
Tactical deckbuilding in bite-sized sessions. Launch dice to create magical chain reactions. Choose from distinct hero classes with unique abilities. Build synergies between dice, relics, and runes to defeat challenging bosses.
Modeled estimate, not a reported figure. How we estimate →
About

Launch dice across enchanted battlefields where realistic physics meets ancient magic. Matching dice fuse into a more powerful one that seeks its equals, triggering devastating chain combos.
Plan each throw carefully - every dice placement can trigger massive combos that wipe out entire enemy waves or set up tactical future plays. Master both precise aiming and strategic prediction to unleash the full power of mystical dice fusion.

Pick from 8 unique classes, each with special dice and magical abilities. Every class offers multiple heroes with different starting combinations, ensuring each adventure feels completely different. With endless replayability for each unique hero classes. Level up, complete quests, and unlock rewards.
Spread deadly poison through enemy ranks as a Rogue, unleash lightning storms as a Mage, or absorb massive damage as a heavily armoured Warrior. Each class opens up entirely new tactical approaches and synergies.


Every location culminates in challenging battles against bosses, each with unique abilities that will test your strategy.
Some bosses summon additional minions, others manipulate the dice field, and the most dangerous can completely change combat rules. Adapt your dice collection and tactics to overcome each distinct threat.

Craft a powerful combination of dice, relics, and runes that work together to define your playstyle.
Collect magical dice through combat victories and shop purchases, discover game-changing relics that provide permanent enhancements, and gather tactical runes for battlefield manipulation. Visit ancient altars where you can risk your dice for upgrades, or play it safe and build your arsenal gradually. The synergy between your dice attacks, relic bonuses, and rune abilities creates devastating combinations and endless strategic possibilities.


Physics-based dice throwing with magical merge mechanics
8 hero classes with multiple characters each
Epic boss and mini-boss encounters with unique abilities
Diverse dice with special powers and abilities
Powerful relics and consumable runes for synergies
Procedural map generation with multiple encounter types
Progression system with unlocks and achievements

Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.3Kreviews | 81% | — | $570.7K |
| $20.99 | 295ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 229 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super jeu hyper addictif
-.-
Не рекомендовал бы эту игру, в начале затягивает, есть азарт, а потом понимаешь, что каждый герой считай одно и тоже, только немного видоизмененный. Становится скучно и больше не тянет.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Korean, Russian, Simplified Chinese, Traditional Chinese, Ukrainian
| $14.99 |
| 47ratings |
| 90% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 229 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun
First a a fun little game for like a few hours, but there a lot off / lesser for the game. So keep in mind i do like the game some wat and if mix was a option this would be a mix. First of all how fu...ing dare it call it zelf a dice game, Like AT ALL, The ONLY thing that a "dice" is de shape of the bounding squares that barely behaved as dice. It has 0% of any system thats dice related, and the game play is more like shuffleboard (sjoelen). and a f... ton of luck, to the bounding "system" tot the relics. Like i dont know what to make of the but like realy bad marketing / name. IF you like dice game for any dice mechanic this game is a 0/10 game for you. 2nd Problem is that there are other classes but same are useless / bad in comparesion to other. 3rd problem the only realy 1 or 2 "builds" of any various game play style, that also the same for most classes. 4th problem enemy range mage damage in bs that counter most defense and is free damage for them, and boss are CC immune so most build / classen insta die on bad boss line up. 5th problem the amount of grinding for a goed lvl class and the low enemys,items,boss,all stuff count in the game (little various content) make replay fast boring or fast repetitive. 6th problem the luck you need to have a goed run to the ""dice"" tot the relics tot the boss (some hard count you in classic mode) is not realy fun. There to little skill stuff to make up for bad luck. TLDR NOT A DICE game at all, fun for a little while but fast old and low built / play variety.
Hi, bought the game because it got so good reviews. But i think its just to simple should have more diceces maybe metaprogression etc. was already bored after like 50 minutes :/ also the runs were pretty short won every run first time ... So just to easy and not enough progress wich is fun! Have a nice day !
Agreeably just..one...more...go'y. Definitely up there with Peglin
(:
Игра супер. Цена адекватная)
Отличная игра! Очень нравится! Нереально залипательная!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $10.3M | 17.7K | 84% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $570.7K | 1.2K | 93% | $14.99 | |
| $570.6K | 2.2K | 89% | $9.99 | |
| $570.8K | 700 | 84% | $19.99 | |
| $570.8K | 1.6K | 83% | $19.99 | |
| $570.9K | 1.4K | 79% | $14.99 | |
| $570.3K | 1.1K | 62% | $14.99 |