
Rustwing is a twin stick shooter roguelike, set in the distant future. Navigate from star to star, battle the scattered factions of humanity, discover strange anomalies, customize your weaponry, acquire powerful upgrades and become a legendary pilot!
Modeled estimate, not a reported figure. How we estimate →
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
A bit too hard, not enough resources, gameplay ends up being a LOT of the same over and over.
Absolutely recommend this game for people who need to scratch their space shootem up genre itch. If you liked games like Subspace(Continuum), Melee, Star Control, Stellar Frontier, you should absolutely check out this gem! Still in EA, solid foundation here and enough content to warrant its current price, but I still would like to see more of the game's campaign come out!
Nice minigame, I like the visuals and the ships weapon system
Pretty interesting little game. Tough and with some rough edges but totally worth checking out.
This game is amazing. The first rounds were so difficult, but after the first hour it became really fun. Recommand it so bad!
That's a very intense game, very good!
This game completely met my expectations. Considering the fact that it only costs a few dollars, makes it an unmissable offer. Moreover, it provides endless entertainment due to it's varied generation and not to mention the absolutely stunning backgrounds. Overall, this game includes all the features what it offers, so it's an enormous YES from me.
Pretty fun game, just beat it for the first time after about 4 hours of playing. Like most roguelikes, the game essentially breaks once you are able to roll the right upgrades via leveling up. There could be a lot more depth to the game, but is a fun way to spend a couple hours.
Really fun but way too short. I wish it was about 12 levels instead of 3.
So far, it is a charming mix between FTL and bullet hell. I look forward to see how this develops.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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