
Bringing you to an exotic desert where you’ll recruit, train, and guide your troops into battle against rival cities and factions. Embark on an adventure that’s uniquely yours; Customizable characters, professions, and factions. The land is filled with a variety of hidden secrets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is a fantastical tale of an exotic land. The Old Empire has fallen, leaving rival tribes to fight for control of the great desert. Little do they know of the seeds of darkness which grow in the shadows with each passing day...

Witness a world in constant flux, driven by living systems where every playthrough offers a unique experience. Forge grand alliances, master the markets, or walk your own path with the one you love—your destiny is yours to command.

Crossing paths with the desert’s most formidable souls—from ruthless leaders, aging heroes, to eloquent politicians. Declare war, or make peace and team up with rival factions. Yet, every choice carries a price.

Choose from 10 Heroes, each offering a specialized skill tree to master as you conquer cities and lands. Roam across a giant map to encounter various characters, enter deadly dungeons for boss fights and loot.

Unleash your creativity with our built-in visual MOD editor. Without needing to write a single line of code, you can modify or expand the game world, crafting your own legends and stories within this boundless exotic realm.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
买了那多久,等了好几个更新,结果dlc全是捞钱的,一点诚意也没有。 几次dlc还没创意工坊的有诚意,建议官方收编 头一次见到在更新公告中宣传自家氪金手游的,没谁了
伪装成国产骑砍的半成品。 看起来花里胡哨实际上玩几个小时就没什么内容了,很空洞,制作组也是半死不活式更新,甚至在公告里宣传自家氪金手游。 只能说跟某绘卷一样备战十周年吧。
很失望,从ea一直到现在,bug还是一大堆,玩家反馈是不听的,dlc是要出的,2是不做的 本来以为你们松鼠能成为国产之光,现在看来就是屎。。。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
스토브에서 한글 독점을 하면서 버려진 비운의 게임 망할 스토브
记住这个开发商,看见它家东西赶紧跑就完事了,单机画饼骗情怀一心手游捞钱的垃圾开发
I've bought this game many years ago, while exploring chinese single player games. Since EA I still enjoy it and replay it once in a while, despite its shortcomings. Speaking of which, most of the problems are related to the english translation, including borked quest(lines). Generally such problems can be fixed by temporally switching to chinese or following guides. Main culprit here is Spirit Witch's questline. So don't start your first playthru of the game on 'expert mode' (1 save file). It is not as bad as it may sound after reading this, but still it is better to be warned. SoS is essentially a sandbox, where you start a small guy in a land that is in a constant state of war between several factions. Comparisons to Mount and Blade series are not too farfetched here. You slowly build your character and the size and quality of your army along the way to the top, while doing unique and/or repeatable quests, exploring points of interest and all that jazz. What I find really interesting is the troop upgrade system which is similar to some old game called Disciples. Once your squad of farmers got enough exp, you can upgrade it by choosing a certain path on a troop upgrade tree, range, cavalry, support or melee branch to make it simple. Of course, the class of your character can affect your troops, for instance Spirit Witch can make ALL arcane-type or summon-type units to apply Terror on attacks. But thats not all. Besides the fact that you can equip ur character, you can also.. slot gems in your troops, sometimes drastically changing their features. Like a gem, which shields your troop once they below 50%, or the one which make them shock opponents with their skills and attacks. Keep in mind that some troops have very simple upgrade path, like dragons for example, but they are dragons so, yeah. Combat is similar to top down arpgs and MOBAs, depending on the encounter, you either fight alone (with hired heroes) or with all your troop. Of course, with experience you can easily destroy half of the enemy army yourself. Several quickcast options can be found in options, and you will need em, cause you will use your skills A LOT. Another clever thing here is the LEGACY system. Basically, you have a set of achievements you can complete on your run, no matter what mode you are playing (story, with a questline or a sandbox). Every successfull achievement will reward you with LP (legacy points), which can be spent before starting a new playthru. This way you can start with more resources, skillpoints, better reputation with factions, buy unique skills or even skill trees. The game as you can understand now have a lot of interesting and interconnected features which can be talked about forever but lets talk about DLC's for a bit. What I personally recommend as a base is a free Champions of Chaos DLC which simply makes the game better when it comes to your character or the one you hire. You can also learn the ENTIRE skilltree from the unique heroes even if u don't hire them, as long as you have a good relationship with em. Another DLC, which is kind of 'safe' to recommend is Ember saga, specifically Ember Workshop part of it. So once in a game menu, make sure to turn on Champions on Chaos and Ember Workshop. Everything else is once you've tasted the game enough. Of course, DLCs can be turned on and off, but don't do that during the playthru. As deep as the game may seem after reading all above, the world itself is sadly as deep as a puddle, not much UNIQUE stuff to explore, so mostly it is better to lean your gameplay to combat scenarious or following the main/class questline (if it has one). But that can be said about any sandbox, just find your own fun. To be fair, I didn't plan to write a review on Sands of Salzaar, but after all these years, seeing recent reviews as 'mixed' is simply made me sad. Yes, I wish bugs were fixed and all, but even with them, for this price, it is an extremely good deal. P.S. Even tho I prefer the vanilla experience, there are also mods, but most of them is porn. Bless these devoted gooners.
什么垃圾寻路AI???攻城战一直卡出生点附近的墙,脑子有问题?????多少年的BUG了不修复!!!!!干什么吃的!
骑马与砍杀青春版 玩起来很难受说实话,说几点无语的 1.UI稀碎,出售俘虏没有一件出售,要sb嘻嘻的一个个点;物品背包混乱,后期找个东西及其痛苦;队友换装备及其逆天,必须进道具选项,状态选项里不能换,学骑马与砍杀都没学好;自己封臣不能给兵不能给装备,眼睁睁看着他带着一堆垃圾兵裸奔 2.高级兵种限制太多又太弱,后期一个英雄秒天秒地秒空气,高级兵种就像个笑话 3.经济系统稀烂,很难想象商店的商人只有3000块 4.打架无聊,没什么阵型战术,就是群殴,后期魔法对轰,副本更是又臭又长 5.人物语音出戏,官方DLC啊,拿出来卖钱的,能不能上点心,都成家生娃了,没有特殊语音,还搁那“我们是最好的朋友”,我还是你爹呢 6.地图稀碎,高低差地形反人类,本来任务就多跑路跑的人血压高,一个篱笆一块小石头。一个空气墙,档得人脑溢血犯了,很难想象这是21世纪的游戏 7.游戏的时间系统,大哥时间要不要过得那么快啊,站在原地1分钟就是一天,参加个竞技大赛紧赶慢赶都赶不上,而竞技大赛又给全游戏差不多最好的装备,再加上反人类的地图,天天就在跑图了 8.骑马与砍杀的世界观架构,英雄联盟的操作模式,RPG游戏的天赋技能树,想缝合的太多,个个都做得稀碎 9.如果我没玩过骑马与砍杀,我给个60分及格,骑马与砍杀在那里抄都抄不来,说实话游戏不如骑马与砍杀mod的作者的水平,要缝合你就好好缝合啊,做游戏的自己玩游戏么
刚开始还是蛮上头的,越到后面越不懂有什么好玩的,剧情和支线都很无聊,玩到后面甚至感觉像半成品,说是2D骑砍,但目前看来是对不上的。
不好玩,重复度极高,交互做的很差,战斗毫无手感可言,千军万马中找鼠标是日常,剧情没有吸引力,角色塑造不鲜明,数值也匪夷所思,开放世界就是为了溜人,最可笑的是加入部落之后NPC呼喊你集结攻城,找遍所有界面不知道怎么响应,站在那等NPC开拔他就会永远一动不动,卖这么好匪夷所思,骗子产品,完全没用心
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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