
Melee-based roguelike dungeon crawler where a fallen samurai must retrieve his stolen Shampoo. Make your run unique by selecting unique perks, picking a weapon when you start a run, picking up items and weapons from chests, and buying them from shops.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $157.9K | 604 | 88% | $8.99 | |
| — | 0 | — | — | |
| approximately $2.3K | 11 | 91% | $9.99 | |
| approximately $557 | 15 | 47% | $1.99 | |
| approximately $213 | 2 | 100% | $4.49 | |
| approximately $0 | 34 | 47% | Free |