
Wage a war of gunpowder and magic! As a gentleman-officer of the Royal Dragoons, will you sacrifice your fortune? Your honour? Your men? Your own life?
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
caius d'al cazarosta! dragoons advance!!!!!!!!!! very good game, underrated with exceptional writing! played with a friend and we are very excited to play the sequels!!!
A unique and fantastic opening entry to a great series. If you loved Sharpe, Horatio Hornblower, or military stories of any kind, this should be right up your alley.
Reviewing (mostly) every game (or DLC) in my library, part 405: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆ (9/10) Paul Wang, the man that you are! For the uninitiated, [i]Sabres of Infinity[/i] is known as one of the crowning jewels in Hosted Games—and for damn good reason. The [i]Infinity[/i] series is one of the first series I've read, way back when I was getting into interactive fiction. I was worried my love for the books was just nostalgia, but I'm so glad to declare it stands on its own two feet as a fantastic game and narrative. I can't say enough good things about it. [b]Pros:[/b] [list] [*] Vision. The author has a clear vision: the setting is so otherworldly it takes discipline to commit to it, I think. You play as a male soldier in the King's army in a world much like ours—except there's magic, or "Bane." Having magic makes you noble enough to be "Baneblooded," with all the privileges nobility entails. The social hierarchy surrounding Baneblooded nobility isn’t just flavor text or the author's power fantasy. Having such a narrow role shapes every interaction, every insult, every moment of privilege and danger. Usually, most IF games have diverse options: you can play as any gender or sexuality. But in [i]Sabres[/i], you're locked to being a young, presumably heterosexual male. Still, even as a young woman playing the game, I never felt excluded. Instead, it highlighted how differently power functions when embedded in culture rather than offered as a toggle in character creation. With the care the author puts into his work, having a female soldier would be a radically different experience and would probably double the work. Yet, even from a male standpoint, the author manages to examine class and gender in a medieval-ish world. [*] Writing and pacing. Man. I can't say enough good things about the writing. I would call it "detailed" and "clear" overall. Wang lets the narrative breathe instead of ushering the player onto the next scene. There's paragraphs upon paragraphs of pure detail: how sludge in the winter melts into spring, how thousands of soldiers square off in a field, the screams and gunshots of battle. The writing is so vivid it really lives up to the whole "power of your imagination" thing. I was literally picturing myself as a male soldier, even though I am most definitely not either of those things. No typos or grammatical errors either. [*] Choices matter. After taking a peek into the code and finishing two playthroughs, YES, I can tell you your choices actually matter. What you choose as a parting gift from your family will show up years later. What you choose as your top skills correlates to your success as an officer, but strategy is also needed to build on your strengths. Your attitude toward your fellow soldiers will come back years down the line. You'll have to think through each choice like you were an actual officer. And every little choice matters as well! [*] Depth AND breadth. The branching on the story is insane. For example, in one of the later chapters, you'll have the option to attack an enemy fort. You can choose to lead the attack or set up an ambush. Each options has three (or more) outcomes. You can die, win convincingly, or win convincingly. Let alone the fact that you decide how to react to your companions, if you want to be merciful or bloodthirsty, etc. Each chapter has an incredible amount of content, not just the climax! [*] Length. Usually, most CoG/HGs are only about two hours. This one lasted me four to five, though I am a quick reader. But the pacing makes sense. The narrative follows a traditional arc—introduction, escalation, resolution— and thankfully, Wang doesn't rush the ending like so many others do. Instead, the plot in each [i]Infinity[/i] book is a neatly wrapped up narrative and can stand on its own. There's no "sequel bait." [*]UI. You can tell the author loves his work! The chapter titles are actual images that describe the contents (e.g. "In which the officer goes on a journey"; there's a long glossary, and maps. Super cool, nerdy stuff. [*] Achievements. Fun and easy achievements :) [/list] 🪦[b] Cons:[/b] [list] [*] First in a long series. As a rule, I try not to read WIPs or books in a series. The chance an author will finish a long series is virtually nil, in my experience. And I feel like some authors try to drag out their content for $$$. While I firmly believe this isn't the case with Wang because the quality and momentum of the existing entries inspire confidence, committing to a multi-book saga always requires patience. The emotional and narrative payoff is substantial, but it unfolds over years rather than a single release. So far, there's three books with the fourth on the way. [*] No romance/sexuality/gender options. Like I said earlier, the game’s narrow role is intentional and thematically coherent, but players accustomed to broad customization may feel constrained. There are no romance paths in this installment, and identity options are fixed. Future entries do expand these areas, yet currently the experience prioritizes historical-military authenticity and narrative focus over personalization. [/list] [hr] If you enjoyed this review, please check out my curator page to find more: [url=https://store.steampowered.com/curator/45814768-Verdict-Play-or-Pass/]Verdict: Play or Pass. [/url] Also, please leave a like and visit [url=https://steamcommunity.com/groups/Indie_Gems]IndieGems[/url] and our YouTube channel for more reviews like this one. [/hr]
Play this game, then play Guns and Lords of Infinity. This series should be regarded in the same leagues as the best works of Tolkien and JRR Martin.
Sabres is a good Choice of Game in and of itself, but it is in relation to its sequels that it becomes exceptional. This first entry is brief compared to many of Paul Wang's other titles, and it is linear in a way that may frustrate some avid Choice of players. It is also non-standard in that it does not allow for the same degree of customization as many other Choice of Games, insisting that the player character must be a man (almost always a young man) from a low ranking noble house, and offering neither and explored choice of sexuality, or of romantic options. These elements are almost standard in other Choice of Games, so their absence is briefly striking, and may be upsetting to some folks who like the radical freedom. The restrictions, though, contribute to an immaculate setting that is enriched tremendously by the sequel games and the world building that the other publishes monthly on his blog. The restriction of character options is plot central, and is explored at greater depth in the subsequent entries in the series. Paul Wang is an excellent writer, and the simplicity of this first installment to his Dragoon saga is a good way for players to dip their toe into his world. If they find that the vaguely Napoleonic, militaristic, conservative setting is not to their liking, they can easily bow out without too much investment. If they find themselves gripped, they can continue with a story that rapidly expands to consider questions like the burden of command, the nature of justice of good conduct in war, the strengths and weaknesses of a highly striated and rigid social hierarchy, the impacts of industrialization/modernization, class dynamics, etc. The Dragoon saga is, to me, the gold standard of Choice of Games, and this first entry, while it lacks the depth of its sequels, is an excellent beginning.
One of the best Hosted Games series, you have quite a few choices and setting is pretty fun and rather unique.
Great game definitely a great sequel!
Yani çok uzun zaman önce çıkması, deneyselliği ve niş bir kitleye hitap etmesinden kaynaklı arada kaybolmuş bir oyunumsu sabres of infinity. Normalde bu tarz içerikler her zaman görsellikle desteklenir ki oyuncu ya da bence okuyucu daha konforlu hissetsin, tanımaya çalıştığı evrene ve karakterlere karşı boğulma duygusuyla yaklaşmasın, fakat hosted games oyunları için bu geçerli bir durum değil. Oldukça kısa olmasının yanı sıra aslında öyle çok bir şeyin yaşandığı da yok kitapta. Seçim temelli ve dizayn edilebilir senaryoların günümüz oyun standartlarını benimsemek yerine kitaplaştırılmış şekilde sunulmasının sebebi olabildiğince seçim koyup bütün odağı buraya çekmektir ki oynanış döngüleri ve mekaniklerle zaman kaybedilmesin, bu açıklık sayesinde de seçimler ve hikaye zenginleşsin. Tahmin edebileceğiniz üzere bundan da yoksun bir oyun sabres. Bütün bu olumsuzluklara rağmen bundan sonra gelen iki oyun için düzgün bir zemin hazırladığı kanaatindeyim, yabancı forumlarda özellikle 3. oyun hakkında ciddi övgüler mevcut, bir şans tanıyacağım kısaca. Unutulmaması gereken şey bu evrene girilecekse kesinlikle indirim döneminde girilmeli, tam fiyattan bu kitaplar alınmaz. Son olarak kitabın dili öyle çok ahım şahım bir şey değil ancak ingilizcesi zayıf olanların takılabileceği noktalar mevcut. Türkçe yaması da olmadığı için eğer okumaya kararlıysanız bu deneyimi ilaveten bir dil egzersizi olarak düşünebilirsiniz. Kitabın çıkmasından bu yana geçen 12 yıllık süreçte hiçbir Türkçe inceleme yazılmadığı için yol göstermek adına bu yazıyı yazma ihtiyacı hissettim. Okuyucularına şimdiden iyi okumalar dilerim.
Bought this expecting a book, this is barely a third of a normal book. Other negative reviews are correct in their arguments. Buy only if you intend to play all three in this series or when discounted.
Sabres of Infinity เป็นเกมภาคแรกของจักรวาล Infinity ของค่ายนี้ โดยจะเป็นเกมที่ไม่ได้ใช้ภาพในการเล่นเลย ตัวอักษรล้วน ๆ ให้อารมณ์เหมือนอ่านหนังสือเล่มหนึ่งมากกว่าเล่นเกมอีกมั้ง ด้านเรื่องเรื่อง ผมว่าค่อนข้างธรรมดา แต่มีความน่าสนใจ เราจะได้รับบทเป็นลูกของตระกูลขุนนางตกอับคนนึงที่ตัดสินใจสมัครเข้าเป็นทหารเพื่อตามล่าวันพีซ ถุ้ย! ตามล่าเงินตราและเกียรติยศสู่ตนและวงศ์ตระกูล ครอบครัวเราเจียดเงินไม่กี่ก้อนสุดท้ายซื้อใบสมัครเข้าทหารให้เราที่สังกัดกองทหารม้าดรากูน (ทหารม้าเบาพลราบ มีปืนคาบศิลากับดาบตรงเป็นอาวุธ) ซึ่งผมลืมกล่าวไปว่าเราอยู่ในบริบทโลกที่กำลังเกิดสงครามระหว่างชาติเรากับชาติทางเหนือ ทำให้หลังเราเข้ากรมก็ต้องรีบฝึกแล้วออกไปรบเลย ส่วนเรื่องราวชีวิตจะเป็นอย่างไรต่อ ก็อยู่ที่โชคชะตาของเหล่าท่าน ๆ แล้ว จะเป็นทหารกล้ารบประจัน เพื่อเกียรติยศ หรือจะตกสู่ความฉิบหายบรรลัย ก็ล้วนแต่เป็นตัวเลือกของพวกท่านทั้งสิ้น ว่าด้วยเรื่องของเซตติ้งโลก โลกในเกมนี้จะมีความเป็นแฟนตาซี มีเผ่าต่าง ๆ ที่นอกเหนือจากมนุษย์ เช่น เอลฟ์ มังกร มีเวทมนต์ศัสตราสารพัดนา ๆ ผสมรวมกับเทคโนโลยีการทหารช่วงสมัยสงครามนโปเลียน ซึ่งไม่ค่อยเห็นมีใครทำเรื่องแบบนี้ ปกติแล้วเราจะเห็นแฟนตาซีผสมคู่กับยุคกลางมากกว่า ถ้าใครอยากดูว่าสงครามนโปเลียนในฉบับแฟนตาซีเป็นไง ก็เกมนี้แหละครับ แต่ว่าโลกในเกมนี้ไม่เน้นแฟนตาซีขนาดนั้นนะ คือถึงมีเวทมนต์หรือมังกร แต่ก็ไม่ได้ใช้กันมั่วซั่ว เทคโนโลยี ยุทธวิธีการรบมีส่วนสำคัญมากกว่า (อนึ่งก็เพราะมีน้อยคนในโลกที่ใช้เวทมนต์ได้ด้วยมั้ง) เกมเพลย์ไม่ได้ซับซ้อนมาก ถ้าใครเคยเล่นพวก Visual Novel จากเว็บ Dek-D เกมนี้จะให้อารมณ์คล้าย ๆ กัน กดอ่านไปเรื่อย ๆ แล้วเลือกการกระทำที่คุณอยากเลือก และดูผลลัพธ์ของมัน เว้นเสียแต่ที่เกมนี้จะมีค่าความสามารถเพิ่มเข้ามา ก็ RPG นั้นแหละ การกระทำบางอย่างจำเป็นต้องใช้ค่าความสามารถที่มากพอ ฉะนั้นการ min-maxing ถือว่าสำคัญมากสำหรับเกมนี้ คือบางครั้งคุณก็ต้องตัดสินใจอะไรที่คุณไม่ชอบ แต่มันจำเป็นสำหรับการอยู่รอดของคุณ เอ้า นี่แม่งก็ชีวิตปกติของทุกคนชัด ๆ ทุนนิยมนี่มันเหี้ยจริง ๆ สำหรับคนไทยอย่างเรา ความสามารถที่จำเป็นต้องมีก่อนการเล่นเกมนี้คือทักษะภาษาอังกฤษ (แบบงู ๆ ปลา ๆ ไม่ได้ด้วย) และความรู้เกี่ยวกับเทคโนโลยีหรือประวัติศาสตร์การรบ/การทหาร เพราะนี่คือนิยายสงคราม มีศัพท์เฉพาะทางแบบจัดเต็มเบิ้ม ๆ สองห่อใส่ไข่ เตรียมเค้นสมองทุกตารางนิ้วของคุณในการจินตนาการภาพสงครามที่ยิ่งใหญ่นี่ด้วย เพื่อความอิน แสบซ่าน ตามจริงอันนี้ไม่ใช่การรีวิวด้วยซ้ำ เป็นการที่ผมอยากมาพล่ามห่าเหวอะไรสักอย่างเกี่ยวกับเกมนี้ เพราะหน้ารีวิวภาษาไทยไม่มีใครลงสักที เลยขอเจิมคนแรกเลยละกัน อาจารย์ประกาศคะแนนกลางภาควิชา HS328 ด้วยครับ
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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