
Samson returns to Tyndalston, a city that shaped him hard, where every fight is close and every escape is earned. He owes dangerous people more than he can pay, and they’re using his sister to force his hand. The clock is ticking. The only way out is through anyone who stands in his way.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Samson comes home to the worst streets of Tyndalston, a place that built him hard and never forgave him. Muscle, speed, and nerve decide who stays upright. Close-quarters fights, tight corners, and no room for hesitation. He learned violence before he learned mercy, and the city hasn’t forgotten. Every clash matters. Every hit is meant to break or be broken. You cut through alleys, rooftops, and backroom dens designed to keep you moving, not sightseeing. Tyndalston shapes how you fight, climb, corner, and vanish. It’s familiar ground, but never safe ground.
Cars are not set dressing. They’re blunt instruments. You rip through the outskirts and industrial wastelands in battered machines held together with scrap and stubbornness. Ram, drift, smash, or outthink whoever chases you. Nothing here is clean. Samson’s debt hangs over everything, and his sister is the pressure point his enemies squeeze. Time is short, and the bill keeps growing. This is a focused, brutal chapter in his story, built with intent, no excess, no padding. He didn’t return to entertain. He returned because this is the only place where he can fight his way out.

Your debt grows by the hour, and the people holding it squeeze harder every day. Every job, every dollar, every choice cuts a path forward or shuts it down. No do-overs. No safety net.
Action Point System: Spend your limited points on missions that matter. Once you commit, you live with the outcome.
Law Response: Your chaos dictates their pressure. Push too far and the city pushes back harder.
Daily Quota: Each morning hits you with a new number. Miss it and the interest spikes, making tomorrow worse.

You built this mess. You’re the only one who can carve through it. Up close or behind the wheel, you fight with whatever the city gives you.
Unlock Samson’s Potential: Build his strength in both brawling and weaponized driving.
Brawler Combat: Use momentum, terrain, and improvised tools to break your enemies fast.
Cars as Weapons: Chases turn into collisions, traps, and close-quarters destruction.
Skill Tree: 25+ upgrades to shape Samson into the fighter this place demands.

Tyndalston made you tough. It’s familiar, never forgiving, and always shifting with your actions.
Open World Districts: Move through hostile blocks, hidden corners, and the history that built Samson’s past.
City With a Pulse: Faces, factions, and streets change as you rise or fall.
Story That Hits Back: Uncover what broke Samson’s family and what it takes to fix it before time runs out.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Overall Verdict: A highly promising but technically flawed experience. The Good & The Bad: The Potential: Samson: A Tyndalston Story holds a great deal of potential and features genuinely impressive graphics. The core concept of the game is highly promising and brings a lot of solid ideas to the table. Handheld Performance: The game suffers from severe optimization issues, particularly on handheld gaming devices. It is technically playable on the Steam Deck, but the experience is highly frustrating due to continuous stuttering and input lag. However, I managed to get it running surprisingly well on my Lenovo Legion Go 2. By leveraging AMD Adrenalin features like RSR (to reduce internal resolution) and Radeon Anti-Lag (to improve response times), combined with the in-game "Performance" preset and TSR upscaling set to Native quality, the performance becomes very solid. Mechanics & Polish: The underlying mechanics and NPC behaviors leave much to be desired. Because the game relies heavily on fast-paced brawling, the combat currently feels a bit janky and lacks the final layer of polish needed for a seamless experience. NPC movements are noticeably erratic, and the environmental collision detection needs work—it is not uncommon to find your character clipping through walls. Conclusion: Despite its undeniable technical flaws and lack of optimization, the game manages to deliver a highly enjoyable experience. It has a unique charm that has kept me hooked. Because I am currently only on Chapter 3, I cannot speak to the overall quality of the story just yet. However, if you have the hardware to brute-force the performance or the patience to tweak your settings, it is a journey worth taking. I am looking forward to future patches that will hopefully address the polish and optimization.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Turkish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A bit buggy, easy to get stuck. But overall pretty decent.
I like it
Olha acabei de completar 9h de game e posso dizer algumas coisas. O jogo ainda tem bastante coisa a melhorar, não descartando a proposta inicial do game que é socar geral na porrada para ganhar dinheiro e pagar sua dívida. 1. O combate corpo a corpo ainda não é dos melhores, ainda tem bastante bugs. um deles, e que nem sempre vc consegue acertar o inimigo, ou por muitas vezes em alguma missão vc tem que caçar o inimigo pq ele está bugado em algum local da rendondeza e vc tem x inimigos para bater. Eu gostaria de um combate mais fluido e mais opções de finalização. Gostaria que o studio analizasse alguns outros games como referência que iria ficar top e bem mais satisfatório de lutar, já que a proposta principal é essa. (ex: Batman, Madmax e tantos outros) Não é copiar literalmente, vai levar como base. Usar o que já deu certo. Não precisa inventar a roda, apenas aprimorar. 2. A dirigibilidade eu achei bem ruim para ser sincero. estou jogando pelo controle e por diversas vezes a direção não funciona como deveria. Não responde de forma correta, no controle eu estou virando no analógico e no game por diversas vezes o veículo está indo em linha reta. Notei que tem um delay e é meio impossível vc dirigir pela cidade sem bater. 3. Outra coisa que não gostei também e que não faz sentido é que você só consegue roubar carros estacionados, se tentar roubar o carro de alguém que esteja no transito, simplesmente não consegue. Melhorando esses 2 quesitos, a gameplay seria muito mais satisfatória e gostosa de jogar. De qualquer forma estou tentando zerar o game para ver sobre a narrativa da história. Os gráficos estão bonitos, só precisa melhorar mais a gameplay como um todo.
[h2]На сегодняшний день, я [b]НЕ[/b] рекомендую игру![/h2] Хоть и читал комментарии, но всё же думал у людей проблемы с железом и решил [u]сам[/u] проверить. В игре [b][u]плохая[/u][/b] оптимизация! В 2к разрешении, DLSS качество, игра [u]мало грузит[/u] мой ПК, соответственно должна летать! В доме, около дома всё нормально, но стоит сесть за руль или выйти в город и начинаются [u]дикие[/u] просадки fps до [b]30-40[/b] и чувствуется как игра подвисает, играть очень не приятно. Из-за этого делаю возврат. Возможно в дальнейшем вернусь. А теперь по самой игре: графика в игре красивая, управление транспортом приемлемое, но нифига не тормозит машина😅 Задумка в игре хорошая, но однообразность думаю быстро надоест. Драки на кулаках средние, ничего интересного. В общем такая слабенькая игра, но убить время пойдёт. Из-за не высокой цены можно было бы поиграть, если бы не подвисания...
Игрушка годная, хоть и далеко не трипл A, в ней есть что то, что гта потеряла уже давно, а именно суровую лютую атмосферу реальности бандитской жизни, мрачные раены, мрачный сюжет, долги который ты должен уплачивать, хотя местами чувствуется что какую то часть игры делали на коленке, присутствуют баги и особенно досадно когда они есть в основных миссиях, катастрофическики нехватает огнестрела, и хотя в игре он как бы есть, но не у тебя, графика красивая, вождение ощущается хорошо, драки тоже, я ставлю игре 7 из 10, делая скидку на то что ее делала маленькая компания с небольшим бюджетом, и если к ней когда нибуть видеть сюжетное длс, я с удовоствием его куплю! Но в целом рекомендую брать на скидках...
Ciekawa gra, z fajnym klimatem, ponurym miastem Tyndalston. Muzyka wpada w ucho. Stan techniczny nie jest w najlepszej formie, ale jako eurojank, jest to całkiem spoko tytuł. Jeśli ktoś grał w Sleeping Dogs czy starego Drivera to powinno mu przypaść do gustu.
Disabled son of Driver
o jogo mesmo após mês de lançamento, ainda tem BUGS que não dá pra deixar batido.. a movimentação do personagem é uma delas na hora de bater.. horrivel.. muito travado, o personagem as vezes nem fica olhando pro inimigo na hora de bater, bate de lado, parece meio louco..
Slušný základ v naprosto otřesném a nehratelném zpracování + na první pohled slušná grafika + má to příjemně béčkovou atmosféru, přímočarých akčňáků 80. let - těžkopádné ovládání - nejhorší soubojový systém v dějinách her - celkově nudné souboje, kde se ani neučíte nic nového a stále děláte to samé - příšerný jízdní model - systém sbírání peněz je nedomyšlený a se hrou budete trávit zbytečné hodiny jen kvůli tomu, že vás na konci dne zabije, kvůli strašnému soubojáku - opakující se úkoly 40%
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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