
Instead of saving the world, worry about what to eat and how not to get a dose of radiation or not to freeze in changing conditions. Travel, search abandoned cities for supplies, make contacts with different factions or try to join one of them. Decide for yourself how exactly to survive.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The events in the game take place several decades after the global cataclysm, which led to the emergence of large areas of radioactive wasteland. On the territories untouched by the cataclysm formed city-states, strengthened by the influx of refugees, each with its own orders and fiercely competing with neighbors for the remaining resources.
Small villages and settlements fell under the control of such cities, or were destroyed by various gangs of those who did not wish to hold on to the remnants of humanity - raiders, cannibals, sadists and sectarians. A multitude of gangs, from small groups to armies, filled the habitable territories.
In addition to maintaining the basic needs of food, water, and rest, the player must make choices that affect the world in one way or another in the face of new threats in the form of disease and mutation. The player's decisions can bend the world toward restoring humanity or give it over to rapid natural selection.
Hardcore survival mechanics with hunger, thirst, fatigue, hypothermia, poisoning, radiation and injuries.
Open world with hidden, dangerous radioactive and toxic areas.
Exploring abandoned and destroyed settlements in search of food and supplies.
Turn-based battles.
Events, random encounters, and weather effects.
Levelling-up stats and skills.
Reputation system for cities, factions, and gangs that unlocks access to rare items and quests.
Craft and cooking.
Hunting, fishing, gathering.
Saving game at specific points.
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you remember NeoScavenger you will like this game, if you remember Day R you will like this game. The curent state of the game is promising but it needs more of everything. I played 40 minutes off camera and then recorded a 40 minute video https://www.youtube.com/watch?v=N5r70ArXqMo It's a hardcore survival game with a very restricting save system, you can use an expensive item to save or you can save in towns when you sleep. You have all the rpg skills and mechanics you would expect, a few traits that change your playstyle and then its all about surviving and grinding. You can work in cities, scavenge in the wilderness, find a few building to loot but it's a slow burn game, you start with nothing and have to gain money to buy a gun and ammo or maybe with melee. It's a great project but it all depends on how much the devs update it, i recommand waitin 1-2 months to see if the devs update it often. A game like this needs to be very well balanced and have a lot of events and stuff to do, curently it's just promises for fans of Neoscavenger or Day R. Might be a game that never gets finished, i was expecting more polish.
I never really say things like this, but I found it so bizarre that for a fictional sandbox game, all 15 character portraits are white men. It just feels so deliberate at that point that It didn't feel right playing this game anymore. Like definitely far from accidental. When making 15 characters surely the thought has crossed their mind to add a bit of diversity in there, so surely they made an intentional choice not to do so. Ick.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Боёвка - полная чушь,квесты - типичное васянство, сюжета - нет, прогресс гг не двигается.Сырой доступ и оценивать тут нечего. Да кстати, по скольку эта игра на смешном renpy, я отремонтировал боёвку и прогресс гг и экономику своими силами и методами :)))))эхх пора мне в мододелы, опять... а разрабу желаю не портить воздух от злости или там обидки на меня хD
Хоть контента и не оч много, с кайфом провел почти 40 часов. Для самого старта очень достойно. Виден потенциал проекта. Активно фиксятся баги и пилятся нововведения. Разработчику сил, терпения и не обращать внимания на тех кто "я знаю как лучше и должно быть не так". Ставлю косарь на ваш успех!
Играл в демо несколько часов, хоть и зарекся покупать ранний доступ, тут купил не глядя. Даже если автор игру не доделает, свой ценник она уже полностью отбила. На данный момент сюжетки нет. но готов режим песочницы, где как я понял реализовано ОЧЕНЬ многое и вся ОГРОМНАЯ карта готова к нашему изучению. Конечно, много на таких нишевых играх не заработаешь к сожалению, но желаю автору терпения побольше и не терять надежды. Сделано с душой и вниманием ко многим мелочам. ps: наиграл часов 30, для раннего прям очень достойно. по факту нет только сюжета, все остальное в целом есть. апдейты выходят, разраб читает фидбек.
Very good game for those who like the style and gameplay. I have 10h in by now and I dont have any problem playing it. Of course its EA, there is obviously some bugs and stuff. But still playable. Game never crashed so far.
Awesome game is awesome. Like someone did a better version of NEO Scavenger
I've been wanting this game since the Demo first came out. It is by a single Dev and he does listen. So playing the 1.0 there is a difference. I will give him a 2 thumbs up for releasing the game. With the knowledge that he does listen to what need to be improved. I am super happy that he made sandbox mode!
Negatives reviews don't mean the game itself is bad, just lack of appreciation for Old School type games. Just needs more fine tuning and QoL and 1.0 release won't be far. Been waiting for EA on this Title myself since the Demo.
Спасибо создателю за игру!!!)))) Очень затягивает НО только в Демо версии - ооочень ждал выхода игры - и пока очень разачарован 1. Баланс игры: я провел уже 40 игровых дней (8 часов реальных) и только смог накопить денег на норм одежду - на огнестрел и хим защиту еще не накопил - как итог вместо игры я только и делаю что работаю на шахте, ем и сплю. До свалки дохожу и меня постоянно убивают либо отморозки либо радиация - как итог далеко без сохранки не уйти - дискета дорогая - что бы на нее накопить + поесть нужно работать в шахте 5 дней !!!! Торговать товаром не реально!!! разница в ценах всего 200р на партию!!! пока бегаешь туда сюда и спишь - заработаешь немногим больше чем если бы работал в шахте и никуда не бегал - как итог - уходит дофига реального времени на рутинные действия!!! и никакого развития 2. Косяк с волками - я их убил больше 15 для задания - а в дневнике до сих пор висит 4 из 10 - исправьте плиз! 3. Очень не хватает сюжетной ветки - игра пока слишком сырая - в режиме песочницы - рутина 4, Боевка скучная - исключает тактику 5 Прокачал красноречие и интевект - зачем оно??? там говорить не с кем!!! и не очем Предложения: 1 Поменять ценообразоване у оптовиков - что бы было выгодно бегать между ними 2 Добавить в боевку изучение и использование особых навыков и техник, уклонений, критов , спец ударов (песок в глаза, бросить камень, обезоружить - что бы было больше выбора чем 2 вида ударов) и пр - которые можно изучать и качать персонажа - 3 Дискеты сделать не дороже 200 - это сильно повысит играбельность 4 Напишите какой инструмент нужен для разбора на свалке и обыске помещений!!!??? Купил кирку, лопату , пасатижи - они не подходят!!! Бред!! В пустую выходит потратил деньги 5 Добавьте на стартовую локацию больше точек крафта - свалку и пр!!! Что бы простые задания можно было выполнить не выходя из локации
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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