
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Welcome to SAND: Raiders of Sophie. Pilot your custom built war machines across the dunes of a fallen planet, battle rival players, scavenge for loot, weapons, ammo and resources, survive and extract with your spoils in a massive procedurally generated world.
Out here on Sophie, a raider is only as strong as their Trampler. Fully customizable, gigantic walking mechs that shield you from the elements, defend you and your loot from rival scavengers and rain destruction on anything that obstructs your pursuit of becoming the most notorious raider upon the dunes!
Design a modular trampler where your creativity and will to succeed is your only limit.
Build an impenetrable fortress that can weather the deadliest of assaults, a walking war machine stacked with mounted turrets and firepower, something small and stealthy to get you out of trouble as quickly as you get into it or a chaotic jumble of modules to confuse and disorient your enemies.
No matter your playstyle, you can design a trampler to support it.
Get your crew together, or go solo as you embark on expeditions. Deploy into the world, chart your course, and scavenge cities, ruins, shipwrecks and other remnants of a fallen world for loot. Survive encounters with the mysterious supernatural Upiors, fight or talk your way out of confrontations with other players, locate your extract point and escape to the safety of the orbital station with your loot, life and Trampler intact.
Smoke on the horizon, the groans of the undead echoing through the cities, and the distant rumble of sand all signal danger. Every city looted, shipwreck scoured or ill-timed encounter with other scavengers might just be your last, so keep your wits about you.
There are no friends on Sophie, the only ones you can trust are you and yours.
Design your Tramplers from scratch in the Trampler Editor before deploying into the world. Test your builds and scavenge lower-tier items at your own pace in Voyage Mode, or raise the stakes in Storm Dive for higher-tier loot and greater rewards, where as sandstorms slowly engulf the region, the risk of confrontations with other scavengers and the loss of your hard earned loot increases.
Updates
Engagement
Reviews
Themes across 2033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DO NOT BUY THIS GAME - 400 hour player Been playing since last playtest was genuinely the most fun I had gaming in years was very fun but sadly the dev team caters to the loud 5%-10% of their discussions that cry for nerfs and balances they mistake for "community feedback" and ruin the experience for the vast majority I originally took it as simply another misguided dev team catering too noobs who suck at pvp over gamers who play games but after being personally replied back to by a dev spokesperson beginning to think its just another blatant EA cash grab they added GBMM to this game few of us when we saw the roadmap spoke up early pointing out how GBMM would ruin this game we were ignored cause the loud minority of noobs most of whom if you check their profiles either haven't played the game in weeks or are low hour players while the game in steam charts shows it at 5k even 10k currently you will load into dead/empty lobbies and wander around 150 minutes looking for a single fight perhaps they fix this time will tell but after pointing this out as well as others started sounding off about GBMM in their discord we just get told "thats misinformation" to put this in perspective I have NEVER spoke out/lobbied for a game that was genuinely fun ever im part of the silent majority who when a game goes bad or starts dying I jump to another this game was amazing in the playtest extremely fun when it first released on the steam store I heavily promoted it bought $300 worth multiple copies for friends stood up for it and defended it when it was struggling the dev team has made millions and the game is dying hard and fast there is 0-excuse this is currently as of right now a PVE game with GBMM destroying server lobbies the problem is there is nowhere near enough PVE in this game to make it worth playing unless you like aimlessly wandering around in empty servers in search of pvp finding occasionally 1 other person to fight after 150 minutes of searching DO NOT BUY THIS GAME they seem intent on catering to noobs and only noobs they penalize any players who happen to be decent or good at the game they are a Ukrainian company that has made millions with a dev team about 30 members deep $50k to a Ukrainian right now is like $500k the math doesn't support their claims monetarily nor their claims in correlation to steam chart numbers this game is dying hard and fast from developer ineptitude or is done by design/cash grab you know how when you are in a restaurant and you make a valid complaint and the manager will politely address the problem aka "the customer is always right"? well if you point out how GBMM will hurt playerbase and then when it infact does and you politely point this out with numbers in complaints/steam charts to back you up in their discord and the manager replies with "let's stop propagating outright misinformation because you're not a fan of the system" than its time to leave a bad review and leave the establishment for a better place down the street fingers crossed positive changes will be made and game will go back to being fun and enjoyable but at this point take it from a guy whose grinded this game out to the fullest played 400hr and spent the past 20 years online gaming this is in its current form a major unfun mess and the management doesnt seem interested in gamer/player feedback at all they are too invested in nerfing and "balancing" everything making pvp rare and difficult to find in a pvp game sad cause this game had a winning formula and was very promising the fact they have bots in their discord and steam discussions trying to promote/talk down anyone that doesnt follow their roadmap leans more to giving a cash grab impression I mean a roadmap over a cliff is not much of a roadmap no? they have deviated from their roadmap a few times one occasion even for the better also whose ever seen an Early Access game stick so strictly to a roadmap when things on it are game killing features seriously DO NOT BUY THIS GAME
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.43/day in the week to Aug 19 → 26.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Відчуття дослідження невідомої «Зони» затягує на довгі години, а інтрига — чи зможеш ти повернутися з вилазки живим і зі здобиччю — змушує запускати гру знову й знову.
jest zajebista ta gra kocham ją
Jeux correct ! sauf quand on fais des expédition de 45 min et qu'on se tape une deconnexion ! cela arrive trop regulièrement !
peak
Awesome game concept but ruinned other players and cheaters. Being able to customize your walker to your liking is so nice and looting town is lots of fun. The steampunk setting is so cool and exploring the map. It would be nice if it PVE mode so me and friends can have fun without being steamrolled by other players. Lots of room for improvement and hope the devs continue to improve it
very fun with teamates you know not fun at all without
This game is very fun and has a solid base to build upon, ignore most of the negative reviews and give it a shot. It can and will surprise you.
A proposta do game em si, é boa, mas a execução deixa muito a desejar, o PvPvE desse jogo é muito mal feito, focaram totalmente nos "barcos" e esqueceram do resto, o mapa é vazio e repetitivo, a movimentação é horrível e travada, até mesmo a HUD não se salva, realmente tentei dar um chance, mas é inviável.
So to make this short you spawn in a game and spend an hour looting just for some chad with way better gear to come end your run. Extremely unbalanced for players that have a life. if you work for a living and like me like to play solo this games not for you. NO MATCHMAKING MEANS NO FAIR. 0 TUTORIAL AND ONLY THE SWEATY PLAYERS RULE. GREAT CONCEPT TERRIBLE EXICUTION. NO PVE IN THE FUTURE FOR PEOPLE THAT DONT WANNA SWEAT WITH OTHER PLAYERS AND THE GAME IS PURE TOXIC WORST THAN RUST.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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