
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Updates
Engagement
Reviews
Themes across 2033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game i extracted my trampler but then another guy was coming so i stole theres and extracted both
For a game in testing I like it. Nice concept and fun game. Sure there are some bugs to work out. No one is perfect and for the price it is worth the wait.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.43/day in the week to Aug 19 → 26.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
legs
Eigentlich ein nettes Game. Wenn nur dieses Team getrolle im solo game wäre. Man kann als Anfänger nicht wirklich etwas Sammeln oder vernünftig aufbauen, weil es immer wieder Spieler gibt die sich ihre eigenen Regeln machen. Es ist ja der Sinn die Trampler zu zerstören und zu Farmen. aber kann man nicht mal Anfänger etwas Spaß an dem Spiel lassen ohne sich zu 2 oder zu 3 auf jeden zu stürzen der vorbei kommt, man sieht es doch schon am Trampler wie der aufgebaut ist bzw. den Standard benutzt? Macht langsam keinen Spaß mehr...Hauptsache ihr habt euren Spaß
Ganz klar Finger weg von diesem Spiel..... Erst gar nicht kaufen oder falls man diesen Fehler gemacht haben sollte zurückgeben oder deinstallieren. Was die Community auf den Servern abzieht, zeigt nur was da teilweise für Leute hinter den PCs sitzen.... Möchtegern Content Creator mit ihren 200-300 Viewern klauen einem am Extract den Trampler .....Beleidigen und Verhöhnen einen dann noch über Ingame Voice... und eure 11-13 jährigen Viewer feiern das während ihr ihnen das Taschengeld klaut "Glückwunsch"
Гра підарасів які пиздять трамблери на виході. 1,5 години лутінгу пішли ♥♥♥♥♥. Поскоріше б чітери знов почали їх красти щоб механіку винесли ♥♥♥♥♥.
Nice game i would recommend
Game has some fun moments, but It is far too easy to get one shot this game. This allows for no counter play. Game needs serious balance revisions.
Um excelente jogo, acredito que ainda tem muito o que melhorar, um dos pontos que senti falta, foi conseguir marcar no mapa, ou marcar para indicar para outro player, isso melhora muito a dinâmica. Ainda tem alguns bugs a serem resolvidos, mas nada que impeça jogar. É divertido, jogar cooperativo deixa mais legal ainda, portanto, vale o custo.
As much as I love the gameplay and building of my very own trample to travel the world of sophie. There are a few things that needs to be said. Firstly the game has some hacker problems. They are doing what they can to stop it. Which I now rarely see. But I believe the population in Asia seems to be decreasing. There's a lot of teaming going on as it takes awhile to actually get a game. If you could muster 6 people, you and your friends are gonna have one hell of a field trip. Just queue in Trios and gang up on unsuspecting tramplers. It will nearly always be a two on one scenario unless the other teams are teaming as well. I would recommend but as a new player, I would suggest looking for teams in their discord before going on your own. There is no trampler balancing and you may face fully upgraded, overpowered tramplers.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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