of the box, it feels complete and bug free honestly for an early access game. Great job! I'm just dying to see what more comes out of this cuz the potential is infinite. I can imagine all kinds of cool ideas to add to this solid base. Also great to see another "works on Mac" title. Thanks for thinking of us and our very capable machines. Not that this game needs it cuz its so simple in its execution and rendering. Its worth every penny. Kudos!! Wish the best success to its future.
fun little incremental factory game, definitely worth playing if you're into that kinda game
Cool game :)
Excellent game thus far, especially if you're into automation and sandbox type games. I can't wait to see what the developers do with this in the future!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.