
Embark on an unique and unforgettable journey and guide Sable through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes, capped by the remains of spaceships and ancient wonders.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.71/day in the week after.
About


Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.5Kreviews | 86% | — | $3.2M |
| $24.99 | 4.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very relaxing and chill game bogged down by terrible performance and bugs. overall it's worth a play :P
I really loved this game, but there were a few minor issues I took with it. One being that I really don't like Japanese Breakfast, so I didn't vibe with the soundtrack sometimes. As far as a story goes, it's a bit disconnected and one you piece together very slowly if you do all of the content in the game. I did everything and there's still a lot I don't understand, but it doesn't really feel like the kind of game you play for a narrative anyway. It kind of scratched the BOTW itch for me just without the combat and on a smaller scale. Driving can be super janky as well as climbing. Unfortunately these are the things you do the most of. I never found it to be game-breaking, just annoying at times. There is a lot of space on the map with very little in it which can get boring kind of quickly. The art style is very unique but this can sometimes be to its detriment as it can look flat at times, especially at night. Overall, I did have a lot of fun playing Sable and I found myself wanting to do all of the quests and collect all of the masks and it felt worth it to do so. I think if you get it on sale or as part of a bundle, it's well worth playing. ♥ Plus, there's fishing :)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese
| $24.99 |
| 2.6Kratings |
| 66% |
| — |
| not modelled |
| $24.99 | 139ratings | 80% | — | not modelled |
| $24.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game! I love the exploring, the climbing, the flying, the gliding, the adventures, the inhabitants, the progress - the music is also so damn nice It's a very well made game, cozy open world exploring at your own pace You can customize your clothing and your glider There are many quests you can do whenever you want, some puzzles that need a little brain and you'll meet the Chum Queen :) What I didn't like was the glitching, sometimes the game is really buggy But you get used to it :D I recommend it wholeheartedly
好玩爱玩 ,不适合追求快速多巴胺,它带来的体验是慢而美的,适合安静的时候沉浸进去玩。女主好评,里面很温暖,能代入好像身处在这个世界观里面。喜欢这类感觉
Sable possesses a truly unique and beautiful visual design inspired by the works of Moebius, creating a striking sense of atmosphere. However, the game's execution fails to translate its aesthetic appeal into engaging gameplay. The core mechanics and traversal felt unpolished and lacked the necessary depth to sustain interest. Ultimately, the experience failed to grab me, making it feel repetitive and ultimately leading to an unfinished playthrough. It is a beautiful game, but its design and clunky moment-to-moment play were simply not compelling enough.
Very buggy. Stutters, audio glitches, disappearing HUD follow you everywhere. One side quest is impossible because the climbing bugs out.
体力条短,攀爬耗体力巨快。体力条把攀爬高度锁的死死的,趴上墙壁先扣1/4体力,一打滑就掉回老家。根本爬不了什么东西,每次都特别极限。 而且攀爬不能加速只能原速,跳跃也比较僵硬。 总体来说开地图体验很差。必须按照游戏规划好的路走才行,喜欢自由探索的玩家有难了。 不能手动存档。 开车转视角很容易晕,也没有能调整的防晕眩相关的设置。摩托车速度好慢好慢,不知道后期换配件能不能提速。目前开得不爽。 稍微离物体近一点就变第一视角,影响操作。 明明选了简中,但是和一个叫Shepherd Lia的npc对话时,文本会自动变成英文。重启也没用,不知道怎么搞的。 有不少人称代词为“彼“的npc。
Мені настільки мені гра сподобалась, що ми з командою [b] GameGlobe Localization [/b] створили [url=steamcommunity.com/sharedfiles/filedetails/?id=3472369659]українську локалізацію [/url], щей адаптували кавери головних пісень Japanese Breakfast. Все щоб гравець міг насолодитись грою рідною мовою. Ми з командою були б дуже раді співпрацювати з вами у майбутньому, і доповнювати ваші ігри якісною українською локалізацією
If you like the exploration/climbing and progression of Breath of the Wild but don’t like combat/threat and resource management then this game may be for you. I did come across a few minor bugs but nothing that really impacted my impression of the game.
Sable is a very laid-back journey and a deeply personal experience! Made by British indie developers, Sable is their only game. While I hope they will make more, I wish they would have patched Sable's technical issues in the 5 years it has been out! The game itself is amazing, it offers an unhurried exploration of a mysterious world and interesting culture. Sable is a coming of age story, or a "Right of Passage" as it calls itself. The same as how young people take a gap year to find themselves in life. This hits home surprisingly hard. The quests don't overstay their welcome and the game can be completed very quickly, but the point is to stay and enjoy the adventure. The music, sound design, mini-games, writing and Moebius art style were all superb. The only thing dragging this amazing game down is the technical performance! :( The game stutters hard and that is a known issue for years. Navigating inventory, shops and settings becomes a chore when the mouse disappears or clicks on items you haven't meant to click. While riding your bike, you can suddenly disappear and have to dismount every now and then to have your character appear. Game fails to load properly or what? - AT FIRST, I was willing to completely overlook the "eurojank" which gave Sable a very fitting retro flair of old PS2 games, but enough is enough, for a 2021 game this much jank is unacceptable at launch. What's sad is that they haven't fixed those issues in 5 years. Indie devs are supposed to love their babies, give us a patch! I really liked the game "Journey", all clones don't compare, but Sable managed to deliver. Sable is an ALMOST perfect game. That alone is more than enough to try it out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2K | 43 | 60% | $16.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $989K | 9.4K | 96% | $5.99 | |
| $196.1K | 687 | 87% | $17.99 | |
| $2.2K | 12 | 92% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.7K | 92% | $13.99 | |
| $3.2M | 9K | 88% | $19.99 | |
| $3.2M | 6.6K | 81% | $24.99 | |
| $3.2M | 5.4K | 93% | $14.99 | |
| $3.2M | 115.6K | 24% | $1.99 | |
| $3.2M | 10.7K | 92% | $19.99 |