
S.T.A.L.K.E.R.: Shadow of Chernobyl tells a story about survival in the Zone – a very dangerous place, where you fear not only the radiation, anomalies and deadly creatures, but other S.T.A.L.K.E.R.s, who have their own goals and wishes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 962 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
S.T.A.L.K.E.R. MARKED ONE!? WHATAHELL!
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀ ⠀⠀⠀⠀
[h1]Esse jogo merece um remake![/h1] [b]Dos três STALKER clássicos, esse foi o único que realmente me prendeu do começo ao fim.[/b] A atmosfera da Zona continua absurda até hoje, alternando entre um FPS de sobrevivência e momentos que parecem puro jogo de terror ( SEM EXAGERO ). [B]A história, na minha opinião, é a melhor da trilogia. Tem várias reviravoltas, múltiplos finais e uma lore que só fica mais interessante conforme você avança.[/B] [b]A gameplay de forma geral ainda se segura bem, mas o maldito [i]fire spread[/i] envelheceu igual leite.[/b] A precisão das armas do jogo é EXTREMAMENTE inconsistente, com [b]um sistema RGN BIZARRO que muda sempre quando você troca de arma... [/b] E não é à toa que praticamente todo mod de overhaul corrige isso. Falando em mods, [b]hoje é muito fácil instalar melhorias que corrigem bugs, modernizam mecânicas[/b] e deixam o gunplay muito melhor sem perder a essência original. [b]Pra quem vai jogar em 2026, eu considero quase obrigatório.[/b] [url=https://www.youtube.com/watch?v=3tGvj4B9_00]Mesmo com a idade, Shadow of Chernobyl continua sendo um dos jogos com a atmosfera mais única que já joguei e, pra mim, ainda tem a melhor história da franquia.[/url] [h3]Se um dia anunciarem um remake fiel ao original, eu compro no primeiro minuto.[/h3]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Spanish - Spain*, German*, Russian*, Ukrainian*, Polish*, Traditional Chinese*languages with full audio support
Hours played at review time, across 967 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The only bad thing is the hands are too big in comparison to the guns but other than that its perfect.
S.T.A.L.K.E.R.: Shadow of Chernobyl is a game that I had heard great things about but never got around to playing. A couple years ago I started playing this game and while I had some growing pains adjusting to the mechanics, I quickly found myself to be enjoying my time in The Zone. I found the setting to be very interesting and immersive, and many times I found myself scared to travel; especially knowing there were mutants, bandits, or even anomalies out there that could kill me if I wasn't careful. The story and premise of the game were also very intriguing, playing as the "Marked One" and trying to find someone you only know the name of hooked me very quickly. I took a break and came back to my save this year and found I still had all the memories and still remembered what I was doing. It truly speaks to how you can leave The Zone, but The Zone never leaves you. Eventually I finished the game with the "true" ending on Master difficulty, and while it was very frustrating and difficult at points, I never felt it was truly "unfair". This is a great game for FPS players who enjoy being challenged by developer intended difficulty and by slav-jank being slav-jank. Oh yeah I installed ZRP but this was all vanilla besides ZRP. TL;DR: S.T.A.L.K.E.R: SoC kicked me in the nuts and reminded me I'm just another person on this Earth. Challenging gameplay with a healthy splash of jank, I understand why this game has been modded for almost 20 years. 8/10.
Marked One!? What the hell!?
*in thick russian accent* It is good
ебучии лабаратории 100 лабараторий из 100
мне нон стоп и пиво нравится пить]]]
A classic.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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