
Travel to the four corners of the world with Brian and Gina in a crazy story packed full of surprises. Pirates, spies, surfers, soldiers, and even aliens get in on the act - all combining to create a wonderfully rewarding experience to savour and remember forever!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Man, I don't know if I'm too new age gaming or just straight up stoopid, but this aint it chief. Literally nothing is spelled out, how on earth am I supposed to know to use x and y to acquire 8 and 3 BEFORE getting 4 and then....You get the idea. Souls level point and click titles. I worry that modern games have softened my skills.
Super glitchy/buggy. I couldn't play chapter 3 since the game would get stuck at a certain point (he won't go down the ladder and you can't click anything) so i had to download a save game to skip chapter 3 and go to chapter 4. Then i got to Chapter 5 and it's getting stuck at talking to Rutger...i can't click anything and he's not saying anything. This would have been a 5 star point and click adventure game if i could actually finish the game that i paid for but the bugs won't allow me to complete it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lo recomiendo. La unica pega es una pequeña critica constructiva, algunos puzzles se resulven pasando por el mismo lugar que ya miraste. Pero en lo demas es muy bueno , el primero es el mejor y este no esta nada mal. pd: Necesitaran el parche de voodo para video , porque el cap 4 se corta, sino tienes el driver de video en win10x es imposible jugar.
I enjoyed the game, but i didn't like the story. You're searching for your girlfriend, but at the first apportunity you end up with another woman, and the addition of aliens feels out of place.
Пляжная игра с зимним эпизодом! Опять без ачивок, значит играть до тех пор не буду, как их добавят, а так сеттинг оч интересный, если вам нравятся такие квесты, то и этот зайдет.
Esta es la entrega más criticada de la saga, entiendo el porque, pero no me impide disfrutarla, algunos puzzles no tienen sentido, pero tampoco es complicado.
I think Road Adventure was quite ok adventure titles. This sequel though isn't. It manages to take all the bad aspects from original, moon logic, prolonged inconsistent plot and ungodly amount of back tracking. Seriously this game is absolutely filled with things like you see item, it might be mentioned, but protagonist won't take it. But you speak to like person next screen and go back and all of the sudden "This item X might be very useful to me". You have to constantly and I do mean CONSTANTLY go back and forth to items and dialogue possibilities and rigorously go through them on-and-on-and-on to progress. Then there's the moonlogic in this game. It's way worse than original. I'll just blatantly throw one scene as it makes 0, absolutely zero sense. You will have to remove spark plug from chainsaw to use it in car, all is ok, makes somewhat sense, but guess what tool you need to remove spark plug? No, not a ratched, not pliers, not a wrench. Noo something like that would make somewhat sense, yes. NO you use friggin' KNIFE to remove SPARK PLUG from engine. Like who the F made some of these puzzles? Good luck getting through this one without walkthrough. Bad design is really shame as game starts really strong and I really, really liked it from the start. In start there was fairly logical puzzles, fun plot and characters. But everything and I do mean everything falls apart around midway. One of the main character Joshua is just simply badly written character that is supposed to be funny, when it really isn't. Then the dialogue takes weird turn and everything feels like it's dragging along. There were few parts where I was simply annoyed and keep pressing mousebutton to skip dialogue as fast as possible. But wait, it gets even worse. Later on the game it somehow manages to add screens where you likely are trying to go back to speak to character, but you literally have to wait same two character talking sequence over and over again. It doesn't change, but I was grabbing to my phone in the end waiting for scene to end and to try to invoke dialogue to see if something had changed. Then the very ending chapter. I've never ever seen such inconsistent and weird ending that's wait.... Of course it's cliffhanger that just pretty much states that we'll continue in part 3. Plus the last chapter. It's downright blatant copy of Monkey Island. Yes the game throws you into piratey scene for very lame reason and horribly tries to copy various Monkey Island things, failing in the worst possible way. Seriously at this point I didn't even smile once to stuff it tried to threw at me. It's like game somehow acknowledges it's really bad and tries to distract that it's better "loaning" from MI. Real wtf moments there. But I'm not sure. I've read that it's supposed to be much better than this, but after completing these two titles, I seriously need a short break. So shame as at best dialogue IS funny, characters can be interesting, art style is mostly really nice, even some voice overs are really good, though some like Joshua annoying as hell. But anyway game really shines in some parts, but then all of the sudden it falls flat on its face, like everyone making this game just would've gave up and said screw this and let's just throw some filling everywhere. Score: 6,5 of 10 and it comes from effort it puts in at best. If you get it, get it from the deepest sales possible and download walkthrough before even starting the game
Una joya de Pendulo Studios. Para mí, esta segunda entrega es la cima de la trilogía, aunque los tres mantienen un nivel altísimo. Si te gustan las aventuras gráficas, Runaway 2 es un juego de culto totalmente obligatorio. P.D.: Para jugarlo en Español, recomiendo esta guía: https://steamcommunity.com/sharedfiles/filedetails/?id=2859559364
A bit mixed feelings with this one, as it was fun to play and as absurd as most point'n'clicks, but it also felt like a loose mashup rather than a whole game, full of ideas where noone could decide which one to go with so they added everything in. I understand the character change due to months spent with Gina and the fact that Brian wasn't the nerdiest nerd from the start either, but I also get that some implications here and there may seem out of character as in the first one he only made few comments about Gina and here he let loose of most constraints. It almost feels like a weird wet teenage dream where you have hot babe, turn to the other side and go through jungle, roll back and have another hot chick that flirts with you a lot, roll around a bit going through temples and snow being chased by a sexy assassin just to end up on the chill side with two girls on a ship. That's the better summary of the story than if you tell actual story with aliens and naked Gina in the tank... and that says a lot about the plot. The whole thing with "plot holes" and time skips is simple to me and I have no issues with them, not that there are any real plot holes imo, but the delivery on how the story progresses is just bad and boring, forcing you to skip forwrd from one weird and full of backtracking group of puzzles to another. First one had aliens, advanced technology, guy who could throw a ton or more around like it was a basketball and plenty of other smaller things that broke laws of physics or logic. As for the time skips they too were present, but first one was a simple story where you kinda new the end goal from the start and had to pinpoint where it was exactly on every step, here you barely know what your next few steps are, but would traveling through half the country in the first one be interesting? would navigating the caves or hearing more of the travel stories from three divas make it better? GOD NO! Just like having to sail to Alaska, watching them drive to Palenque just to not find anything there and be redirected to place after place, just like having someone explain that because Brain got knocked out by the vase, he also felt something was inside so once unconsious his brain conjured a dream that explained how it could get there (as he was used to the strange ways things get done in this world) or waited for Joshua to be the star of the moment with his even weirder and more logic breaking device, neither of those would be better and they would either ruin the general goofy theme of the game or embrace it bit too much with having it a full on story tool rather than something on the side that you ignore as you got your things sorted some other way. Some people seem to miss some parts of the storytelling and others straight up ignore some, it still is more of a critique to the game, as it should be more straightforward with a lot of things, even if it's not a kids game for sure, having half of the things straightened with one liners or vague comments after 5 scenes of very suggestive interactions followed by few others being just as suggestive (and this time actually going through with it) is just bad (even if you can get away with it one time and after five people should get used to it) In the end it was fun, even if felt like a painful chore at times and the jokes were primitive
Il y aurait à dire sur le fun, l'histoire, les personnages... Comme pour le 1 Mais, ce jeu est une pure tuerie pour une seule chose : l'introduction du plus, grand, du plus fort, du plus mieux, du qui lave plus blanc que blanc, des personnages de jeux vidéos (non, pas Lokelani, même si elle mérite une mention honorable) : je veux bien entendu parler du soldat Zacharias O'Connor ! On devrait lui ériger une statue à tous les carrefours partout sur la planète
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Players by region
Where this game's players are, estimated from review languages.
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