
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In my opinion not worth it the story is meh , the gameplay is janky and gets boring after the first hour. I absolutely do not recommend this game to anyone.
Sable. Que experiência memorável! Fui atraída pra esse jogo pela trilha sonora transcendental e me deparei com uma trama gostosinha… Você é uma jovem chamada Sable, residente do clã Ibex. Ao atingir essa etapa da vida, por uma tradição milenar chamada Avoo, os jovens desse planeta pegam a pedra planadora e partem para descobrirem sua identidade nestas terras vastas e desérticas. Você encontra outros clãs, criaturas, ossadas, vestígios de uma população antiga e tecnológica (algum fã de outer wilds ai?), descobre suas raízes e onde você se encontrará nessa sociedade, acompanhada de Simoon, sua motinha! Além disso, o jogo tem toda uma lore por trás do universo que ainda preciso explorar um pouco mais! O jogo as vezes da uns bugzinhos mas ai diria pra você só fechar e abrir o jogo que normalmente corrige… as vezes a motoca não é muito fluída mas acontece, p mim é engraçado… oq não é engraçado é quando ESTOU ESCALANDO e a Sable decide q não é hora de segurar a parede, mas faz parte também, mania minha de querer escalar tudo. Outras reviews comentaram sobre o mapa ser meio vazio e ate concordo apesar de que gosto de ter essas sessões só de dirigir até esbarrar em alguma construção e coisa do tipo… Eles fizeram um ótimo trabalho com o design, arte, personagens e vibes desse jogo, gostei muito! Em suma, eu recomendo! É uma experiência muito agradável. Tome o seu tempo pra jogar e explorar esse mundo!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Let me preface all of this by saying: I love Sable, I adore it even, and I hope others will too. I can't review this game without first adding a disclaimer about the terrible performance, you will get audio and visual stutters which doesn't play well with the general jankiness of the controls. So yeah, the game can be difficult to get along with, the menus are often frustrating to navigate and there's some minor bugginess which you'll have to put up with. I bought this whilst it was on sale and you are probably wiser for doing that if these issues make you a little apprehensive (in hindsight, I would've happily paid full price given how much this game now means to me). I only really found Sable through my love of the band Japanese Breakfast (who composed the game's beautiful soundtrack) and I feel lucky that I did. If you can get past the admittedly distracting audio and visual stuttering, as I said, you will see that this game looks and sounds truly stunning, the environment is soaked in colour during daytime and drops into that chilly desert darkness when night falls. The character design is also beautiful, which is probably a big reason as to why I spent so much time customizing Sable and Simoon with all the pretty cosmetics. The coming-of-age theme and its air of self-discovery and wanderlust really struck a chord with me, and I feel I really gave myself over to Sable's journey as a character as she tries to find her place in the world. I found the dialogue especially to be adorable, helped by the cast of really charming characters that you may or may not get attached to (looking at you, Elisabet). Thank you, Shedworks. Thank you, Japanese Breakfast. Buy Sable.
Just. A soothing, comforting, fantastic game. Wandering the world with Simoon, finding Chubs, meeting new people and learning more about the world, watching Sable discover who she was as a person...all of it was phenomenal. I wish I could forget all of it to play it for the first time again but this game will stay with me for a long, long time.
Это недоделанная игра. Я люблю игры типа "ищи сам себе квест и ползай в каждую яму для лора", а если еще и приятный художественный стиль, то это всегда вдвойне приятно. В итоге могу посоветовать игру только если берете ее по ОЧЕНЬ большой скидке. Начинала играть я в нее два раза и вот во второй раз наконец-то закончила и даже получила все ачивки. Первый раз я бросила потому что управление на клавиатуре было отвратительно сделано (но это проблема всех игр сделанных под контроллер, хотя и не считаю это оправданием). Сейчас у меня уже есть контроллер и решила дать игре второй шанс, но в итоге прошла ее скорее от скуки и потому что ачивки достаточно легко лутаются. В итоге что по игре и геймплею. Основной геймплей это лазить везде где можно и нельзя, но в итоге это сделано очень коряво. Есть препятствия на которых персонажка не может залазать потому что потому. Доходит до кринжа потому что может рядом стоят две металлические вышки с абсолютно одинаковыми текстурками, но на одну ты можешь залезть, а на другую нет. И хорошо если ты с земли понимаешь на какую вышку ты можешь залазить, но чаще всего я об этом узнавала в полете и все это заканчивалось моим падением на землю. А иногда персонажка просто не хотела цепляться за что-то просто потому что так захотела, что тоже обычно заканчивалось печально для моей горящей жопы. Художественный стиль, который изначально мня привлек в итоге оказался самым главным минусом. Я вообще не чувствовала глубины и расстояния большую часть времени пока играла. Бывает спокойно идешь по ровной поверхности, а потом оказывается что персонаж начинает падать, потому что пол и вышка по которой идешь сливаются в одно. В итоге просто придрачиваешся постоянно крутить камеру или прыгать чтобы видеть на каком "этаже ты находишься". Лор в итоге тоже не особо впечатлил, хотя и видно что разработчики действительно старались создать хороший продукт. В целом от игры ощущение что игру начали, но в итоге либо сменили сроки публикации игры, либо оборвали финансирование, и пришлось из более масштабной задумки сделать хоть что-нибудь, чтоб хоть немного окупить работу. Ну либо разрабы неумехи и я тут их нахваливаю. Не копалась в истории создания игры.
Foi uma experiência muito legal, com um nível de imersão excelente. Acredito que os pontos onde este jogo mais brilha são a exploração e o sentimento de solitude e autodescobrimento. Gostei muito de conhecer NPCs cativantes, explorar lugares desconhecidos e simplesmente andar com a minha moto pelo meio do deserto. O jogo também teem desafios interessantes e uma lore bem legal até, que aborda temas como autodescobrimento, sair da zona de conforto e encarar novas escolhas e caminhos. Alguns pontos que acredito que poderiam ser melhorados estão relacionados à renderização do mapa. Com o passar do tempo, o jogo parece ficar mais lento, possivelmente por manter renderizados os caminhos já percorridos, o que pode impactar a performance. Além disso, algumas mecânicas poderiam ser refinadas, como a direção da moto, a pescaria (que pode ser confusa e até um pouco frustrante) e a variedade de animais e ambientes no geral. Fora isso, considero que foi um trabalho excelente, ainda mais se tratando de um time indie. Muito bom!
First, its got artistic vision. Worldbuilding like no other and backed up by incredible lore than you piece it like a huge puzzle. The colors, the brightness where it needs to be, the music, all through this fine-line style of art. I also wanna commend the dialogues; it was neither cryptic that you don't understand, nor straight forward that you feel boring. It's the kind that has a little poetry that makes you invested in the story. Second, all the above won't matter if its not fun to play. And it is SO fun. The mechanics hit this sweet spot. Not too complex, but a little complexity that makes it satisfying. The hover biking, the climbing, the gliding, all smooth enough. If I could summarize what you are essentially playing in Sable: this game is a coming-of-age story where you get basically freelance while discovering secrets and the origins of your world.
o jogo parece ser legal, e é muito bonito, estragou com a linguagem neutra!
All i can say i enjoyed every quest. This game basically when you traveld across the region to claim your chosen mask. I like the vibe, it has the same vibe as you go studying at different country and everything keeps reminding you of your hometown, and at the end of the day, you come back to your hometown and choose your only mask : whether to stay in your comfort zone or else. Overall, i recommend playing this game :)
Its a bit buggy, but if you can look past that its one of the most beautiful games I've played and I would highly recommend giving it a go.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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