
Discover the true power of rice in Sakuna: Of Rice and Ruin! Take on hordes of demons in side-scrolling combat to reclaim the land as Sakuna, a spoiled harvest goddess banished to a dangerous island. Then, return to your mountain village and tend a field full of glorious rice.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.7Kreviews | 92% | — | $3.1M |
| $29.99 | 5.3Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
沉迷种田2周多,除了稀烂的战斗手感,其它都好好呜呜!ww [1 丰富的种稻知识] 在日复一日的劳作中,穿插着鞭辟入里的种稻技巧, 由此习得培养小麦味黏硬之精髓!我是水稻大师! [2 可爱细腻的角色剧情] 咲稻姬性格太讨喜了呜呜(傲娇神明一把抓!), 还有魂爷和恶食大龙的样子,完美戳中xp;纺织的结、唤心的饲丸的设定也好好 sukisuki! [3 其它着迷的点] 丰盛的饮食品类;在廊檐下休息时的多样动画;逐年增多的可爱猫猫狗狗鸭鸭;新鲜感不断,画风也好看w 满足ww! Plus:喔对了,是因为7月新番才了解到的这个游戏,结果番没看,倒是先沉迷起游戏了hhhhh
ありがとう! 農林水産省HP!!
好玩遊戲~~~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Traditional Chinese, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战斗,爽 种田,爽 总而言之,爽死了
结论:子供向制作标准,种田玩法加大分,其他方面浅入浅出。 剧情:等于没有,可以说通篇都充斥着美末2结局式的剧情。劝人向善地说教程度已经到了不分好歹的地步。 战斗:引导严重不足,导致前期有点恼火。主角性能高,手感中规中矩,关键玩法之一的 羽衣 做得稀烂。 BOSS设计主打一个机制,没啥自由度,几次越级想靠走位硬刚,但是羽衣给人的体验实在是遭不住。 种田:是支撑整部游戏的灵魂。看农书就可以摸个七七八八。 精耕细作提升数值很高,种个10年,整个存档30h左右,主线就通了。 (比起剧情,种田给正反馈实在是高太太太多了(还是种田适合老子。
画风挺喜欢的,但对于键鼠太不友好了,竟然不能改键位,2020年的游戏不能改键位也实属罕见,说明开发商对PC版本还是诚意不足啊
2020년대 스위치로 올클 했던 게임 이번엔 스팀덱으로 6년만에 다시 해봐도 재미있음 게임
キーボードでの操作性が劣悪 何度も周回を要求されるアクションパートでイライラがマッハ メッセージにオート送りが無い
애들이 너무 귀엽다. 아름다운 석양에 풍성해진 논밭과 갈수록 늘어가는 동료와 동물들 한자리씩 차지하고있는 식구들과 건축물을 보면 마음이 몽글몽글해진다. 한집에서 가족처럼 음식 만들어먹는것도 재미있고 사이사이 이벤트들도 재미있다. 재료수급하는것조차 재미있다. 의외로 전투도 굉장히 역동적이고 시원하다.
~~調理農務系~~ 不過確實好遊戲 粒粒皆辛苦
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $196.9K | 333 | 83% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 3.7K | 88% | $59.99 | |
| $2.2M | 4.1K | 89% | $29.99 | |
| $1.1M | 2.7K | 84% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 8.7K | 81% | $14.99 | |
| $3.1M | 2.7K | 92% | $29.99 | |
| $3.1M | 12.5K | 86% | $9.99 | |
| $3.1M | 6.5K | 82% | $19.99 | |
| $3.1M | 2.9K | 97% | $20.09 | |
| $3.1M | 18.8K | 92% | $7.99 |