
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 29.43/day in the week to Aug 19 → 26.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Updates
Engagement
Reviews
Themes across 1993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is another game that does not respect your time. If you're a solo-playing working adult, you WILL get steamrolled by lifeless sweats who have all the best gear, and all the time in the world to stalk you. There are only so many hours in a day, do not waste them in this game.
Unbalanced game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 31K | 91% | $9.99 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $7.6M | 17.9K | 91% | $19.99 | |
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 12.4K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 45.3K | 64% | — | |
| $1.3M | 1.7K | 69% | $24.99 | |
| $63.8K | 251 | 24% | $9.93 | |
| — | 0 | — | — | |
| $108.1K | 571 | 56% | $14.99 | |
| $29.9K | 160 | 88% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
протiв обичних зомбаков я iспользую пекаль оружкi по тiпу менегана i снайпи я оставляю на зомбаков боссов Протiв толпи зондбi можно iспользовать безопiлу, а протiв одiночних - топорiк Тогда у тєбя будут патрiкi на болєє сiльних зондбаков мижик коли кидаєш гранатку в топлу жоских зомбачкiв пока вона пiкає не трать патрони зомбоки iтак взiрвуться плюс ти стiлиш у мене фраги туда турельку паставить она будет береч нам тил пака ми убiваєм зондбе боса iз гаус бластеров можеш вальнути орду зодбiв з мiнiганчика i ти тiпа про нагiб я зомбi боса стратовим пєкалєм можу вальнути або ножом якщо маю аптечку i фулл хпе
Muito ruim, muito mal otimizado e olha q meu pc nao e ruim e muito bugado meu deus de jogo ruim esqueca nao compre
The gameplay is very fun. Haven't run into cheaters yet (I think). But a lack of PvE is going to kill this game. No one wants to spawn in with a bunch of sweaty griefers who maxed the tech tree just to get smoked by the first group they come across. I can't recommend this game to anyone who isn't a masochist or a basement dwelling tool.
Idee ist gut. Umsetzung ist unfassbar schlecht. Anfangs gabs keine Duo Queue, dann haben sich die Devs wochenlang gewehrt. Dann unter großem Druck doch umgesetzt. Jedes Game teamt irgendjemand. Manchmal sind doch Trios in der Duo Queue also die funktioniert auch nicht. Wenn man mal 1 von 100 Games erwischt, dass keine Teamer hat, haben die unfassbar OP Stuff weil es kein Gear Based Matchmaking gibt. Early Access hin oder her ich hab das Gefühl, dass die Devs garkeine Lust haben ihr Spiel zu fixen und sich gegen alles was es verbessern würde wehren. Teamer kriegen einen Bann von einer Stunde was soll das? Falls die Devs doch Lust haben sollten machen Sie es verdammt schlecht.
The game used to be fun. Now it's riddled with teamers in discord calls using it to their advantage. I've reported these guys several times and clearly nothing has been done. Fun idea, terrible execution, you run into a new glitch every game. Getting stuck on a ladder, clipping through walls, horrible desync between shots and other players. Name it and that glitch exists i swear. 211 hours played by the way, not like I tried it and didn't like. I tried it and put up with the issues because it was a fun idea. Not anymore...teamers have ruined it for everyone
Im really bad at the game but its still fun
The damn Russians and the damn cheats make this game not fun , i make ship, they blow up chip , and den im poor .
Game is filled with cheaters and dupers and pre-teamers. Game is very buggy on top of it the team fights do not make sense. One dude shoots our reactor for 3 seconds our reactors explodes. me and my duo dump all of our 40 mm ammo and 80 mm into enemys reactor is unfazed and 100% fully healed. on top of my tramp explodes in the storm meanwhile the enemy teams tramp heals in the storm i guess enemy team proceeds to laser us even though they are in the storm and not visable outside the storm lasering my tramp while they take zero dmg from the storm. 0/10 this game is awful nothing about it makes sense DO NOT PLAY THIS GAME!!! You will just rage quit and question the team fights that happen in this game because they make zero sense. once again 0/10 game terrible game literally cannot exfil with any loot without dying. I have been poor for the last 10 raids. game is impossible to play.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.