
Antenna Dilemma is a short and witty point&click in which you'll follow the story of C432632, a finicky grey cube that sure doesn't want to miss his favorite TV show.
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About
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Languages: English*, French*, German**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun game not too hard and good story line :)
"Antenna Dilemma" is a poorly executed 2D retro pixel point and click adventure with a comedy theme. Take on the role of a grey cube who wants to watch TV. Or, join the other 12 million gamers on Steam who completely ignored this. This features really godawful, lazy pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks bad because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. This is only free in a rudimentary sense... the developer has their hand out for a $6 USD "donation" for this as you're expected to buy some extra DLC from Steam... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 11 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Point&Click tarzı güzel bir macera oyunu şahsen grafiklerini de ben çok beğendim artı olarak bedava yani.
The game is fun to play. The story line is nice. I like those hidden achievements, and it will make sense why most of the achievements are hidden once you play it. Despite the short story line, it's still recommendable. Lastly, I liked those playwords of different titles, etc.
[h1]⬛🔴[/h1] Ein Würfle hat Probleme und sucht nach einer Ersatzantenne, und schon sind wir mitten im ersten Kapitel. Es ist ein sehr unterhaltsames erstes Kapitel mit etlichen Telefonanrufen und suche nach einer Lösung. Am Ende treffen wir auf die Kugel und dann wird es richtig spannend. [h1]Errungenschaften[/h1] 10 Stück heißt es hier Sammeln und eins ist klar in einem Durchlauf und ohne Hilfe ist es schwierig. Aber es gibt zum Glück schon ein Guide dafür. https://steamcommunity.com/sharedfiles/filedetails/?id=1723637746 [h1]Ende[/h1] Momentan gibt es 2 verschiedene Enden [olist] [*]Ihr spielt das Kapitel 1 durch [*]Ihr ruft [spoiler]die 3423 [/spoiler]an [/olist] [h1]Spiel[/h1] [list] [*]Antenna Dilemma [list] [*][url=https://steamcommunity.com/id/revenantus1/recommended/1066100]Antenna Dilemma - Supporter's pack[/url] [*][url=https://steamcommunity.com/id/revenantus1/recommended/1066101]Antenna Dilemma - Soundtrack[/url] [/list] [/list] [h1]Fazit[/h1] Gönnt euch ruhig das kostenlose erste Kapitel des Spiels. [h1]Mein Aktenschrank auf HoI 4[/h1] [url=https://steamcommunity.com/groups/hoi4deu/discussions/84/] Revenant Guides & Reviews[/url] [h1]HoI 4; HoI 4 +2 & HoI 4 +4[/h1] 👑 Powered by HoI 4 Deu Curators group in German / English 👑 [list] [*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url] [*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url] [*][url=https://store.steampowered.com/curator/44688798/] Follow Third group [/url] [/list]
Short but good!
Antenna Dilemma: Prologue presents itself as a classic point-and-click adventure but quickly reveals a strange and humorous world filled with unusual ideas and eccentric characters. While the game may initially appear simple because of its minimalist visual style and short format, it manages to create an experience with far more personality than its appearance might suggest. Players follow the story of C432632, a grey cube whose ordinary routine revolves around television and daily comfort. When that routine is disrupted, a seemingly minor inconvenience gradually turns into the beginning of a larger and stranger journey through a society where television and media influence nearly every aspect of life. The gameplay follows the familiar structure of traditional adventure games. Players move through environments, examine objects, collect useful items, and solve puzzles in order to progress through the story. The controls remain straightforward and easy to understand, allowing players to focus more on exploration and interaction rather than struggling with complicated mechanics. The game does not attempt to create difficulty through confusing systems and instead encourages observation and experimentation as the main methods of progression. Puzzle design remains accessible throughout the experience and fits naturally into the world around the player. Rather than introducing extremely complicated solutions, the game often relies on logic and interaction with the environment. Players are encouraged to pay attention to dialogue and visual details because seemingly small elements may eventually become useful. This approach keeps the experience moving at a comfortable pace while maintaining player involvement. One of the strongest aspects of the game is its writing and humor. Conversations and situations often rely on absurdity, strange logic, and dry comedic delivery that give the world a distinct personality. The game creates humor without constantly forcing jokes into every moment, allowing many of its funniest situations to happen naturally through interactions and circumstances. Even though the characters are represented through simple geometric designs, they manage to develop identities that make them memorable and entertaining. The setting itself also deserves recognition because it creates a world that feels both humorous and slightly unsettling. The game's society places a strange amount of importance on television and media consumption, creating an environment that occasionally feels like a playful exaggeration of reality. Beneath the comedy, there are hints of social commentary that quietly emerge through the world and its inhabitants. The game avoids becoming overly serious and instead allows these ideas to exist naturally beneath its lighter moments. Visually, Antenna Dilemma: Prologue embraces a retro-inspired style that focuses more on atmosphere and charm than graphical complexity. The pixel art presentation and black-and-white visuals give the game a unique identity that helps separate it from many other adventure titles. While the visual design remains simple, it works effectively because it complements the tone of the world and supports the unusual nature of the story. The soundtrack and sound design also contribute positively to the overall experience. Music helps support both the comedic and quieter moments throughout the adventure, while environmental sounds and dialogue interactions add more life to the world itself. These details help strengthen immersion and create a more complete feeling despite the game's relatively small scale. However, the game's shorter length becomes one of its biggest limitations. Since this is a prologue experience, the available content ends just as players begin becoming more invested in the world and characters. The setting contains enough interesting ideas that players may find themselves wishing for a longer adventure and more opportunities to explore the strange society being presented. Some players who are highly experienced with adventure games may also find certain puzzles relatively straightforward. While accessibility helps make the game easier to approach, those looking for more difficult problem-solving may occasionally want greater complexity. Despite these limitations, Antenna Dilemma: Prologue succeeds because of its creativity and personality. It does not rely on visual spectacle or complicated systems and instead focuses on delivering memorable writing, an unusual world, and a distinctive sense of humor. For players who enjoy traditional point-and-click adventures mixed with strange ideas and light social satire, Antenna Dilemma: Prologue offers an entertaining experience that leaves a stronger impression than its short length might suggest. Rating: 8/10
i couldn't get past the parkour level
A really cool, unique, memorable adventure game, and it's free? No catch, no strings attached? Awesome. My only complaint is that there don't seem to be save slots, so I accidentally wiped my game after finishing chapter 1. Not a big deal, since it's somewhat easy to speedrun once you know what to do.
Intéressant, à voir quand le jeu sera complet.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.