
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Switch classes anytime, with hundreds of random affix combinations for gear stats, a unique forging system, and tough bosses, rifts, ruins, and trials awaiting your challenge.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Step into a demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Core Gameplay: This is an isometric-view ARPG. you start your adventure in a humble starting village. Defeat demons and demon-corrupted monsters, level up your character, and gear up with collected loot. Challenge elite enemies and conquer all boss foes.
Classes: Choose from 3 classes—Warrior, Mage, Warlock—and switch anytime to use their unique skills in combat.
Gear: Hundreds of base gear pieces are available in the game, spanning multiple rarity tiers with random extra affixes. Powerful legendary affixes and gear deliver massive stat boosts.
Forging: Unique forging lets you add random affixes/runes, upgrade tier, and reforge gear—tailor your character’s progression.
Bosses & Elites: Bosses lurk deep in maps—their defeat is the main source of god-tier gear. Elites are plentiful, dropping gear and forging materials.
Skills: All skills are learned via skill books. Skill books drop randomly, with the most powerful ones only obtainable by defeating bosses.
Rifts: Enemies may spawn invasion rifts on death, spawning tough bosses/elites for better rewards.
Trials: Find Rift Keys from looting or boss kills—enter trials, navigate traps, beat the gatekeeper, and claim rich rewards.
Quests: Grab bounties from the bounty board. Random high-tier scrolls unlock elite challenges with better rewards than bounties.
Ruins: Use Ruin Gems to access challenging monster ruins packed with bosses.
Supports multiplayer co-op.
Created to relive the joy of exploring and looting with friends years ago. It features classic class/skill divisions—ranged sword auras from melee, screen-filling fire walls, mighty skeleton armies, charmed followers—and over 100 affixes for infinite, easy-to-customize gear builds. Gameplay modes including Rift Trials, Ruin Exploration, Rift Invasions and Monster-Guarded Chests keep combat from feeling monotonous.
Step into this demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 735 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
妈的,一堆评测数量的为1用户评测,是不是水军先不说,群里但凡给作者提意见,都会有特定几个人跟你杠的,非要说你不懂游戏,不理解作者等等,强行找人洗脑教你玩游戏呗
正式版刚上线 全是50级开组 带小号的主播 这啥意思?刚开我们就比别人慢50级被!
你是做单机的 不是搞网游的 非得把爆率调这么低增加玩家无意义时间干啥 我刷个基础套装2小时不给我爆一个气死了.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, Simplified Chinese
Hours played at review time, across 735 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While the game is absolutely rough around the edges (being the product of a solo dev), the core of the game is pretty decent for a basic ARPG. Mechanically, the game reminds me more of one of those old school Korean MMO grindfest games (lots of monsters standing around waiting to be killed, quests that mainly consist of 'kill X number of this enemy' or 'bring me Y number of some item', relatively slow paced gameplay that requires you to pull individual monsters, especially early on - those kinds of things). I don't consider that a bad thing though; I've played my fair share of those and consider them interesting in short bursts. One thing to keep in mind - while the important parts of the game (dialogs/menus) are fully translated, some items are not - the 'TIP' text that shows you what you picked up is still only in Chinese, and all voiceovers are also Chinese only. That's really a minor issue since the game is translated where it counts, but something to keep in mind if you're not a native Chinese speaker (which I'm definitely not). Overall, for 8 bucks, I see this as a decent way to kill some time, and I'm always willing to support a solo dev making the effort to create a new ARPG.
希望作者别跑路 继续更下去 现在最高五十级 看样子是半成品 希望更新到一百级T10的装备做出来 游戏内的遗迹没啥用删了 从新做吧 最重要的是后面没啥内容完了 只刷词条 但是刷到了一身 全极品 没啥攻坚的 BOSS 副本 感觉刷这些完美极品词条 又没什么意义了 希望后面 多做做一些内容 内容要有关联性 还有是 神话装备 和传奇装备现在太弱了 都不如白装 自己打词条 希望后面改好 最后 还是那句话 希望作者更新俩月就 跑路了 你一个人开发游戏 卖5万份你就有 一百万收入了 咱没必要跑啊 给你吃个定心丸 这个游戏 类传奇 暗黑的没啥代餐 好好更新 我也在B站没事就直播给你宣传 希望你越做越好 不要辜负玩家
能不能加一个转生系统,50级转生一次,加3-3攻击魔法精神,20点生命。
千万别被它外观骗了!我很少这样评论一款游戏,耐着性子玩了十来个小时,但这玩意儿真的是4399小游戏级别,内容超级匮乏,作者用脚填数值,装备和词条层面设计一坨翔!发呆的怪物、僵硬的动画,既不能割草,也不能爽爽刷宝,游玩机制极度匮乏!我看作者好像起名“刷宝游戏爱好者”,我严重怀疑这个的真实性!当然玩游戏和设计游戏确实是两回事,但作者你扪心自问,这玩意儿你自己玩得下去吗?
这游戏你的开CE,级别刷起来,各种召唤boss材料刷起来。然后你就只管刷装备,吸词缀。挺好玩的!
傻逼游戏傻逼作者更新也没个公告你写个更新公告是会死老冯么优化稀烂的玩意儿
32级了这爆率是真的低,同款BOSS刷了上千只了,根本不要说红装了,连2档的黄装都几乎没出几个!!!右下角攻略里明明写着T1难度能暴的,但是就是暴不出来!不玩了没意思,刷不出好装备高级怪过去就是一个死字药都吃不上来!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 61.8K | 56% | $19.99 | |
| $16.2M | 76.5K | 65% | $12.49 | |
| $3.1M | 6.5K | 86% | $19.99 | |
| $275 | 1 | 100% | $9.99 | |
| — | 0 | — | — | |
| $24.3M | 22.3K | 76% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $301.2K | 637 | 86% | $12.99 | |
| $301.2K | 1.5K | 96% | $9.99 | |
| $301K | 192 | 70% | $59.99 | |
| $301.5K | 2.2K | 91% | $4.99 | |
| $301.6K | 2.5K | 88% | $4.99 | |
| $300.7K | 676 | 79% | $14.99 |