
Skycliffs is an action shooter roguelike dungeon crawler with fast-paced top-down platforming. Jump and dash across sky islands, fight loads of monsters, and get upgrades to survive the many dangers of your journey. Will you be strong enough to reach and defeat the keeper of this floating world?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Reviews
I've been loving this game since it came out in early access. Was lucky enough to have a chat with the developer, and their design process is fantastic. There's a lot of focus on player control, such as controlling what kind of upgrades you take, when you save vs when you spend, and whether you want to build into items and synergies or raw stats. The music is really charming, and the gameplay loop is deeply satisfying with 6 character-types to unlock (I've unlocked 3 at the time of writing this). I've sunk almost four hours into the game since it came out, and definitely plan on playing more. If you're looking for a roguelike with a new spin on tried and true formulas, look no further. Would recommend :)
Développé par Radiant Sloth, Skycliffs est un twin stick shooter avec une grosse originalité, il exploite la verticalité et les reliefs. L’action se passe sur des îles volantes, votre personnage doit donc sauter entre les différentes surfaces et peut se servir des arbres et autres obstacles comme couverture. Pour le reste c’est du très classique avec l’obligation de vider chaque zone pour débloquer l’accès aux suivantes. De temps à autres vous tomberez sur un PNJ vous proposant de relever un défi ou un marchand pour dépenser les crédits récupérés sur les ennemis. Attention à ne pas tout dépenser, ils seront également utiles pour augmenter vos caractéristiques de base et ainsi avoir plus de points de vie, de dégâts, etc. Ça bouge bien, l’action reste lisible en permanence et le bestiaire est déjà plutôt varié. Au fur et à mesure de votre progression vous récupérerez pas mal de passifs rendant chaque partie réellement différente de la précédente, d’autant plus que vous aurez le choix entre de nombreuses classes différentes au départ (éclaireuse, tireuse, briseuse, mentaliste…) chacune avec ses propres passifs. D’ici la fin de l’accès anticipé Skycliffs devrait proposer cinq mondes, près d’une centaine d’équipements, des effets météo, etc. En l’état il est déjà très sympa, la base est bonne, le développeur « n’a plus qu’à » continuer à l’enrichir, bon courage à lui ! https://www.youtube.com/watch?v=kDOWb8FxBNI
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Bien, on attend la version finale :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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