
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 374 reviews with recorded playtime.
Reviews
Themes across 374 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Je ne recommande pas SAND pour le moment J’avais beaucoup d’espoir pour SAND, car le concept est vraiment intéressant, mais dans l’état actuel du jeu, l’expérience est trop frustrante pour que je puisse le recommander. Pour l’instant, il y a encore beaucoup trop de bugs qui peuvent complètement gâcher une partie. Des problèmes de véhicules, des bugs en pleine action, des comportements étranges du jeu et différents soucis techniques rendent parfois l’expérience très instable. Le pire, c’est que certains bugs peuvent même être interprétés comme une « activité suspecte » par le système anti-triche et provoquer une expulsion du serveur alors que le joueur n’a rien fait de mal. Dans mon cas, j’ai été expulsé en pleine partie après avoir subi plusieurs bugs, avec une grosse quantité de stuff et un véhicule de qualité que j’avais obtenu en y passant du temps. Perdre sa progression à cause d’un problème du jeu est extrêmement frustrant. Le problème des tricheurs est également très présent et gâche beaucoup de parties. Quand tu investis du temps pour progresser et que certains joueurs utilisent des moyens injustes, l’expérience perd beaucoup d’intérêt. Il y a aussi un gros problème d’équilibrage pour les nouveaux joueurs : commencer une partie et tomber rapidement contre des joueurs en end game avec des équipements beaucoup plus puissants rend la progression très difficile. La différence entre un nouveau joueur et un joueur avancé est parfois trop importante. Le jeu a du potentiel, mais actuellement il donne davantage l’impression d’être encore en développement. Entre les nombreux bugs, les problèmes d’anti-triche, les tricheurs et le manque d’équilibrage entre nouveaux et anciens joueurs, je conseille d’attendre avant de l’acheter. J’espère sincèrement que les développeurs vont améliorer la stabilité, corriger les bugs et renforcer l’équilibrage, car la base du jeu est intéressante. Mais pour l’instant, je ne peux pas le recommander.
this game is so fun and so good
Bad matchmaking. New players play against high tier players. You cant kill them with the basic cannons and gear. Unbalanced. Looting an hour and a much higher level trampler kill you easily. Cheaters, crashes, server problems. Not worth!
:D
Jeu avec potentiel et un côté fun dans les combats. MAIS le matchmaking n'est pas bon.. On se retrouve avec des gens qui ont des "ships" désequilibré et des gens qui se TP sur le cheat pour vous tuer et vous immobiliser. En résumé, si l'équipe derrière le jeu est active, cela peut devenir un jeu sympa, si pas de changement, c'est la fin assurée. Patientez et observez.
I traveled this game with a horse with no name, lots of sand and its ♥♥♥♥♥♥♥ hard to see. Sand sand sand sand sand sand sand sand sand sand sand sand and more sand possibly idk
suppa
I was in a match had perfect connection then all the sudden connection lost. This happened while enemy robots were spawning. I then loaded back in ship gone and unable to do anything about it. FIX THE SERVERS!!!!
The game is nice but if you wanna buy it after a month of "release" you need to consider how unbalanced it is. On one hand I understand it's PvEvP but you can't get to higher level if you get constantly killed and robed by players who are playing since it came out and have stronger tramplers, better weapons, better equipment etc. Especially if you plan to play as solo. If you want to play with a friend who also just started then it's even worse because you need to go to small group "server" and then you have the same problem - stronger players will kill you and will stole your loot (however small it is). You can join a group with stronger players, but many of those groups don't accept new players (for obvious reasons). I would be actually really interested to know how are DEVs plannig to balance the gameplay. Because, if not then there is no point buying this game.
yar har fiddly dee
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Heroes® of Might & Magic® III - HD Edition | $9M | 24.7K | 80% | $14.99 |
| Avorion | $9M | 14.5K | 90% | $24.99 |
| Gothic 1 | $9M | 18.2K | 93% | $19.99 |
| SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated | $8.9M | 18.1K | 94% | $29.99 |
| Valkyria Chronicles 4 Complete Edition | $8.9M | 7K | 86% | $49.99 |
| NBA 2K26 | $9M | 30.8K | 64% | $9.79 |