
Sleeping with a possessive half-dragon becomes the least of Sable's worries as he tries to stay one step ahead of his domineering mother-in-law.
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About
Note: this game is a sequel to Sable's Grimoire.
However, this game also contains an option to add supplementary narration which explains events and terminology from the first game.
So while it is still recommended that you play the original first, it is not strictly required.

Sable's Grimoire is a visual novel series set in a fantasy world filled with magic and monsters. It follows the adventures of Sable, a young human who wants to become a magic researcher, during his time at Amadronia Academy.
Sable spends his everyday life at Amadronia surrounded by demi-humans, including elves, pixies, and succubi, as he learns more about this magical world and the creatures within it.

With Sable's first year at Amadronia coming to an end, he wants nothing more than to spend the upcoming break at the academy, studying in peace while his friends and classmates head home for the holidays.
However, his half-dragon best friend and roommate, Drakan, has other plans in store for him. She has been trying to get him to visit her home for months now, and with a sizeable break right before around the corner, that time has finally come.
Before the duo can set off, a surprise visit from Drakan's mother, Nidhogg, gives them reason to pause. Holding an ominous necklace in her hand, she forces the seemingly cursed artifact onto Sable, then sets him up with one trial after another.
Dragged to either extreme by these two frightfully powerful beings, will Sable manage to survive the holidays in one piece?

Story with 168k word count leading to four different endings
28 CGs
Optional explanations, so players can either learn the world or skip things explained in the first game
Glossary and cast screens provide additional information about the game's characters and terminology
All original artwork and music made specifically for this series
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I had a massive thesis written up here as to why this game was a personally-affecting masterpiece, but since I didn't plan to write something that long I was typing it up in the review box instead of elsewhere like an idiot, and I lost it when I had a sneezing fit from hell and accidentally left the page. To keep it (relatively) brief: I had a very different experience with ADT than a lot of other people, as many of the core themes (alienation, loss of control, identity death) hit my fears on a primal level that I was in no way expecting from a "monster girl magic school VN", even one as well written as Sable's Grimoire. Maybe I'm overanalyzing but I felt like it personally called me out on the reason I love world-building focused fantasy stories: escapism and the belief I could/would be better not if I was some[i]one[/i] else (the power-fantasy a lot of anime leans into), but some[i]where[/i] else. It feels like Zetsubou created a world I would absolutely love to live in SG1, only to turn around and say "yeah that paradise you were enjoying is actually a nightmare" and catch me the act. That's not a bad thing, either. A good friend of mine mentioned that "something will never be a personal 10/10 unless it includes a character assassination of [him]", and I'm inclined to agree. ADT had me ♥♥♥♥♥♥ up for a surprisingly long time after I finished it, making me reflect on my media consumption habits and even as far as some of my outlooks on life. That's not to say that I'd expect the average reader to come away with as much from this story as I did. Frankly speaking, it feels like Zetsubou conducted an extensive investigation into my entire life history just to write a story that'd leave me shook, but the fact that this story is able to be that affecting to anyone should serve as a testament to the quality of writing and level of ideas. If you told me what exactly Sable would go through in ADT after I finished Drakan's route in SG1, I'd probably end up believing you but only because what you'd tell me would be so bizarre yet specific I could only assume you were telling the truth. The reason why I'm only writing a review now, 9 months after I played it the first time, is simple: to me, this story is extremely powerful, with power defined as "the capacity or ability to direct or influence the behavior of others or the course of events." And to quote Sable himeself, "humans are a species that fears what it cannot control." I don't know if my experience was intended, but regardless, ADT's lived happily rent-free in my head for these past few months, indirectly asking me questions and challenging my assumptions on certain topics. I'm only writing this review (and the thesis lost before it) to help me process it moreso than to convince someone else to read it. Drakan's sequel, as the name would imply, is a Treasure I'm not letting go of any time soon.
This is a well written VN. Highly recommended. Great continuation to Sable's Grimoire, if you're with Team Abs err Drakan. Can't wait for the sequel!
Do you like dargons?
Неплохо, в духе лучшей развилки первой части. Отдельного лайка заслуживает описание драконьей логики. Интересно сделана подача информации, когда верную информацию дают частично направляя тебя на хоть и логичные в моменте но ложные по итогу выводы. Но текст перезатянут, 1/3 я бы сократил. В начале интеракции с второстепенными персонажами затянуты плюс там происходит всё тоже самое что уже было в оригинальной игре - поэтому второй раз читать тоже самое удовольствия не прибавляет. Ну и концовка слишком затянута, особенно трушная - слишком много лишних слов которые не несут никакого смысла. А вот нормальная и плохая концовки хороши. Тут как и в оригинальное игре - "плохие" концовки лучше хороших :)
Great extension to the base game, I found the story to be surprisingly compelling in an existential way. Even if your not super into Drakan as a romance, I still think this is very much worth the buy.
My favorite of the 2 after stories for Sable's Grimoire. I love the themes and the character growth of all the main cast, even dragon mom gets some complex character moments. The struggle is intense and believable and also manages to capture some really meaningful elements of what it means to be human. I really do think the creators of this series deserve more attention than they are getting.
The game is worth the money. It has a basic, yet enticing story line for people who love a good fantasy read.
It's awesome
Drakan is BEST girl and anyone who says otherwise is a liar. I can't wait for the sequel to come out so I can spend even more time with her. (Also if there isn't going to be a sable's grimoire 3, I WILL RIOT.)
Drakan
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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