
RuneQuest: Warlords is a battle-scale turn-based strategy game set in the RuneQuest universe. Immerse yourself in the rich lore of Glorantha. Become a warlord, master the use of runes and defend your tribe against the incursions of Chaos. Field an army drawing from heroes and creatures.
Modeled estimate, not a reported figure. How we estimate →
About
RuneQuest: Warlords is a battle-scale turn-based strategy game set in the RuneQuest universe.
Immerse yourself in the rich lore of the world of Glorantha. Become a warlord, master the use of runes and defend your tribe against the incursions of Chaos. Vanquish your enemies using a mix of magic-enhanced strategies and rune-based abilities. Field a diverse army drawing from heroes and creatures alike.


Players are drawn into the rich world of Glorantha, a mystical cube of earth surrounded by the Sramake’s River, where ancient floods still cover much of the land. Set between the lands of Talastar and Dorastor, to the west of Dragon Pass on the Genertela continent, the game’s storyline unfolds during the crucial year of 7/37 (1608) in the Glorantha timeline, encompassing the desperate struggle of the Talastar Tribes, fighting for their very survival against the hordes of Chaos.


The campaign tells the story of Hahlgrim, a tribal champion from Talastar’s Bilings, as he gathers allies - including elves, and even temporary Lunar allies - to push back the invading Chaos hordes from Dorastor. The journey progresses across 18 missions, narrating a story filled with deeds of valor, heroism, cruelty and betrayal.
As the story progresses, players will encounter iconic characters from the Runequest world like Ketil Whiteye, Hakon the Swimmer, Woowander and Ralzakark.

In RuneQuest: Warlords, battles unfold on a grid-based map where terrain and positioning provide real tactical depth.
Each unit holds a 'Zone of Control' over nearby tiles, forcing enemies to engage or maneuver around. Action Points (AP) can be used for moves, attacks, or special abilities, with Heroes gaining two AP for advanced tactics like flanking and spellcasting. Spirit, Rune, and Sorcery magic bring powerful abilities, while Sentry Mode allows units to guard areas automatically. Tactical reactions like Opportunity Attacks and counter-attacks make positioning critical, adding layers of strategy to every move.

Each of the three factions - Talastar, Chaos and Lunar Empire - offers diverse units, each consisting of multiple models ranging from 1 to 7 per unit. These units span a great variety of types from specialized heroes like Chieftain, Howler and Centurion who possess unique abilities and distinctive appearances, to powerful spellcasters such as the Stormwalkers and Broo Shamans. Each faction also boasts heavies and skirmishers units including hybrid warriors equipped for both melee and ranged combat, monsters and artillery, cavalry, and versatile troops like Shadowcats and Broo Marauders. Every model in a unit has its own health points, adding layers of depth to the tactical gameplay.


Magic plays a central role in the game through the ancient and powerful Runes, connected to the Glorantha pantheon of gods. As players progress, heroes strengthen their affinity with specific Runes, unlocking new magical abilities based on their connection to the Gods.
These magic abilities can be instant or sustained, requiring careful management of unit resources. Cult Rune Magic, exclusive to commanding Hero units, grants powerful abilities that provide both short-term advantages and sustained tactical support. Mastering Cult Rune Magic is key to harnessing the full power of Glorantha’s pantheon.


Players can engage in intense tactical battles across a variety of maps, each designed with unique strategic challenges. In the Competitive Arena, they test their skills in replayable scenarios. With three distinct factions to choose from - Talastar, Chaos, and the Lunar Empire - each with its own strengths and playstyle, the game offers diverse matchups and strategies. This multiplayer structure encourages the refinement of tactics and fosters dynamic, strategy-driven battles, fully embracing the strategic essence of RuneQuest: Warlords.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.49−15% | 95reviews | 74% | — | $67.8K |
| $26.99−10% | 6ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最后一关有bug,最后boss满地图找不到,可能是我读过档,每次读档会导致boss的分身复活,可能是这个原因导致。实在是烦了不想打了,等修复了
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Simplified Chinese, Ukrainian, Spanish - Spain, Russian*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 9.2K | 78% | $29.99 | |
| $3.7M | 5.7K | 49% | $29.99 | |
| $44.2K | 77 | 70% | $14.99 | |
| $17.8K | 178 | 92% | $3.99 | |
| $871 | 2 | 100% | $19.99 | |
| $1.3K | 8 | 62% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $67.8K | 235 | 92% | $17.99 | |
| $67.8K | 575 | 91% | $4.99 | |
| $67.7K | 115 | 68% | $24.99 | |
| $67.7K | 371 | 98% | $9.99 | |
| $67.7K | 163 | 83% | $14.99 | |
| $67.7K | 952 | 90% | $4.99 |